List of Nervous System Cyberware and Effects | Cyberpunk 2077

This is a list of Nervous System Cyberware in the game Cyberpunk 2077. Learn about the Nervous System Cyberware and what Nervous Cyberware can be found in-game.

What Does Nervous System Cyberware Do?

Cyberware Implants for the Nerves

Cyberware are enhancements you can equip that can increase stats, grant you special abilities, or be for cosmetics. With different body parts and several slots, you can add cyberware to build your character the way you want to.

Cyberware No. of Slots
Nervous System 2

List of Nervous System Cyberware

Cyberware Effect Price
KerenzikovKerenzikov Common
・Allows you to aim and shoot while dodging. Slows time by 50% for 1.5 sec. when blocking, aiming, or attacking during a slide or dodge. Cooldown 5 sec.
Uncommon
・Allows you to aim and shoot while dodging. Slows time by 50% for 1.5 sec. when blocking, aiming, or attacking during a slide or dodge. Cooldown 5 sec.
Rare
・Allows you to aim and shoot while dodging. Slows time by 50% for 1.5 sec. when blocking, aiming, or attacking during a slide or dodge. Cooldown 5 sec.
Epic
・Allows you to aim and shoot while dodging. Slows time by 50% for 1.5 sec. when blocking, aiming, or attacking during a slide or dodge. Cooldown 5 sec.
Legendary
・Allows you to aim and shoot while dodging. Slows time by 50% for 1.5 sec. when blocking, aiming, or attacking during a slide or dodge. Cooldown 5 sec.
Common: 5000
Uncommon: 7500
Rare: 15000
Epic: 25000
Legendary: 35000
Maneuvering SystemManeuvering System Rare
・Allows you to perform dodges in midair.
Rare: 3000
NanorelaysNanorelays Uncommon
・Increases Sandevistan and Kerenzikov duration by 0.5 sec.
Rare
・Increases Sandevistan and Kerenzikov duration by 1 sec.
Epic
・Increases Sandevistan and Kerenzikov duration by 2 sec.
Uncommon: 6000
Rare: 12000
Epic: 20000
NeofiberNeofiber Common
・Increases Evasion by 3%.
Uncommon
・Increases Evasion by 6%.
Rare
・Increases Evasion by 9%.
Epic
・Increases Evasion by 12%.
Legendary
・Increases Evasion by 15%.
Common: 1000
Uncommon: 1500
Rare: 3000
Epic: 5000
Legendary: 7000
Reflex TunerReflex Tuner Common
・Slows time by 50% for 2 sec. when your Health drops to 25%. Cooldown 60 sec.
Uncommon
・Slows time by 60% for 2.5 sec. when your Health drops to 25%. Cooldown 60 sec.
Rare
・Slows time by 70% for 3 sec. when your Health drops to 25%. Cooldown 50 sec.
Legendary
・Slows time by 80% for 4 sec. when your Health drops to 25%. Cooldown 40 sec.
Common: 2500
Uncommon: 3750
Rare: 7500
Legendary: 17500
Synaptic AcceleratorSynaptic Accelerator Common
・Slows time by 25% for 2 sec. when you are detected by enemies. Cooldown 60 sec.
Uncommon
・Slows time by 30% for 2 sec. when you are detected by enemies. Cooldown 60 sec.
Rare
・Slows time by 30% for 2 sec. when you are detected by enemies. Cooldown 60 sec.
Epic
・Slows time by 40% for 3 sec. when you are detected by enemies. Cooldown 60 sec.
Legendary
・Slows time by 50% for 4 sec. when you are detected by enemies. Cooldown 60 sec.
Common: 5000
Uncommon: 7500
Rare: 15000
Epic: 25000
Legendary: 35000

Cyberpunk 2077 Related Links

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List of Cyberware (Enhancements)

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1022]
      Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.

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