Patch 1.1 has been released for all consoles!
★Patch 1.1 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (989)
This is a guide to Santo Domingo, one of the districts found in Cyberpunk 2077. Read on to find out the important locations in this map, including subdistricts and fast point dataterms, as well as notable people you can meet and missions you can do.
List of Contents
|Database Entry for Santo Domingo|
|Santo Domingo is one of Night City's oldest districts. Luckily, its location meant it avoided the worst damage from the 4th Corporate War, though the tens of thousands of Night Citizens deprived of their homes still built provisional camps and settlements. Today, no trace of them remains - Santo Domingo has instead become an indsutrial hub with an abundance of enterprises and manufacturing and power plants. Corporations are in constant battle over influence in the district - real estate changes hands, new businesses pop up and old businesses fall. Meanwhile, construction sites are guarded by combat troops guarding corporate property and secrets, though often they serves law enforcement in cases when a company shuts down and fires all of its staff (mostly around Rancha Coranado), raising the rist of riots.|
|6th Street Gang|
Santo Domingo is the primary territory of the 6th Street gang, who "protects" the city from interference - although their brand of protecting and justice is a little askew.
|MLK & Brandon||Arroyo|
|Arasaka Industrial Park||Arroyo|
|San Amaro St||Rancho Coronado|
|Rancho Coronado North||Rancho Coronado|
|Tama Viewpoint||Rancho Coronado|
Santo Domingo Cyberpsycho Sightings
|Gun Vendor (Rancho Coronado)||Rancho Coronado||
|Gun Vendor (Arroyo)||Arroyo||
・Legendary SPT32 Grad
|Octavio's Clinic||Rancho Coronado||
・Synaptic Signal Optimizer
・Projectile Launch System
・Biotech Σ MK.1
・Zetatech Sandevistan MK.2
・Limbic System Enhancement
・Projectile Launch System
・Seocho Electronics MK.1
・Moore Tech Berserk MK.1
・Zetatech Berserk MK.4
|Clothing Vendor (Rancho Coronado)||Rancho Coronado||Wares Currently Unavailable|
|Clothing Vendor (Arroyo)||Arroyo||Wares Currently Unavailable|
|Vendor Name||Vendor Type||Location|
|Meds Vendor (Arroyo)||Medpoint||Arroyo (Santo Domingo)|
|Meds Vendor (Rancho Coronado)||Medpoint||Rancho Coronado (Santo Domingo)|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
In ghost town after meeting up with Mitch and Scorpion it won’t let me talk to them to continue the mission. Have tried leaving and coming back skipping time... doing other missions nothing has worked any ideas?
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