List of Perks and Skill Tree Guide | Cyberpunk 2077

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List of Stats & Attributes

This is a list of Perks and guide on how to build your Skill Tree in the game Cyberpunk 2077. Learn how Attributes affect Perks and how to unlock Perks on the Skill Tree.

Perks and Attributes
List of Perks List of Attributes
Character Building Guides
Best Builds Best Perks
Best Attributes Perk Tier List

What are Perks?

Combat and Non-Combat Abilities

Perks are abilities that will increase your combat efficiency with weapons, skills outside of combat like, hacking, crafting, and more. They are part of Perk skill trees which are attached to one of the Attributes.

With the right combinations of Perks and Gear, you can create different builds with different playstyles. You can be the fastest gunslinger, a cybernetic samurai, or a stealthy netrunner. With the right Perks, you can play the game however you want.

Best Perks to Choose

Skill Tree and How to Unlock Perks

Improve Attributes to Progress

The Perks available in the game are based on expansion within branches of a Skill Tree. One branch of the Skill Tree is available for each of the five Attributes, and expanding your abilities in these Attributes will allow players to unlock Perks related to them.

How to Gain Perk Points Quickly

List of Perks

List of Reflexes Perks

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Perk Skill Tree Effect at Lv. 1
Bulletjock size:75x75
Bulletjock
Assault Increases damage with rifles by 3%.
Eagle Eye size:75x75
Eagle Eye
Assault Reduces time to aim down sight with Rifles and Submachine Guns by 10%.
Covering Killshot size:75x75
Covering Killshot
Assault Increases Crit Chance with Rifles by 10% when firing from behind cover.
Too Close For Comfort size:75x75
Too Close For Comfort
Assault Quick melee attacks with Rifles deal 50% more damage.
Bullseye size:75x75
Bullseye
Assault Increases Rifle and Sumachine Gun damage while aiming by 10%
Executioner size:75x75
Executioner
Assault Deal 25% more damage with Rifles and Submachine Guns to enemies whose Health is above 50%.
Duck Hunter size:75x75
Duck Hunter
Assault Increases Rifle and Submachine Gun damage to moving enemies by 10%
Shoot Reload Repeat size:75x75
Shoot Reload Repeat
Assault Defeating an enemy with a Rifle or Submachine Gun reduces reload time by 20% for 5 seconds.
Nerves of Steel size:75x75
Nerves of Steel
Assault Increases headshot damage with Sniper Rifles and Precision Rifles by 20%.
Feel the Flow size:75x75
Feel the Flow
Assault Reduces reload time for Assault Rifles and Submachine Guns by 10%.
Trench Warfare size:75x75
Trench Warfare
Assault Increases Rifle and Submachine Gun damage by 5% when firing from behind cover.
Hunter
Hunter's Hands
Assault Reduces recoil with Rifles and Submachine Guns by 20% when firing from behind cover.
Named Bullets size:75x75
Named Bullets
Assault Increases Crit Damage with Rifles and Submachine Guns by 35%.
Skull Skipper size:75x75
Skull Skipper
Assault Each headshot reduces recoil with Rifles and Submachine Guns by 5% for 10 sec. Stacks up to 5 times.
Bunker size:75x75
Bunker
Assault Increases Armor and Resistances by 15% when shooting with Rifles and Submachine Guns from behind cover.
Recoil Wrangler size:75x75
Recoil Wrangler
Assault Reduces recoil with Rifles and Submachine Guns by 10%.
In Perspective size:75x75
In Perspective
Assault Bullets fired from Rifles and Submachine Guns ricochet an additional 2 time(s).
Long Shot size:75x75
Long Shot
Assault Rifle and Submachine Gun damage increases the farther you are located from enemies.
Savage Stoic size:75x75
Savage Stoic
Assault Increases damage with Rifles and Submachine Guns by 35% when standing still
Currently Unavailable size:75x75Punisher Assault After defeating an enemy with a Rifle or Submachine Gun, weapon sway is nullified and weapon spread does not increase for 10 sec.
+0.2 sec. per Perk level.
Gunslinger size:75x75
Gunslinger
Handguns Reduces reload time for Pistols and Revolvers by 10%.
High Noon size:75x75
High Noon
Handguns Increases Crit Chance with Pistols and Revolvers by 4%.
Rio Bravo size:75x75
Rio Bravo
Handguns Increases headshot damage multiplier with Pistols and Revolvers by 10%.
Desperado size:75x75
Desperado
Handguns Increases damage with Pistols and Revolvers by 3%.
On the Fly size:75x75
On the Fly
Handguns Reduces draw/holster time for Pistols and Revolvers by 25%.
Long Shot Drop Pop size:75x75
Long Shot Drop Pop
Handguns Increases damage with Pistols and Revolvers to enemies 5+ meters away by 15%.
O.K. Corral size:75x75
O.K. Corral
Handguns Deal 50% more damage with Pistols and Revolvers to enemies whose Health is below 25%.
Steady Hand size:75x75
Steady Hand
Handguns Reduces Pistol and Revolver recoil by 30%.
Vanishing Point size:75x75
Vanishing Point
Handguns Evasion increases by 25% for 6 sec. after performing a dodge with a Pistol or Revolver equipped.
From Head to Toe size:75x75
From Head to Toe
Handguns Increases damage to limbs with Pistols and Revolvers by 7%.
A Fistful of Eurodollars size:75x75
A Fistful of Eurodollars
Handguns Increases Crit Damage with Pistols and Revolvers by 10%.
Acrobat size:75x75
Acrobat
Handguns You can now perform dodges while aiming a Pistol or Revolver.
Grand Finale size:75x75
Grand Finale
Handguns The last round in a Pistol or Revolver clip deals double damage.
Attritional Fire size:75x75
Attritional Fire
Handguns Firing consecutive shots with a Pistol or Revolver at the same target increases damage by 10%.
Wild West size:75x75
Wild West
Handguns Removes the damage penalty from Pistols and Revolvers when shooting from a distance.
Westworld size:75x75
Westworld
Handguns Increases Crit Chance for Pistols and Revolvers by 10% if fully modded.
Snowball Effect size:75x75
Snowball Effect
Handguns After defeating an enemy, fire rate for Pistols and Revolvers increases by 5% for 6 sec. Stacks up to 5 times.
Lead Sponge size:75x75
Lead Sponge
Handguns Enables you to shoot with Pistols and Revolvers while dodging.
Brainpower size:75x75
Brainpower
Handguns After a successful headshot with a Pistol or Revolver, Crit Chance increases by 25% for 5 sec.
Currently Unavailable size:75x75The Good, The Bad, And The Ugly Handguns After a successful Crit Hit with a Pistol or Revolver, damage and Armor increase by 30% for 5 seconds.
+1% per Perk level.
Sting Like a Bee size:75x75
Sting Like a Bee
Blades Increases attack speed with Blades by 10%.
Roaring Waters size:75x75
Roaring Waters
Blades Strong Attacks with Blades deal 30% more damage.
Crimson Dance size:75x75
Crimson Dance
Blades Combos with Blades have a 15% chance to apply Bleeding.
Slow and Steady size:75x75
Slow and Steady
Blades Armor is increased by 15% while moving.
Flight of the Sparrow size:75x75
Flight of the Sparrow
Blades Reduces the Stamina cost of all attack with Blades by 30%
Offensive Defense size:75x75
Offensive Defense
Blades Defensive Attacks with Blades deal 200% more damage.
Shifting Sands size:75x75
Shifting Sands
Blades Dodging recovers 15% Stamina.
Stuck Pig size:75x75
Stuck Pig
Blades Increases Bleeding duration by 3 sec.
Blessed Blade size:75x75
Blessed Blade
Blades Increases Crit Chance with Blades by 20%.
Unbroken Spirit size:75x75
Unbroken Spirit
Blades Successful Counterattacks with Blades restore 25% Health and Stamina.
Bloodlust size:75x75
Bloodlust
Blades While wielding a Blade, recovers 7% Health when applying Bleeding to an enemy or hitting an enemy affected by Bleeding.
Float Like a Butterfly size:75x75
Float Like a Butterfly
Blades Dodging increases damage with Blades by 35% for 5 sec.
Judge
Judge, Jury and Executioner
Blades Increases damage with Blades by 50% against enemies with max Health.
Fiery Blast size:75x75
Fiery Blast
Blades Increases damage with Blades by 1% for every 1% of Health the enemy is missing.
Crimson Tide size:75x75
Crimson Tide
Blades Bleeding applied with Blades can stack 3 times.
Deathbolt size:75x75
Deathbolt
Blades While wielding a Blade, defeating an enemy restores 20% Health and increases movement speed by 30% for 5 sec.
Currently Unavailable size:75x75Dragon Strike Blades Increases Crit Damage with Blades by 25%.
+1% per Perk level.

List of Reflexes Perks

List of Body Perks

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Perk Skill Tree Effect at Lv. 1
Regeneration size:75x75
Regeneration
Athletics Health slowly regenerates during combat.
Pack Mule size:75x75
Pack Mule
Athletics Increases carrying capacity by 60.
Invincible size:75x75
Invincible
Athletics Increases max Health by 10%.
True Grit size:75x75
True Grit
Athletics Increases max Stamina by 10%.
Epimorphosis size:75x75
Epimorphosis
Athletics Health regenerates up to 70% of max Health outside of combat.
Soft On Your Feet size:75x75
Soft On Your Feet
Athletics Reduces fall damage by 5%.
Gladiator size:75x75
Gladiator
Athletics Reduces the amount of Stamina consumed when blocking melee attacks by 20%.
Steel And Chrome size:75x75
Steel And Chrome
Athletics Increases melee damage by 10%.
Divided Attention size:75x75
Divided Attention
Athletics Allows you to reload weapons while sprinting, sliding and vaulting.
Like A Butterfly size:75x75
Like A Butterfly
Athletics Dodging does not drain Stamina.
Multitasker size:75x75
Multitasker
Athletics Allows you to shoot while sprinting, sliding and vaulting.
Cardio Cure size:75x75
Cardio Cure
Athletics Health regenerates 25% faster as you move.
Stronger Together size:75x75
Stronger Together
Athletics Increases damage you deal while carrying a body.
Transporter size:75x75
Transporter
Athletics Allows you to shoot with Pistols and Revolvers or sprint while carrying a body.
Human Shield size:75x75
Human Shield
Athletics Increases Armor by 20% when grappling an enemy.
Marathoner size:75x75
Marathoner
Athletics Sprinting does not drain Stamina.
Dog of War size:75x75
Dog of War
Athletics Increases Health regen in combat by 15%.
Wolverine size:75x75
Wolverine
Athletics Health regen activates 50% faster during combat.
Steel Shell size:75x75
Steel Shell
Athletics Increases Armor by 10%.
The Rock size:75x75
The Rock
Athletics Enemies cannot knock you down.
Indestructible size:75x75
Indestructible
Athletics Reduces all incoming damage by 10%.
Currently Unavailable size:75x75Hard Motherfucker Athletics When entering combat, Armor and Resistances increase by 10% for 10 sec.
+1% per Perk level.
Hail of Bullets size:75x75
Hail of Bullets
Annihilation Shotguns and Light Machine Guns deal 3% more damage.
Pump It
Pump It, Louder!
Annihilation Reduces recoil of Shotguns and Light Machine Guns by 10%.
In Your Face size:75x75
In Your Face
Annihilation Reduces reload time of Shotguns and Light Machine Guns by 20%.
Dead Center size:75x75
Dead Center
Annihilation Increases damage to torsos by 10%.
Bloodrush size:75x75
Bloodrush
Annihilation Increases movement speed in combat by 5% while carrying a Shotgun or Light Machine Gun.
Mongoose size:75x75
Mongoose
Annihilation Increases Evasion by 25% while reloading.
Bulldozer size:75x75
Bulldozer
Annihilation Increases Crit Chance with Shotguns and Light Machine Guns by 10%.
Momentum Shift size:75x75
Momentum Shift
Annihilation Defeating an enemy increases movement speedy by 10% for 10 sec.
Massacre size:75x75
Massacre
Annihilation Increases Crit Damage with Shotguns and Light Machine Guns by 15%.
Heavy Lead size:75x75
Heavy Lead
Annihilation Shotguns and Light Machine Guns knock back enemies with more force.
Skeet Shooter size:75x75
Skeet Shooter
Annihilation Deal 15% more damage to moving targets.
Manic size:75x75
Manic
Annihilation When entering combat, your movement speed increases by 20% for 10 sec.
Unstoppable size:75x75
Unstoppable
Annihilation Dismembering an enemy increases fire rate by 10% for 8 sec. Stocks up to 3 times.
Speed Demon size:75x75
Speed Demon
Annihilation You deal more damage the faster you're moving.
Burn Baby Burn size:75x75
Burn Baby Burn
Annihilation Doubles the duration of Burn.
Poppin
Poppin' Off
Annihilation Shotguns have a 25% higher chance of dismembering enemies.
Hit the Deck size:75x75
Hit the Deck
Annihilation Increases damage to staggered and knocked-down enemies by 10%.
Biathlete size:75x75
Biathlete
Annihilation Weapon spread does not increase whle moving.
Currently Unavailable size:75x75Bloodbath Annihilation Dismembering enemies reduces weapon recoil by 50% for 6 sec.
+1 per Perk level.
Flurry size:75x75
Flurry
Street Brawler Increases damage from combo attacks with Blunt Weapons by 30%.
Crushing Blows size:75x75
Crushing Blows
Street Brawler Increases damage from Strong Attacks with Blunt Weapons by 30%.
Juggernaut size:75x75
Juggernaut
Street Brawler Increases Armor by 15% while blocking with a Blunt Weapon.
Dazed size:75x75
Dazed
Street Brawler All attacks with Blunt Weapns have a 15% chance to apply Stun.
Rush size:75x75
Rush
Street Brawler Successful attacks with Blunt Weapons regenerate 3% Health over 2 sec.
Efficient Blows size:75x75
Efficient Blows
Street Brawler Reduces the Stamina cost of all attacks with Blunt Weapons by 25%.
Opportune Strike size:75x75
Opportune Strike
Street Brawler Increases damage with Blunt Weapons against enemies affected by Stun by 50%.
Human Fortress size:75x75
Human Fortress
Street Brawler Reduces the Stamina cost of blocking attacks by 50% while using a Blunt Weapon.
Payback size:75x75
Payback
Street Brawler Increases damage with Blunt Weapons by 1% for every 1% of missing Health.
Reinvigorate size:75x75
Reinvigorate
Street Brawler Defeating an enemy by performing a Strong Attack with a Blunt Weapon restores 10% Stamina.
Breathing Space size:75x75
Breathing Space
Street Brawler Increases Stamina regen while blocking with Blunt Weapons by 50%.
Relentless size:75x75
Relentless
Street Brawler Successful attacks with Blunt Weapons against enemies affected by Stun restore 20% Stamina.
Thrash size:75x75
Thrash
Street Brawler Strong Attacks with Blunt Weapons reduce the target's Armor by 30% for 10 sec.
Frenzy size:75x75
Frenzy
Street Brawler Defeating an enemy increases damage with Blunt Weapons by 100% for 10 sec.
Biding Time size:75x75
Biding Time
Street Brawler Blocking attacks with a Blunt Weapon restores 5% Health.
Unshakable size:75x75
Unshakable
Street Brawler Successful attacks with Blunt Weapons against enemies affected by Stun restore 5% Health and 5% Stamina.
Currently Unavailable size:75x75Guerrilla Street Brawler Increases Crit Damage by 60% for 10 sec. after entering combat.
+2% per Perk level.

List of Body Perks

List of Technical Ability Perks

Tap to Hide List
Perk Skill Tree Effect at Lv. 1
Mechanic size:75x75
Mechanic
Crafting Gain more components when disassembling.
True Craftsman size:75x75
True Craftsman
Crafting Allows you to craft Rare items.
Scrapper size:75x75
Scrapper
Crafting Junk items are automatically disassembled.
Workshop size:75x75
Workshop
Crafting Disassembling items grants a 5% chance to gain a free component of the same quality as the disassembled item.
Innovation size:75x75
Innovation
Crafting Consumables are 25% more effective.
Sapper size:75x75
Sapper
Crafting Grenades deal 10% more damage.
200% Efficiency size:75x75
200% Efficiency
Crafting Crafted clothes gain 2.5% more armor.
Field Technician size:75x75
Field Technician
Crafting Crafted weapons deal 2.5% more damage.
Ex Nihilo size:75x75
Ex Nihilo
Crafting Grants a 20% chance to craft an item for free.
Grease Monkey size:75x75
Grease Monkey
Crafting Allows you to craft Epic items.
Efficient Upgrades size:75x75
Efficient Upgrades
Crafting Grants a 10% chance to upgrade an item for free.
Let There Be Light! size:75x75
Let There Be Light!
Crafting Reduces the component cost of upgrading items by 10%.
Cost Optimization size:75x75
Cost Optimization
Crafting Reduces component cost of crafting items by 15%.
Waste Not Want Not size:75x75
Waste Not Want Not
Crafting When disassembling an item, you get attached mods back.
Tune-Up size:75x75
Tune-Up
Crafting Allows you to upgrade lower quality components into higher quality ones.
Edgerunner Artisan size:75x75
Edgerunner Artisan
Crafting Allows you to craft Legendary items.
Cutting Edge size:75x75
Cutting Edge
Crafting Improves damage and all damage-related stats of crafted weapons by 5%.
Currently Unavailable size:75x75Crazy Science Crafting Increases the sale price of crafted items by 10%.
+1% per Perk level.
Mech Looter size:75x75
Mech Looter
Engineering When looting drones, mechs and robots, there is a 25% chance of looting a weapon mod or attachment.
Blast Shielding size:75x75
Blast Shielding
Engineering Reduces damage taken from explosions by 10%.
Can
Can't Touch This
Engineering Grants immunity to all effects from your own grenades.
Grenadier size:75x75
Grenadier
Engineering The explosion radius is visible.
Shrapnel size:75x75
Shrapnel
Engineering All grenade types deal 20 damage in addition to their normal effects.
Lock And Load size:75x75
Lock And Load
Engineering Increases Smart Weapon reload speed by 5%.
Up To 11 size:75x75
Up To 11
Engineering Allows you to charge Tech weapons up to 75% capacity.
Bladerunner size:75x75
Bladerunner
Engineering Increases damage to drones, mechs and robots by 20%.
Bigger Booms size:75x75
Bigger Booms
Engineering Grenades deal 5% more damage.
Lightning Bolt size:75x75
Lightning Bolt
Engineering Increases Crit Chance with tech weapons by 3%.
Tesla size:75x75
Tesla
Engineering Increases the charge multiplier for Tech weapons by 15%.
Gun Whisperer size:75x75
Gun Whisperer
Engineering Fully charged Tech weapons do not shoot automatically.
Insulation size:75x75
Insulation
Engineering Grants immunity to Shock.
Übercharge size:75x75
Übercharge
Engineering Fully charged Tech weapons deal 50% more damage.
Fuck All Walls size:75x75
Fuck All Walls
Engineering Reduces the charge amount needed for Tech weapons to penetrate walls by 30%.
Play The Angles size:75x75
Play The Angles
Engineering Ricochets deal an additional 50% damage.
Lickety Split size:75x75
Lickety Split
Engineering Tech weapon charge time is reduced by 10%.
Superconductor size:75x75
Superconductor
Engineering Tech weapons ignore Armor.
Jackpot size:75x75
Jackpot
Engineering Enables grenades to deal Crit Hits.
Currently Unavailable size:75x75Revamp Engineering Increases damage from Tech weapons by 25%. Increases charge damage from all chargeable weapons and cyberware by 10%.
+1% charge damage per Perk level.

List of Technical Perks

List of Intelligence Perks

Tap to Hide List
Perk Skill Tree Effect at Lv. 1
Big Sleep size:75x75
Big Sleep
Breach Protocol Unlocks the Big Sleep daemon, which disables all cameras in the network for 3 min.
Mass Vulnerability size:75x75
Mass Vulnerability
Breach Protocol Unlocks the Mass Vulnerability daemon, which reduces the Physical Resistance for all enemies in the network by 30% for 3 min.
Almost In! size:75x75
Almost In!
Breach Protocol Increases the breach time for Breach Protocol by 20%.
Advanced Datamine size:75x75
Advanced Datamine
Breach Protocol Upgrades the Datamine daemon, increasing the amount of eurodollars acquired from Access Points by 50%.
Mass Vulnerability: Resistances size:75x75
Mass Vulnerability: Resistances
Breach Protocol Upgrades the Mass Vulnerability daemon, reducing all Resistances for enemies in the network by 30%.
Extended Network Interface size:75x75
Extended Network Interface
Breach Protocol Automatically highlights nearby Access Points.
Datamine Mastermind size:75x75
Datamine Mastermind
Breach Protocol Upgrades the Datamine daemon, increasing the amount of components acquired from Access Points by 50%.
Turret Shutdown size:75x75
Turret Shutdown
Breach Protocol Unlocks the Turret Shutdown daemon, which disables security turrets in the network for 3 min.
Total Recall size:75x75
Total Recall
Breach Protocol The ICEpick daemon reduces all quickhack costs by an additional 1 RAM unit(s).
Turret Tamer size:75x75
Turret Tamer
Breach Protocol Unlocks the Turret Tamer daemon, which sets the status of every turret in the network to friendly for 3 min.
Datamine Virtuoso size:75x75
Datamine Virtuoso
Breach Protocol Upgrades the Datamine daemon, increasing the chance to acquire a quickhack from Access Points by 50%.
Cloud Cache size:75x75
Cloud Cache
Breach Protocol Completing a Breach Protocol reduces the RAM cost of your next quickhack by 1 time(s) the number of daemons uploaded.
Efficiency size:75x75
Efficiency
Breach Protocol Uploading 3 or more daemons in the same Breach Protocol increases cyberdeck RAM recovery rate by 3 unit(s) per 60 sec. Lasts 5 min.
Mass Vulnerability: Quickhacks size:75x75
Mass Vulnerability: Quickhacks
Breach Protocol Upgrades the Mass Vulnerability daemon, causing enemies in the network to also take 30% more damage from quickhacks.
Totaler Recall size:75x75
Totaler Recall
Breach Protocol The ICEpick daemon reduces all quickhack costs by an additional 1 RAM unit(s).
Head Start size:75x75
Head Start
Breach Protocol Automatically uploads the first daemon in the list at the start of Breach Protocol.
Hackathon size:75x75
Hackathon
Breach Protocol Uploading 3 or more daemons in the same Breach Protocol shortens quickhack cooldowns by 33% for 5 min.
Buffer Optimization size:75x75
Buffer Optimization
Breach Protocol Increases the duration of daemon effects by 100%.
Compression size:75x75
Compression
Breach Protocol Reduces the lengths of the sequences required to upload daemons by 1. Cannot be reduced below 2.
Currently Unavailable size:75x75Transmigration Breach Protocol Increases the breach time of Breach Protocol by 50%.
Biosynergy size:75x75
Biosynergy
Quickhacking Allows RAM to recover during combat. Recover 4 RAM unit(s) every 60 sec.
Bloodware size:75x75
Bloodware
Quickhacking Quickhacks deal 10% more damage.
Forget-Me-Not size:75x75
Forget-Me-Not
Quickhacking Eliminating a target affected by a quickhack instantly recovers 1 RAM unit(s).
I Spy size:75x75
I Spy
Quickhacking Reveals an enemy netrunner when they're attempting to hack you.
Hacker
Hacker's Manual
Quickhacking Unlocks Crafting Specs for Uncommon quickhacks.
Weak Link size:75x75
Weak Link
Quickhacking Reduces the required cyberdeck RAM for quickhacks used on devices by 1 unit(s).
Daisy Chain size:75x75
Daisy Chain
Quickhacking Eliminating a target affected by a quickhack reduces the existing cooldowns for all other active quickhacks by 10%.
Signal Support size:75x75
Signal Support
Quickhacking Increases quickhack duration by 25%.
Subliminal Message size:75x75
Subliminal Message
Quickhacking Quickhacks deal 50% more damage to unaware targets.
Diffusion size:75x75
Diffusion
Quickhacking Quickhack spread distance is increased by 2 times.
Mnemonic size:75x75
Mnemonic
Quickhacking Reduces the cost of quickhacks used against an enemy already affected by a quickhack by 2 RAM units.
School of Hard Hacks size:75x75
School of Hard Hacks
Quickhacking Unlocks Crafting Specs for Rare quickhacks.
Plague size:75x75
Plague
Quickhacking Quickhacks that spread can jump to 1 additional targets.
Critical Error size:75x75
Critical Error
Quickhacking Quickhacks can now deal Crit Hits based on your Crit Chance and Crit Damage stats.
Hacker Overlord size:75x75
Hacker Overlord
Quickhacking Unlocks Crafting Specs for Epic quickhacks.
Anamnesis size:75x75
Anamnesis
Quickhacking Available cyberdeck RAM cannot drop below 2 unit(s).
Optimization size:75x75
Optimization
Quickhacking Reduces the cost of quickhacks by 1 RAM unit(s).
Bartmoss
Bartmoss' Legacy
Quickhacking Unlocks Crafting Specs for Legendary quickhacks.
Currently Unavailable size:75x75Master Ram Liberator Quickhacking Increases RAM recovery rate by 50%.
+1% per Perk level.

List of Intelligence Perks

List of Cool Perks

Tap to Hide List
Perk Skill Tree Effect at Lv. 1
Silent And Deadly size:75x75
Silent And Deadly
Stealth Increases damage dealt by silenced weapons by 25% while sneaking.
Crouching Tiger size:75x75
Crouching Tiger
Stealth Increases movement speed while sneaking by 20%.
Hidden Dragon size:75x75
Hidden Dragon
Stealth Allows you to perform lethal or non-lethal aerial takedowns on unaware targets.
Dagger Dealer size:75x75
Dagger Dealer
Stealth Allows you to throw knives. Hold L2 to aim and press R2 to throw.
Leg Up size:75x75
Leg Up
Stealth Movement speed after a successful takedown is increased by 30% for 10 sec.
Strike From The Shadows size:75x75
Strike From The Shadows
Stealth Increases your Crit Chance by 15% while sneaking.
Assassin size:75x75
Assassin
Stealth Deal 15% more damage to human enemies.
Sniper size:75x75
Sniper
Stealth Increases damage from headshots fired from outside combat by 30%.
Cutthroat size:75x75
Cutthroat
Stealth Thrown knives deal 30% more damage.
Aggressive Antitoxins size:75x75
Aggressive Antitoxins
Stealth Grants immunity to Poison.
Clean Work size:75x75
Clean Work
Stealth You can pick up an enemy's body immediately after performing a takedown by holding R3.
Stunning Blows size:75x75
Stunning Blows
Stealth Quick Melee Attacks with ranged weapons stagger enemies, giving you an opportunity to grapple them.
From The Shadows size:75x75
From The Shadows
Stealth Upon entering combat, Crit Chance increases by 25% for 7 sec.
Ghost size:75x75
Ghost
Stealth Detection time is increased by 20%.
Commando size:75x75
Commando
Stealth You cannot be detected under water.
Venomous Fangs size:75x75
Venomous Fangs
Stealth All knives apply Poison.
Rattlesnake size:75x75
Rattlesnake
Stealth Enemies affected by Poison are slowed.
Silent Finisher size:75x75
Silent Finisher
Stealth Enemies with less than 15% Health are defeated instantly when attacked with a Knife. Does not work on enemies with a Very High threat level.
Hasty Retreat size:75x75
Hasty Retreat
Stealth Temporarily boosts movement speed by 50% for 5 sec. when detected by an enemy.
Restorative Shadows size:75x75
Restorative Shadows
Stealth While in stealth, increases Health regen by 25%.
Neurotoxin size:75x75
Neurotoxin
Stealth Damage from Poison is doubled.
Hasten The Inevitable size:75x75
Hasten The Inevitable
Stealth Deal 20% more damage to enemies affected by Poison.
Cheat Death size:75x75
Cheat Death
Stealth When your Health drops below 50%, reduce all incoming damage by 50% for 10 sec. Cannot occur more than once per minute.
Ninjutsu size:75x75
Ninjutsu
Stealth Crouch Attacks from stealth with melee weapons deal 100% more damage and guarantee a critical hit.
Currently Unavailable size:75x75Toxicology Stealth Increases the duration of Poison applied to enemies by 5 seconds.
+0.2 sec. per Perk level.
Cold Blood size:75x75
Cold Blood
Cold Blood After defeating an enemy, gain Cold Blood for 10 sec. and increase movement speed by 2%. Stacks up to 1 time.
Will to Survive size:75x75
Will to Survive
Cold Blood Increases all Resistances by 2.5% per stack of Cold Blood.
Icy Veins size:75x75
Icy Veins
Cold Blood Reduces weapon recoil by 2.5% per stack of Cold Blood.
Frosty Synapses size:75x75
Frosty Synapses
Cold Blood Reduces quickhack cooldowns by 3% per stack of Cold Blood.
Critical Condition size:75x75
Critical Condition
Cold Blood Increases duration of Cold Blood by 5 sec.
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Rapid Bloodflow
Cold Blood Increase Health regen inside and outside combat by 50% per stack of Cold Blood.
Defensive Clotting size:75x75
Defensive Clotting
Cold Blood Increases Armor by 10% per stack of Cold Blood.
Coldest Blood size:75x75
Coldest Blood
Cold Blood Increases max stack amount for Cold Blood by 1.
Frozen Precision size:75x75
Frozen Precision
Cold Blood Increases headshot damage by 50%.
Blood Brawl size:75x75
Blood Brawl
Cold Blood While Cold Blood is active, increases damage with melee weapons by 5%.
Predator size:75x75
Predator
Cold Blood Increases attack speed by 10% per stack of Cold Blood.
Quick Transfer size:75x75
Quick Transfer
Cold Blood Reduces quickhack upload time by 1% per stack of Cold Blood.
Cold and Calculating size:75x75
Cold and Calculating
Cold Blood Landing a Crit Hit has 25% chance of applying a stack of Cold Blood.
Bloodswell size:75x75
Bloodswell
Cold Blood When your Health reaches 45%, a max stack of Cold Blood is automatically activated.
Coolagulant size:75x75
Coolagulant
Cold Blood Stacks of Cold Blood are removed one by one, not all at once.
Unbreakable size:75x75
Unbreakable
Cold Blood Increases max stack amount for Cold Blood by 1.
Pain Is An Illusion size:75x75
Pain Is An Illusion
Cold Blood While Cold Blood is active, reduces damage taken by 5%.
Immunity size:75x75
Immunity
Cold Blood While Cold Blood is active, you are immune to Bleeding, Poison, Burn and Shock.
Currently Unavailable size:75x75Merciless Cold Blood While Cold Blood is active, increases Crit Chance by 10% and Crit Damage by 25%.
+1% Crit Chance and +3% Crit Damage per Perk level.

List of Cool Perks

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.

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