List of Perks and Skill Tree Guide | Cyberpunk 2077

List of Stats & Attributes

This is a list of Perks and guide on how to build your Skill Tree in the game Cyberpunk 2077. Learn how Attributes affect Perks and how to unlock Perks on the Skill Tree.

Perks and Attributes
List of Perks List of Attributes
Character Building Guides
Best Builds Best Perks
Best Attributes Perk Tier List

What are Perks?

Combat and Non-Combat Abilities

Perks are abilities that will increase your combat efficiency with weapons, skills outside of combat like, hacking, crafting, and more. They are part of Perk skill trees which are attached to one of the Attributes.

With the right combinations of Perks and Gear, you can create different builds with different playstyles. You can be the fastest gunslinger, a cybernetic samurai, or a stealthy netrunner. With the right Perks, you can play the game however you want.

Best Perks to Choose

Skill Tree and How to Unlock Perks

Improve Attributes to Progress

The Perks available in the game are based on expansion within branches of a Skill Tree. One branch of the Skill Tree is available for each of the five Attributes, and expanding your abilities in these Attributes will allow players to unlock Perks related to them.

How to Gain Perk Points Quickly

List of Perks

List of Reflexes Perks

Perk Skill Tree Effect at Lv. 1
Bulletjock size:75x75Bulletjock Assault Increases damage with rifles by 3%.
Eagle Eye size:75x75Eagle Eye Assault Reduces time to aim down sight with Rifles and Submachine Guns by 10%.
Covering Killshot size:75x75Covering Killshot Assault Increases Crit Chance with Rifles by 10% when firing from behind cover.
Too Close For Comfort size:75x75Too Close For Comfort Assault Quick melee attacks with Rifles deal 50% more damage.
Bullseye size:75x75Bullseye Assault Increases Rifle and Sumachine Gun damage while aiming by 10%
Executioner size:75x75Executioner Assault Deal 25% more damage with Rifles and Submachine Guns to enemies whose Health is above 50%.
Duck Hunter size:75x75Duck Hunter Assault Increases Rifle and Submachine Gun damage to moving enemies by 10%
Shoot Reload Repeat size:75x75Shoot Reload Repeat Assault Defeating an enemy with a Rifle or Submachine Gun reduces reload time by 20% for 5 seconds.
Nerves of Steel size:75x75Nerves of Steel Assault Increases headshot damage with Sniper Rifles and Precision Rifles by 20%.
Feel the Flow size:75x75Feel the Flow Assault Reduces reload time for Assault Rifles and Submachine Guns by 10%.
Trench Warfare size:75x75Trench Warfare Assault Increases Rifle and Submachine Gun damage by 5% when firing from behind cover.
HunterHunter's Hands Assault Reduces recoil with Rifles and Submachine Guns by 20% when firing from behind cover.
Named Bullets size:75x75Named Bullets Assault Increases Crit Damage with Rifles and Submachine Guns by 35%.
Skull Skipper size:75x75Skull Skipper Assault Each headshot reduces recoil with Rifles and Submachine Guns by 5% for 10 sec. Stacks up to 5 times.
Bunker size:75x75Bunker Assault Increases Armor and Resistances by 15% when shooting with Rifles and Submachine Guns from behind cover.
Recoil Wrangler size:75x75Recoil Wrangler Assault Reduces recoil with Rifles and Submachine Guns by 10%.
In Perspective size:75x75In Perspective Assault Bullets fired from Rifles and Submachine Guns ricochet an additional 2 time(s).
Long Shot size:75x75Long Shot Assault Rifle and Submachine Gun damage increases the farther you are located from enemies.
Savage Stoic size:75x75Savage Stoic Assault Increases damage with Rifles and Submachine Guns by 35% when standing still
Currently Unavailable size:75x75Punisher Assault After defeating an enemy with a Rifle or Submachine Gun, weapon sway is nullified and weapon spread does not increase for 10 sec.
+0.2 sec. per Perk level.
Gunslinger size:75x75Gunslinger Handguns Reduces reload time for Pistols and Revolvers by 10%.
High Noon size:75x75High Noon Handguns Increases Crit Chance with Pistols and Revolvers by 4%.
Rio Bravo size:75x75Rio Bravo Handguns Increases headshot damage multiplier with Pistols and Revolvers by 10%.
Desperado size:75x75Desperado Handguns Increases damage with Pistols and Revolvers by 3%.
On the Fly size:75x75On the Fly Handguns Reduces draw/holster time for Pistols and Revolvers by 25%.
Long Shot Drop Pop size:75x75Long Shot Drop Pop Handguns Increases damage with Pistols and Revolvers to enemies 5+ meters away by 15%.
O.K. Corral size:75x75O.K. Corral Handguns Deal 50% more damage with Pistols and Revolvers to enemies whose Health is below 25%.
Steady Hand size:75x75Steady Hand Handguns Reduces Pistol and Revolver recoil by 30%.
Vanishing Point size:75x75Vanishing Point Handguns Evasion increases by 25% for 6 sec. after performing a dodge with a Pistol or Revolver equipped.
From Head to Toe size:75x75From Head to Toe Handguns Increases damage to limbs with Pistols and Revolvers by 7%.
A Fistful of Eurodollars size:75x75A Fistful of Eurodollars Handguns Increases Crit Damage with Pistols and Revolvers by 10%.
Acrobat size:75x75Acrobat Handguns You can now perform dodges while aiming a Pistol or Revolver.
Grand Finale size:75x75Grand Finale Handguns The last round in a Pistol or Revolver clip deals double damage.
Attritional Fire size:75x75Attritional Fire Handguns Firing consecutive shots with a Pistol or Revolver at the same target increases damage by 10%.
Wild West size:75x75Wild West Handguns Removes the damage penalty from Pistols and Revolvers when shooting from a distance.
Westworld size:75x75Westworld Handguns Increases Crit Chance for Pistols and Revolvers by 10% if fully modded.
Snowball Effect size:75x75Snowball Effect Handguns After defeating an enemy, fire rate for Pistols and Revolvers increases by 5% for 6 sec. Stacks up to 5 times.
Lead Sponge size:75x75Lead Sponge Handguns Enables you to shoot with Pistols and Revolvers while dodging.
Brainpower size:75x75Brainpower Handguns After a successful headshot with a Pistol or Revolver, Crit Chance increases by 25% for 5 sec.
Currently Unavailable size:75x75The Good, The Bad, And The Ugly Handguns After a successful Crit Hit with a Pistol or Revolver, damage and Armor increase by 30% for 5 seconds.
+1% per Perk level.
Sting Like a Bee size:75x75Sting Like a Bee Blades Increases attack speed with Blades by 10%.
Roaring Waters size:75x75Roaring Waters Blades Strong Attacks with Blades deal 30% more damage.
Crimson Dance size:75x75Crimson Dance Blades Combos with Blades have a 15% chance to apply Bleeding.
Slow and Steady size:75x75Slow and Steady Blades Armor is increased by 15% while moving.
Flight of the Sparrow size:75x75Flight of the Sparrow Blades Reduces the Stamina cost of all attack with Blades by 30%
Offensive Defense size:75x75Offensive Defense Blades Defensive Attacks with Blades deal 200% more damage.
Shifting Sands size:75x75Shifting Sands Blades Dodging recovers 15% Stamina.
Stuck Pig size:75x75Stuck Pig Blades Increases Bleeding duration by 3 sec.
Blessed Blade size:75x75Blessed Blade Blades Increases Crit Chance with Blades by 20%.
Unbroken Spirit size:75x75Unbroken Spirit Blades Successful Counterattacks with Blades restore 25% Health and Stamina.
Bloodlust size:75x75Bloodlust Blades While wielding a Blade, recovers 7% Health when applying Bleeding to an enemy or hitting an enemy affected by Bleeding.
Float Like a Butterfly size:75x75Float Like a Butterfly Blades Dodging increases damage with Blades by 35% for 5 sec.
Judge, Jury and Executioner size:75x75Judge, Jury and Executioner Blades Increases damage with Blades by 50% against enemies with max Health.
Fiery Blast size:75x75Fiery Blast Blades Increases damage with Blades by 1% for every 1% of Health the enemy is missing.
Crimson Tide size:75x75Crimson Tide Blades Bleeding applied with Blades can stack 3 times.
Deathbolt size:75x75Deathbolt Blades While wielding a Blade, defeating an enemy restores 20% Health and increases movement speed by 30% for 5 sec.
Currently Unavailable size:75x75Dragon Strike Blades Increases Crit Damage with Blades by 25%.
+1% per Perk level.

List of Reflexes Perks

List of Body Perks

Perk Skill Tree Effect at Lv. 1
Regeneration size:75x75Regeneration Athletics Health slowly regenerates during combat.
Pack Mule size:75x75Pack Mule Athletics Increases carrying capacity by 60.
Invincible size:75x75Invincible Athletics Increases max Health by 10%.
True Grit size:75x75True Grit Athletics Increases max Stamina by 10%.
Epimorphosis size:75x75Epimorphosis Athletics Health regenerates up to 70% of max Health outside of combat.
Soft On Your Feet size:75x75Soft On Your Feet Athletics Reduces fall damage by 5%.
Gladiator size:75x75Gladiator Athletics Reduces the amount of Stamina consumed when blocking melee attacks by 20%.
Steel And Chrome size:75x75Steel And Chrome Athletics Increases melee damage by 10%.
Divided Attention size:75x75Divided Attention Athletics Allows you to reload weapons while sprinting, sliding and vaulting.
Like A Butterfly size:75x75Like A Butterfly Athletics Dodging does not drain Stamina.
Multitasker size:75x75Multitasker Athletics Allows you to shoot while sprinting, sliding and vaulting.
Cardio Cure size:75x75Cardio Cure Athletics Health regenerates 25% faster as you move.
Stronger Together size:75x75Stronger Together Athletics Increases damage you deal while carrying a body.
Transporter size:75x75Transporter Athletics Allows you to shoot with Pistols and Revolvers or sprint while carrying a body.
Human Shield size:75x75Human Shield Athletics Increases Armor by 20% when grappling an enemy.
Marathoner size:75x75Marathoner Athletics Sprinting does not drain Stamina.
Dog of War size:75x75Dog of War Athletics Increases Health regen in combat by 15%.
Wolverine size:75x75Wolverine Athletics Health regen activates 50% faster during combat.
Steel Shell size:75x75Steel Shell Athletics Increases Armor by 10%.
The Rock size:75x75The Rock Athletics Enemies cannot knock you down.
Indestructible size:75x75Indestructible Athletics Reduces all incoming damage by 10%.
Currently Unavailable size:75x75Hard Motherfucker Athletics When entering combat, Armor and Resistances increase by 10% for 10 sec.
+1% per Perk level.
Hail of Bullets size:75x75Hail of Bullets Annihilation Shotguns and Light Machine Guns deal 3% more damage.
Pump It, Louder! size:75x75Pump It, Louder! Annihilation Reduces recoil of Shotguns and Light Machine Guns by 10%.
In Your Face size:75x75In Your Face Annihilation Reduces reload time of Shotguns and Light Machine Guns by 20%.
Dead Center size:75x75Dead Center Annihilation Increases damage to torsos by 10%.
Bloodrush size:75x75Bloodrush Annihilation Increases movement speed in combat by 5% while carrying a Shotgun or Light Machine Gun.
Mongoose size:75x75Mongoose Annihilation Increases Evasion by 25% while reloading.
Bulldozer size:75x75Bulldozer Annihilation Increases Crit Chance with Shotguns and Light Machine Guns by 10%.
Momentum Shift size:75x75Momentum Shift Annihilation Defeating an enemy increases movement speedy by 10% for 10 sec.
Massacre size:75x75Massacre Annihilation Increases Crit Damage with Shotguns and Light Machine Guns by 15%.
Heavy Lead size:75x75Heavy Lead Annihilation Shotguns and Light Machine Guns knock back enemies with more force.
Skeet Shooter size:75x75Skeet Shooter Annihilation Deal 15% more damage to moving targets.
Manic size:75x75Manic Annihilation When entering combat, your movement speed increases by 20% for 10 sec.
Unstoppable size:75x75Unstoppable Annihilation Dismembering an enemy increases fire rate by 10% for 8 sec. Stocks up to 3 times.
Speed Demon size:75x75Speed Demon Annihilation You deal more damage the faster you're moving.
Burn Baby Burn size:75x75Burn Baby Burn Annihilation Doubles the duration of Burn.
PoppinPoppin' Off Annihilation Shotguns have a 25% higher chance of dismembering enemies.
Hit the Deck size:75x75Hit the Deck Annihilation Increases damage to staggered and knocked-down enemies by 10%.
Biathlete size:75x75Biathlete Annihilation Weapon spread does not increase whle moving.
Currently Unavailable size:75x75Bloodbath Annihilation Dismembering enemies reduces weapon recoil by 50% for 6 sec.
+1 per Perk level.
Flurry size:75x75Flurry Street Brawler Increases damage from combo attacks with Blunt Weapons by 30%.
Crushing Blows size:75x75Crushing Blows Street Brawler Increases damage from Strong Attacks with Blunt Weapons by 30%.
Juggernaut size:75x75Juggernaut Street Brawler Increases Armor by 15% while blocking with a Blunt Weapon.
Dazed size:75x75Dazed Street Brawler All attacks with Blunt Weapns have a 15% chance to apply Stun.
Rush size:75x75Rush Street Brawler Successful attacks with Blunt Weapons regenerate 3% Health over 2 sec.
Efficient Blows size:75x75Efficient Blows Street Brawler Reduces the Stamina cost of all attacks with Blunt Weapons by 25%.
Opportune Strike size:75x75Opportune Strike Street Brawler Increases damage with Blunt Weapons against enemies affected by Stun by 50%.
Human Fortress size:75x75Human Fortress Street Brawler Reduces the Stamina cost of blocking attacks by 50% while using a Blunt Weapon.
Payback size:75x75Payback Street Brawler Increases damage with Blunt Weapons by 1% for every 1% of missing Health.
Reinvigorate size:75x75Reinvigorate Street Brawler Defeating an enemy by performing a Strong Attack with a Blunt Weapon restores 10% Stamina.
Breathing Space size:75x75Breathing Space Street Brawler Increases Stamina regen while blocking with Blunt Weapons by 50%.
Relentless size:75x75Relentless Street Brawler Successful attacks with Blunt Weapons against enemies affected by Stun restore 20% Stamina.
Thrash size:75x75Thrash Street Brawler Strong Attacks with Blunt Weapons reduce the target's Armor by 30% for 10 sec.
Frenzy size:75x75Frenzy Street Brawler Defeating an enemy increases damage with Blunt Weapons by 100% for 10 sec.
Biding Time size:75x75Biding Time Street Brawler Blocking attacks with a Blunt Weapon restores 5% Health.
Unshakable size:75x75Unshakable Street Brawler Successful attacks with Blunt Weapons against enemies affected by Stun restore 5% Health and 5% Stamina.
Currently Unavailable size:75x75Guerrilla Street Brawler Increases Crit Damage by 60% for 10 sec. after entering combat.
+2% per Perk level.

List of Body Perks

List of Technical Ability Perks

Perk Skill Tree Effect at Lv. 1
Mechanic size:75x75Mechanic Crafting Gain more components when disassembling.
True Craftsman size:75x75True Craftsman Crafting Allows you to craft Rare items.
Scrapper size:75x75Scrapper Crafting Junk items are automatically disassembled.
Workshop size:75x75Workshop Crafting Disassembling items grants a 5% chance to gain a free component of the same quality as the disassembled item.
Innovation size:75x75Innovation Crafting Consumables are 25% more effective.
Sapper size:75x75Sapper Crafting Grenades deal 10% more damage.
200% Efficiency size:75x75200% Efficiency Crafting Crafted clothes gain 2.5% more armor.
Field Technician size:75x75Field Technician Crafting Crafted weapons deal 2.5% more damage.
Ex Nihilo size:75x75Ex Nihilo Crafting Grants a 20% chance to craft an item for free.
Grease Monkey size:75x75Grease Monkey Crafting Allows you to craft Epic items.
Efficient Upgrades size:75x75Efficient Upgrades Crafting Grants a 10% chance to upgrade an item for free.
Let There Be Light! size:75x75Let There Be Light! Crafting Reduces the component cost of upgrading items by 10%.
Cost Optimization size:75x75Cost Optimization Crafting Reduces component cost of crafting items by 15%.
Waste Not Want Not size:75x75Waste Not Want Not Crafting When disassembling an item, you get attached mods back.
Tune-Up size:75x75Tune-Up Crafting Allows you to upgrade lower quality components into higher quality ones.
Edgerunner Artisan size:75x75Edgerunner Artisan Crafting Allows you to craft Legendary items.
Cutting Edge size:75x75Cutting Edge Crafting Improves damage and all damage-related stats of crafted weapons by 5%.
Currently Unavailable size:75x75Crazy Science Crafting Increases the sale price of crafted items by 10%.
+1% per Perk level.
Mech Looter size:75x75Mech Looter Engineering When looting drones, mechs and robots, there is a 25% chance of looting a weapon mod or attachment.
Blast Shielding size:75x75Blast Shielding Engineering Reduces damage taken from explosions by 10%.
CanCan't Touch This Engineering Grants immunity to all effects from your own grenades.
Grenadier size:75x75Grenadier Engineering The explosion radius is visible.
Shrapnel size:75x75Shrapnel Engineering All grenade types deal 20 damage in addition to their normal effects.
Lock And Load size:75x75Lock And Load Engineering Increases Smart Weapon reload speed by 5%.
Up To 11 size:75x75Up To 11 Engineering Allows you to charge Tech weapons up to 75% capacity.
Bladerunner size:75x75Bladerunner Engineering Increases damage to drones, mechs and robots by 20%.
Bigger Booms size:75x75Bigger Booms Engineering Grenades deal 5% more damage.
Lightning Bolt size:75x75Lightning Bolt Engineering Increases Crit Chance with tech weapons by 3%.
Tesla size:75x75Tesla Engineering Increases the charge multiplier for Tech weapons by 15%.
Gun Whisperer size:75x75Gun Whisperer Engineering Fully charged Tech weapons do not shoot automatically.
Insulation size:75x75Insulation Engineering Grants immunity to Shock.
Übercharge size:75x75Übercharge Engineering Fully charged Tech weapons deal 50% more damage.
Fuck All Walls size:75x75Fuck All Walls Engineering Reduces the charge amount needed for Tech weapons to penetrate walls by 30%.
Play The Angles size:75x75Play The Angles Engineering Ricochets deal an additional 50% damage.
Lickety Split size:75x75Lickety Split Engineering Tech weapon charge time is reduced by 10%.
Superconductor size:75x75Superconductor Engineering Tech weapons ignore Armor.
Jackpot size:75x75Jackpot Engineering Enables grenades to deal Crit Hits.
Currently Unavailable size:75x75Revamp Engineering Increases damage from Tech weapons by 25%. Increases charge damage from all chargeable weapons and cyberware by 10%.
+1% charge damage per Perk level.

List of Technical Perks

List of Intelligence Perks

Perk Skill Tree Effect at Lv. 1
Big Sleep size:75x75Big Sleep Breach Protocol Unlocks the Big Sleep daemon, which disables all cameras in the network for 3 min.
Mass Vulnerability size:75x75Mass Vulnerability Breach Protocol Unlocks the Mass Vulnerability daemon, which reduces the Physical Resistance for all enemies in the network by 30% for 3 min.
Almost In! size:75x75Almost In! Breach Protocol Increases the breach time for Breach Protocol by 20%.
Advanced Datamine size:75x75Advanced Datamine Breach Protocol Upgrades the Datamine daemon, increasing the amount of eurodollars acquired from Access Points by 50%.
Mass Vulnerability: Resistances size:75x75Mass Vulnerability: Resistances Breach Protocol Upgrades the Mass Vulnerability daemon, reducing all Resistances for enemies in the network by 30%.
Extended Network Interface size:75x75Extended Network Interface Breach Protocol Automatically highlights nearby Access Points.
Datamine Mastermind size:75x75Datamine Mastermind Breach Protocol Upgrades the Datamine daemon, increasing the amount of components acquired from Access Points by 50%.
Turret Shutdown size:75x75Turret Shutdown Breach Protocol Unlocks the Turret Shutdown daemon, which disables security turrets in the network for 3 min.
Total Recall size:75x75Total Recall Breach Protocol The ICEpick daemon reduces all quickhack costs by an additional 1 RAM unit(s).
Turret Tamer size:75x75Turret Tamer Breach Protocol Unlocks the Turret Tamer daemon, which sets the status of every turret in the network to friendly for 3 min.
Datamine Virtuoso size:75x75Datamine Virtuoso Breach Protocol Upgrades the Datamine daemon, increasing the chance to acquire a quickhack from Access Points by 50%.
Cloud Cache size:75x75Cloud Cache Breach Protocol Completing a Breach Protocol reduces the RAM cost of your next quickhack by 1 time(s) the number of daemons uploaded.
Efficiency size:75x75Efficiency Breach Protocol Uploading 3 or more daemons in the same Breach Protocol increases cyberdeck RAM recovery rate by 3 unit(s) per 60 sec. Lasts 5 min.
Mass Vulnerability: Quickhacks size:75x75Mass Vulnerability: Quickhacks Breach Protocol Upgrades the Mass Vulnerability daemon, causing enemies in the network to also take 30% more damage from quickhacks.
Totaler Recall size:75x75Totaler Recall Breach Protocol The ICEpick daemon reduces all quickhack costs by an additional 1 RAM unit(s).
Head Start size:75x75Head Start Breach Protocol Automatically uploads the first daemon in the list at the start of Breach Protocol.
Hackathon size:75x75Hackathon Breach Protocol Uploading 3 or more daemons in the same Breach Protocol shortens quickhack cooldowns by 33% for 5 min.
Buffer Optimization size:75x75Buffer Optimization Breach Protocol Increases the duration of daemon effects by 100%.
Compression size:75x75Compression Breach Protocol Reduces the lengths of the sequences required to upload daemons by 1. Cannot be reduced below 2.
Currently Unavailable size:75x75Transmigration Breach Protocol Increases the breach time of Breach Protocol by 50%.
Biosynergy size:75x75Biosynergy Quickhacking Allows RAM to recover during combat. Recover 4 RAM unit(s) every 60 sec.
Bloodware size:75x75Bloodware Quickhacking Quickhacks deal 10% more damage.
Forget-Me-Not size:75x75Forget-Me-Not Quickhacking Eliminating a target affected by a quickhack instantly recovers 1 RAM unit(s).
I Spy size:75x75I Spy Quickhacking Reveals an enemy netrunner when they're attempting to hack you.
HackerHacker's Manual Quickhacking Unlocks Crafting Specs for Uncommon quickhacks.
Weak Link size:75x75Weak Link Quickhacking Reduces the required cyberdeck RAM for quickhacks used on devices by 1 unit(s).
Daisy Chain size:75x75Daisy Chain Quickhacking Eliminating a target affected by a quickhack reduces the existing cooldowns for all other active quickhacks by 10%.
Signal Support size:75x75Signal Support Quickhacking Increases quickhack duration by 25%.
Subliminal Message size:75x75Subliminal Message Quickhacking Quickhacks deal 50% more damage to unaware targets.
Diffusion size:75x75Diffusion Quickhacking Quickhack spread distance is increased by 2 times.
Mnemonic size:75x75Mnemonic Quickhacking Reduces the cost of quickhacks used against an enemy already affected by a quickhack by 2 RAM units.
School of Hard Hacks size:75x75School of Hard Hacks Quickhacking Unlocks Crafting Specs for Rare quickhacks.
Plague size:75x75Plague Quickhacking Quickhacks that spread can jump to 1 additional targets.
Critical Error size:75x75Critical Error Quickhacking Quickhacks can now deal Crit Hits based on your Crit Chance and Crit Damage stats.
Hacker Overlord size:75x75Hacker Overlord Quickhacking Unlocks Crafting Specs for Epic quickhacks.
Anamnesis size:75x75Anamnesis Quickhacking Available cyberdeck RAM cannot drop below 2 unit(s).
Optimization size:75x75Optimization Quickhacking Reduces the cost of quickhacks by 1 RAM unit(s).
BartmossBartmoss' Legacy Quickhacking Unlocks Crafting Specs for Legendary quickhacks.
Currently Unavailable size:75x75Master Ram Liberator Quickhacking Increases RAM recovery rate by 50%.
+1% per Perk level.

List of Intelligence Perks

List of Cool Perks

Perk Skill Tree Effect at Lv. 1
Silent And Deadly size:75x75Silent And Deadly Stealth Increases damage dealt by silenced weapons by 25% while sneaking.
Crouching Tiger size:75x75Crouching Tiger Stealth Increases movement speed while sneaking by 20%.
Hidden Dragon size:75x75Hidden Dragon Stealth Allows you to perform lethal or non-lethal aerial takedowns on unaware targets.
Dagger Dealer size:75x75Dagger Dealer Stealth Allows you to throw knives. Hold L2 to aim and press R2 to throw.
Leg Up size:75x75Leg Up Stealth Movement speed after a successful takedown is increased by 30% for 10 sec.
Strike From The Shadows size:75x75Strike From The Shadows Stealth Increases your Crit Chance by 15% while sneaking.
Assassin size:75x75Assassin Stealth Deal 15% more damage to human enemies.
Sniper size:75x75Sniper Stealth Increases damage from headshots fired from outside combat by 30%.
Cutthroat size:75x75Cutthroat Stealth Thrown knives deal 30% more damage.
Aggressive Antitoxins size:75x75Aggressive Antitoxins Stealth Grants immunity to Poison.
Clean Work size:75x75Clean Work Stealth You can pick up an enemy's body immediately after performing a takedown by holding R3.
Stunning Blows size:75x75Stunning Blows Stealth Quick Melee Attacks with ranged weapons stagger enemies, giving you an opportunity to grapple them.
From The Shadows size:75x75From The Shadows Stealth Upon entering combat, Crit Chance increases by 25% for 7 sec.
Ghost size:75x75Ghost Stealth Detection time is increased by 20%.
Commando size:75x75Commando Stealth You cannot be detected under water.
Venomous Fangs size:75x75Venomous Fangs Stealth All knives apply Poison.
Rattlesnake size:75x75Rattlesnake Stealth Enemies affected by Poison are slowed.
Silent Finisher size:75x75Silent Finisher Stealth Enemies with less than 15% Health are defeated instantly when attacked with a Knife. Does not work on enemies with a Very High threat level.
Hasty Retreat size:75x75Hasty Retreat Stealth Temporarily boosts movement speed by 50% for 5 sec. when detected by an enemy.
Restorative Shadows size:75x75Restorative Shadows Stealth While in stealth, increases Health regen by 25%.
Neurotoxin size:75x75Neurotoxin Stealth Damage from Poison is doubled.
Hasten The Inevitable size:75x75Hasten The Inevitable Stealth Deal 20% more damage to enemies affected by Poison.
Cheat Death size:75x75Cheat Death Stealth When your Health drops below 50%, reduce all incoming damage by 50% for 10 sec. Cannot occur more than once per minute.
Ninjutsu size:75x75Ninjutsu Stealth Crouch Attacks from stealth with melee weapons deal 100% more damage and guarantee a critical hit.
Currently Unavailable size:75x75Toxicology Stealth Increases the duration of Poison applied to enemies by 5 seconds.
+0.2 sec. per Perk level.
Cold Blood size:75x75Cold Blood Cold Blood After defeating an enemy, gain Cold Blood for 10 sec. and increase movement speed by 2%. Stacks up to 1 time.
Will to Survive size:75x75Will to Survive Cold Blood Increases all Resistances by 2.5% per stack of Cold Blood.
Icy Veins size:75x75Icy Veins Cold Blood Reduces weapon recoil by 2.5% per stack of Cold Blood.
Frosty Synapses size:75x75Frosty Synapses Cold Blood Reduces quickhack cooldowns by 3% per stack of Cold Blood.
Critical Condition size:75x75Critical Condition Cold Blood Increases duration of Cold Blood by 5 sec.
Rapid Bloodflow size:75x75Rapid Bloodflow Cold Blood Increase Health regen inside and outside combat by 50% per stack of Cold Blood.
Defensive Clotting size:75x75Defensive Clotting Cold Blood Increases Armor by 10% per stack of Cold Blood.
Coldest Blood size:75x75Coldest Blood Cold Blood Increases max stack amount for Cold Blood by 1.
Frozen Precision size:75x75Frozen Precision Cold Blood Increases headshot damage by 50%.
Blood Brawl size:75x75Blood Brawl Cold Blood While Cold Blood is active, increases damage with melee weapons by 5%.
Predator size:75x75Predator Cold Blood Increases attack speed by 10% per stack of Cold Blood.
Quick Transfer size:75x75Quick Transfer Cold Blood Reduces quickhack upload time by 1% per stack of Cold Blood.
Cold and Calculating size:75x75Cold and Calculating Cold Blood Landing a Crit Hit has 25% chance of applying a stack of Cold Blood.
Bloodswell size:75x75Bloodswell Cold Blood When your Health reaches 45%, a max stack of Cold Blood is automatically activated.
Coolagulant size:75x75Coolagulant Cold Blood Stacks of Cold Blood are removed one by one, not all at once.
Unbreakable size:75x75Unbreakable Cold Blood Increases max stack amount for Cold Blood by 1.
Pain Is An Illusion size:75x75Pain Is An Illusion Cold Blood While Cold Blood is active, reduces damage taken by 5%.
Immunity size:75x75Immunity Cold Blood While Cold Blood is active, you are immune to Bleeding, Poison, Burn and Shock.
Currently Unavailable size:75x75Merciless Cold Blood While Cold Blood is active, increases Crit Chance by 10% and Crit Damage by 25%.
+1% Crit Chance and +3% Crit Damage per Perk level.

List of Cool Perks

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1022]
      Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.

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