Patch 1.12 (Update 1.12) | Patch Notes and Release Date | Cyberpunk 2077

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Patch 1.12 Notes

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This page has the patch notes and all details of fixes included in Patch 1.12 for Cyberpunk 2077. See if the bug you have been experiencing has been fixed in Patch 1.12!

Patch 1.12 (Update 1.12) Release Date

Released on February 5th (12:08 GMT)

On February 5th, 2021, at 12:08 GMT, about a week after the previous Patch 1.11, CD Projekt Red officially released Patch 1.12 on PC only. No announcement has been made as to its release on consoles.

Patch 1.12 (Update 1.12) Patch Notes

Official Patch Notes

All Fixes

  • Fixed a buffer overrun issue.
  • Removed/replaced non-ASLR DLLs.

Source: Cyberpunk 2077 Official Site

Fixed and Unfixed Issues

Vulnerability FIx for PC

Patch 1.12 seems to have fixed a vulnerability in the game's code that allowed for remote code execution. It's not clear from the update itself what effect this vulnerability may have had on players, or if this was an issue introduced in the previous Patch 1.11.

No Announcement for Consoles

As no announcement was made for the release of Patch 1.12 on consoles, it's possible that the vulnerability mentioned may have only been present in the PC version of the game. We'll continue to update if and when a console version of the patch is announced, but for now, players will likely have to wait for the already-announced larger Patch 1.2 to see updates to the many bugs still plaguing console players.

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Version No. Release Date
Patch 1.2 Upcoming (March)
Patch 1.13 Upcoming
Patch 1.12 2021/2/5
Patch 1.11 2021/1/28
Patch 1.1 2021/1/22
Patch 1.06 2020/12/23
Patch 1.05 2020/12/19
Patch 1.04 2020/12/12
Patch 1.03 2020/12/10
Patch 1.02 (Day One Patch) 2020/12/10

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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