This is a guide to the best Side Quests to complete in Cyberpunk 2077. Read on for a list of Side Quests that will affect the ending and Side Quests with the best rewards, as well as how to unlock each of them!
List of Contents
Chippin' In becomes available after completing Tapeworm. Through this Side Quest, you will play as Johnny Silverhand and have Rogue available for romance.
You'll be able to obtain a Replica of Johnny's Samurai Jacket, Malorian Arms 3516 Pistol, and 911 II (930) Turbo, items that once belonged to Johnny.
Depending on your choices, this Side Quest will be followed up with Blistering Love. Completing both Side Quests will give you a dialogue option in Nocturne OP55N1 involving Rogue that can alter the ending that you will get.
Riders on the Storm is the beginning of Panam's quest line. After helping her rescue Saul from the Raffen Shiv, she'll give you the Overwatch Sniper Rifle and the details of the next job a day after. You can also romance Panam starting from this Side Quest if you're playing as male V.
If you managed to complete Panam's entire quest line, you'll have a dialogue option in Nocturne OP55N1 involving Panam that can alter the ending that you will get.
This Side Quest automatically triggers when you wake up after completing The Rescue. Simply follow the marker leading to Wilson and you can grab the Iconic Dying Night Pistol for free. This gun can help you get through most Jobs in the early game. Be sure to pick it up as soon as you can.
If you chose to send Jackie to his family at the end of The Heist, you will receive this Side Quest in Act 2. You only need to get through a several dialogue options on this Side Quest and you will receive the key to Johnny's Arch from Mama Welles at the end.
You don't acually need to finish this one to get what you're looking for. In fact, this Side Quest triggers after you find the better reward. Skippy has a special feature that makes bullets home at your target's head (Stone Cold Killer) or limbs (Puppy-Loving Pacifist). After getting over 50 kills, Skippy will automatically change to the other mode and get locked in there forever.
You can find Skippy beside a corpse along an alley in Vista Del Rey. Scoring over 50 kills with Skippy and waiting for 3 in-game days triggers the Machine Gun Side Quest, where he asks you to return him to his owner.
Returning Skippy will net you a lot of eddies but you can still choose to keep him with you since Skippy scales with your level and will not go obsolete unlike other weapons.
Once you unlock this Side Quest during Act 2, you can start glitching your way to becoming a millionaire. After obtaining Untitled 18 - Brancesi, 2021, go to any Drop Point and sell the painting. The selling price is at 4000 and if you try buying it back, it will still be 4000 eddies.
Now exit the Drop Point and open it again. You should still be able to see and buyback Untitled 18 but this time, it is now priced at 5 eddies. Rinse and repeat to get as many eddies as you want. If the Drop Point runs out of eddies, simply exit and skip ahead by 24 hrs.
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I'd really like to see a flowchart with all the Main Quests, Side Quests, and Gigs that exist so we can easily see what you need to do before unlocking XYZ quest (kind of like they did here https://www.eurogamer.net/articles/cyberpunk-2077-walkthrough-main-story-quest-list-main-missions-order-5077 except with everything, not just the Main ones)
Once completed or doing missions for the Voodoo boys game flatlines (crash to desk top)
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