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This is a walkthrough for Gig: Woman of La Mancha, a Gig Quest in Cyberpunk 2077. Read on to learn all the available choices in Gig: Woman of La Mancha, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
|Quest Rewards||3700 Eddies|
Ask around the market about Anna Hamill (optional).→Find Anna Hamill.Ask around the people. On your map, they will be marked with a green O. One of them will ask some eddies to give you information regarding Hamill.
Confront Hamill.→Neutralize HamillTalk to Anna Hamill in her apartment. Depending on your conversational choices, you can choose to reveal who had put out the hit on her convincing her to drop the case. Or, refuse to reveal the ones who put out a hit on her and in the end, it will activate the Neutralize Hamill objective, forcing you to kill her.
Leave the area
From the conversation choices with Hamill, you can choose to reveal who took the job. From then on, your choices can include identifying who put out the hit on Hamill forcing her to drop the job. You are then free to leave the place and end the gig.
Not revealing who put out the hit on Hamill will include choices that force you to threaten Hamilll. This will end in a battle against Hamill. Killing her will allow you to leave the place and end the gig.
The better choice would be to reveal who took the job. This will affect how Regina Jones respond to you once you finish up the quest. Killing Hamill will disappoint Regina.
|Quest||Quest Giver||Rec. Level|
|Gig: An Inconvenient Killer||Dino|
|Gig: A Lack of Empathy||Dino|
|Gig: Backs Against The Wall||Regina|
|Gig: Big Pete's Got Big Problems||Dakota|
|Gig: Bring Me The Head of Gustavo Orta||Padre||-|
|Gig: Dancing on a Minefield||Dakota|
|Gig: Eye for an Eye||Padre||-|
|Gig: Family Heirloom||Rogue||-|
|Gig: Family Matters||El Capitan|
|Gig: Fixer, Merc, Soldier, Spy||Regina||-|
|Gig: For My Son||El Capitan||-|
|Gig: Freedom of The Press||Regina||Any|
|Gig: Getting Warmer...||Wakako|
|Gig: Going-Away Party||El Capitan|
|Gig: Hacking The Hacker||El Capitan|
|Gig: Hot Merchandise||Rogue||-|
|Gig: Life's Work||Padre|
|Gig: No Fixers||Dakota|
|Gig: Old Friends||Padre|
|Gig: Olive Branch||Wakako||-|
|Gig: On a Tight Leash||Padre|
|Gig: Race to The Top||El Capitan||-|
|Gig: Rite of Passage||Regina|
|Gig: Scrolls Before Swine||Regina|
|Gig: Serial Suicide||Dino|
|Gig: Sparring Partner||Dakota|
|Gig: Sr. Ladrillo's Private Collection||Padre|
|Gig: The Frolics of Councilwoman Cole||Dino|
|Gig: The Lord Giveth and Taketh Away||Padre||-|
|Gig: The Union Strikes Back||Rogue|
|Gig: Two Wrongs Makes Us Right||-|
|Gig: Until Death Do Us Part||Wakako|
|Gig: Wakako's Favorite||Wakako|
|Gig: We Have Your Wife||Wakako||-|
|Gig: Welcome to America, Comrade||Regina||-|
|Gig: Tyger and Vulture||Wakako||1|
|Gig: Troublesome Neighbors||Regina||2|
|Gig: Trevor's Last Ride||Dakota||5|
|Gig: Woman of La Mancha||Regina||5|
|Cyberpsycho Sighting: Lt. Mower||Regina||7|
|Cyberpsycho Sighting: Second Chances||Regina||7|
|Cyberpsycho Sighting: Six Feet Under||Regina||7|
|Cyberpsycho Sighting: Ticket to The Major Leagues||Regina||7|
|Cyberpsycho Sighting: Where The Bodies Hit The Floor||Regina||7|
|Cyberpsycho Sighting: Demons of War||Regina||10|
|Cyberpsycho Sighting: Lex Talionis||Regina||10|
|Cyberpsycho Sighting: Smoke on The Water||Regina||10|
|Gig: Catch a Tyger's Toe||Regina||10|
|Gig: Flight of the Cheetah||Regina||10|
|Gig: Occupational Hazard||Regina||10|
|Gig: Playing For Keeps||Regina||10|
|Cyberpsycho Sighting: Bloody Ritual||Regina||15|
|Cyberpsycho Sighting: Discount Doc||Regina||15|
|Cyberpsycho Sighting: House on a Hill||Regina||15|
|Cyberpsycho Sighting: The Wasteland||Regina||15|
|Cyberpsycho Sighting: Under The Bridge||Regina||15|
|Gig: Breaking News||El Capitan||15|
|Gig: Dirty Biz||Regina||15|
|Gig: Hippocratic Oath||Regina||15|
|Gig: Last Login||Regina||15|
|Gig: Lousy Kleppers||Regina||15|
|Gig: Many Ways to Skin a Cat||Regina||15|
|Gig: Monster Hunt||Regina||15|
|Gig: Serious Side Effects||El Capitan||15|
|Gig: Shark in the Water||Regina||15|
|Gig: The Heisenberg Principle||Regina||15|
|Gig: A Shrine Defiled||Wakako||20|
|Gig: Cuckoo's Nest||El Capitan||20|
|Gig: Error 404||El Capitan||20|
|Gig: Fifth Column||Padre||20|
|Gig: Flying Drugs||Dakota||20|
|Gig: Going Up or Down?||Padre||20|
|Gig: Greed Never Pays||Wakako||20|
|Gig: Severance Package||El Capitan||20|
|Gig: Small Man, Big Evil||Regina||20|
|Cyberpsycho Sighting: Letter of The Law||Regina||25|
|Cyberpsycho Sighting: On Deaf Ears||Regina||25|
|Cyberpsycho Sighting: Phantom of Night City||Regina||25|
|Cyberpsycho Sighting: Seaside Cafe||Regina||25|
|Gig: Goodbye, Night City||Dakota||25|
|Gig: Radar Love||Dakota||30|
|Gig: Guinea Pigs||Dino||35|
|Main Quests||Side Quests||Gigs|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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