Cyberpunk 2077: Phantom Liberty

Play It Safe Quest Walkthrough and Rewards

This is a walkthrough for Play It Safe, a Main Quest in Cyberpunk 2077. Read on to learn all the available choices in Play It Safe, how to get the best possible result, tips and strategies for the Quest, and all available rewards.

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Play It Safe Basic Information

Quest Type Main
Act Act 2
Quest No. 6
Lifepath All

How to Unlock Play It Safe

Quest Unlock Conditions Complete both Life During Wartime and Gimme Danger.

Play It Safe Rewards

Quest Rewards 172 XP

Play It Safe Walkthrough

Play It Safe Quest Objectives

Parade Route

1 Cyberpunk 2077 - Pursue other leads
Objective Icon.pngPursue other leads or wait until Takemura is ready.
Depending on your progress through the other two quest lines you may need to advance the story before Takemura will give you a call. If you've completed them, Takemura should contact you within a day.
Objective Icon.pngGo to the bazaar in Japantown.
Once Takemura contacts you, head back to the bazaar from the previous quest and talk to him. Take the shard and view the data, then wait for the parade to start.
Objective Icon.pngNeutralize the snipers.
Follow the marker and get going to the snipers' locations. Weave through the parade watchers and go through the door when you come to it. Watch out for the mine as you go in. Go up and take out the first sniper then move on.
Objective Icon.pngReach the second sniper.
Get on the elevator and take it to the 21st floor. Climb up the ladder and jump across the gap. Be careful of the drones on your way down as they will notice you fast. Make your way down to the bottom and enter the door, then take out sniper number 2.
5 Cyberpunk 2077 - Third sniper
Objective Icon.pngReach the third sniper.
Go through the next door but be careful of the mine immediately in front of you. Go up the stairs but be careful of Arasaka agents along the way. Reach the balcony and cross the bridge to the other side, but wait for the floats to pass or you'll get burned to death. Make your way up to the elevator and take it to the 24th floor. Keep going up and enter the area with the final sniper, but watch out for mines on the ground. Take out the sniper.
Objective Icon.pngReach the netrunner.→Defeat Oda.
Go through the door on the otherside of the bridge and make your way down to the unfinished apartment through the elevator. Pull out her link to the net. You will be immediately attacked by Oda. Once defeated, jack into the access point and deactivate the security systems.
7 Cyberpunk 2077 - Escape the parade grounds
Objective Icon.pngEscape the parade grounds.
After Takemura does his thing, start to make your escape. Head to the door nearby and make your way down. Watch out for the guard and take the elevator to the street level to end this quest.

Obtainable Items

This list contains only rare Items and those which have a high chance of appearing.

Item How to Get
GenjirohGenjiroh This pistol can be found on the way to the second sniper, on your right after the elevator. It's sealed behind a door that can be unlocked with the code 2906.
Jinchu-MaruJinchu-Maru Don't forget to pick up Oda's weapon after defeating him, it is also Iconic.

Tips and Strategies

How to Beat Oda

Play It Safe How to Beat Oda
Depending on your playstyle, this fight can be a bit annoying. Oda has fairly high resistances and will heal himself after you deal enough damage. If you're the hacking type, lower his resistances and the amount of RAM Quickhacks take with Breach Protocol, then smack him with some Quickhacks when you have the RAM for it.

Oni Mask

Oda's Oni Mask disrupts bullets from smart weapons, but can be destroyed by attacking it or using the Cyberware Malfunction quickhack. Alternatively, if you lose his attention and do a stealth takedown on him it will instantly destroy the mask.

Use Headshots or Melee Weapons

Hit him with your strongest weapons; headshots are fairly easy to land on him as he darts towards you so unload what you can and fast-swinging melee weapons such as a katana can lower his HP quickly.

Invisible Healing

Try to keep an eye on his movements, as when he goes invisible he'll be harder to track and can heal a good amount of his HP at this time. Don't let up and he will eventually go down.


There are certain quickhacks that are extra useful in this battle.

Weapon Glitch Useful for his SMG attack as it inhibits his homing bullets.
Cyberware Malfunction Instantly destroys the Oni Mask.
Detonate Grenade Detonates the one grenade Oda has on his person.
Friendly Mode Allow you to track Oda on the cameras as he goes invisible.

Cyberpunk 2077 Story Walkthrough

Cyberpunk 2077 - Quests and Story Walkthrough
Complete Story Walkthrough

Phantom Liberty Main Quests

No. Quest
1 Dog Eat Dog
2 Hole in the Sky
3 Spider and the Fly
4 Lucretia My Reflection
5 The Damned
6 Get It Together
7 You Know My Name
8 Birds With Broken Wings
9 I've Seen That Face Before
10 Firestarter
11 Black Steel in the Hour of Chaos Run This Town The Killing Moon
12 Somewhat Damaged Through Pain to Heaven Unfinished Sympathy
13 Leave in Silence Who Wants to Live Forever From Her to Eternity
14 Four Score and Seven Things Done Changed This Corrosion

Phantom Liberty Walkthrough

All Main Quest Guides

Act 1

No. Quest
1 The Streetkid The Nomad The Corpo-Rat
2 The Rescue
3 The Ripperdoc
4 The Ride
5 The Information The Pickup
6 The Heist

Act 2

No. Quest
1 Love Like Fire
2 Playing For Time
3 Ghost Town Automatic Love
4 Lightning Breaks The Space In Between Down On The Street
5 Life During Wartime Disasterpiece Gimme Danger
6 Double Life Play It Safe
7 M'ap Tann Pèlen Search And Destroy
8 I Walk The Line
9 Transmission Never Fade Away
10 Tapeworm

Act 3

No. Quest
1 Nocturne OP55N1
1.5* Don't Fear the Reaper
Arasaka Panam Rogue
2 Last Caress We Gotta Live Together For Whom The Bell Tolls
3 Totalimmortal Forward To Death Knockin' On Heaven's Door
4 Where Is My Mind? Belly Of The Beast Path of Glory
New Dawn Fades
5 All Along The Watchtower

1.5*: Only available in the Secret Ending

All Quest Types

Quest Types
Main JobMain Quests Side JobSide Quests
GigGigs Suspected Organized Crime ActivityNCPD Hustles


2 Timover 2 years

This mission does not start until Takemura appears in the Panam's mission line because if you don't save him in the next mission he won't be around to appear.

1 Anonymousover 3 years

After killing the 3rd sniper before going to the netrunner you can use the elevator to go to balcony level 18 and find Spencer Shaw. Labelled a Juggernaut he died from one sniper shot to the head for me. Only dropped 3 grenades. No idea if story relevant later. Little anticlimactic.


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