・Patch 1.6 Edgerunners Update is now live!
・All the new items added in Patch 1.6
・Phantom Liberty DLC, a full expansion, arriving in 2023!
・Is Cyberpunk Edgerunners Canon?
・Is Lucy in Cyberpunk 2077?
Builds allow you to play Cyberpunk 2077 in a specific way that matches your playstyle. Read on for a list of the best Overall and Starting Builds for Patch 1.6, along with their recommended Perks and Attribute Build!
Perks and Attributes | |||||
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List of Perks | List of Attributes | ||||
Character Building Guides | |||||
Best Builds | Best Perks | ||||
Best Attributes | Perk Tier List |
List of Contents
Overall Builds List | |||
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Blunt Weapons | Assassin | Gunslinger | Netrunner |
Assault Rifle | Blades | Smart Weapons | Tech Weapons |
Tank |
Wallop your enemies with ease with this Blunt Weapons build, fortified with perks under Street Brawler and Cold Blood to inflict the greatest headaches ever in Night City.
As with other builds we recommend crafting your own weapon, so get perks under Crafting's tree and allocate some points in your Tech attribute.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Int | Cool |
1 | 6 | 3 | 4 | 3 | 6 |
10 | 12 | 3 | 4 | 3 | 9 |
50 | 20 | 8 | 20 | 3 | 20 |
Sample Perks | ||
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Perk | Lvl Req |
Effect |
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7 | Increases Health regen threshold from 60% to 65% in combat and to 100% out of combat. |
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9 | Increases melee damage by 10%. |
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15 | Defeating an enemy increases damage with Blunt Weapons by 30% for 5 sec. |
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18 | Allows you to craft Legendary items. |
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18 | Successful attacks with Blunt Weapons against enemies affected by Stun restore 5% Health and 5% Stamina. |
Pistols are light and reliable weapons that are part of your arsenal from the beginning. By combining the damage and crit-boosting perks of Handguns, pistols can become devastating weapons for Assassin builds with Ninjutsu perks. A silencer attachment is highly recommended for this build.
Build Attributes | |||||
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Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 3 | 5 | 3 | 5 | 6 |
10 | 5 | 7 | 5 | 5 | 9 |
50 | 10 | 18 | 7 | 16 | 20 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | Increases damage dealt by silenced weapons by 25% while sneaking. |
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3 | Unlocks the Big Sleep daemon, which disables all cameras in the network for 3 min. |
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7 | Increases damage with Pistols and Revolvers to enemies 5+ meters away by 15%. |
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12 | Detection time is increased by 20%. |
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12 | Quickhack spread distance is increased by 2 times. |
Shoot, kill, and repeat with this classic Shotgun run-and-gun build which benefits from Annihilation and Athletics perks, which is then boosted by Cold Blood to improve your offense and several Reflexes perks to make you agile.
This build recommends crafting your own Legendary weapon later in the game, so some points are attributed to your Tech stat.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 6 | 4 | 6 | 3 | 3 |
10 | 9 | 7 | 6 | 3 | 6 |
50 | 20 | 14 | 18 | 3 | 16 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | After defeating an enemy, gain Cold Blood for 7 sec. and increase movement speed by 2%. Stacks up to 1 time. The duration of each additional stack is 1 sec. shorter. |
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11 | Increases Crit Damage with Shotguns or Light Machine Guns by 10%. |
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16 | Increases Health regen in combat by 30%. |
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18 | Allows you to craft Legendary items. |
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18 | Increases damage to staggered and knocked-down enemies from Shotguns or Light Machine Guns by 10%. |
Quickhacks will allow you to chip through your enemies' defenses which can be useful in combat. This build utilizes benefits from Breach Protocol and Quickhacking perks to make you a formidable netrunner in the game.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 3 | 6 | 3 | 6 | 4 |
10 | 3 | 7 | 3 | 12 | 7 |
50 | 14 | 16 | 3 | 20 | 18 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | Unlocks the Mass Vulnerability daemon, which reduces the Physical Resistance for all enemies in the network by 30% for 3 min. |
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3 | Allows RAM to recover during combat. Recover 4 RAM unit(s) every 60 sec. |
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11 | Quickhacks deal 50% more damage to unaware targets. |
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12 | Reduces quickhack upload time by 2% per stack of Cold Blood. |
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16 | Temporarily boosts movement speed by 50% for 5 sec. when detected by an enemy. |
A reliable and versatile build, this Assault Rifle build will let you handle yourself in combat at any range. Damage is boosted with Assault perks, and survivability is improved thanks to several Athletics perks.
Some points are allotted to Tech, not only so you can craft weapons later on, but to also bolster your armor.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 6 | 4 | 6 | 3 | 3 |
10 | 10 | 7 | 8 | 3 | 3 |
50 | 20 | 20 | 18 | 7 | 6 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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7 | Health regen activates 20% faster during combat. |
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11 | Reduces reload time for Assault Rifles and Submachine Guns by 10%. |
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18 | Rifle and Submachine Gun damage increases the farther you are located from enemies. |
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20 | Increases damage with Rifles and Submachine Guns by 35% when standing still. |
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20 | Improves damage and all damage-related stats of crafted weapons by 5%. |
Wield a blade and slice-and-dice your way to the top with this Bladerunner build. Allocate points to raise your Reflexes attribute and get perks under the Blades tree to power up your strikes.
Follow this with leveling your Body and Cool attributes and get perks under Athletics to improve your defense and Cold Blood and Ninjutsu to bolster your attacks.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 6 | 6 | 3 | 3 | 4 |
10 | 9 | 10 | 3 | 3 | 6 |
50 | 20 | 20 | 3 | 10 | 18 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | Strong Attacks with Blades deal 10% more damage. |
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3 | After defeating an enemy, gain Cold Blood for 7 sec. and increase movement speed by 2%. Stacks up to 1 time. The duration of each additional stack is 1 sec. shorter. |
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14 | Sprinting does not drain Stamina. |
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18 | While wielding a Blade, defeating an enemy restores 20% Health and increases movement speed by 30% for 5 sec. |
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18 | When your Health drops below 50%, reduce all incoming damage by 50% for 10 sec. Cannot occur more than once per minute. |
Shoot more and aim less with Smart Weapons. The damage output of these weapons are low, so Assault and Cold Blood perks are a must to improve your offensive capabilities.
A few points are given to your Body attribute to give you longevity and survivability in tough gunfights.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Int | Cool |
1 | 5 | 6 | 3 | 3 | 5 |
10 | 6 | 12 | 3 | 3 | 7 |
50 | 19 | 20 | 9 | 3 | 20 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | After defeating an enemy, gain Cold Blood for 7 sec. and increase movement speed by 2%. Stacks up to 1 time. The duration of each additional stack is 1 sec. shorter. |
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7 | Deal 25% more damage with Rifles and Submachine Guns to enemies whose Health is above 50%. |
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9 | Increases Smart Weapon reload speed by 5%. |
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12 | Increases Rifle and Submachine Gun damage by 5% when firing from behind cover. |
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16 | Increases Health regen in combat by 30%. |
Tech Weapons allow you to shoot through walls, and make it possible to wipe out several enemies without them ever seeing you. This build relies on Assault or Handguns, depending on the weapon type you want to use, and Engineering perks which directly enhance your a Tech Weapon's potential.
Some points will go into your Intelligence so you can get Quickhacking perks. This will allow you to effectively use quickhacks as a supplemental way to deal with your targets.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Int | Cool |
1 | 4 | 6 | 6 | 3 | 3 |
10 | 7 | 7 | 11 | 3 | 3 |
50 | 18 | 20 | 20 | 10 | 3 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | Increases damage with rifles by 3%. |
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5 | Increases damage with Pistols and Revolvers by 3%. |
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11 | Crafted weapons deal 5% more damage. |
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12 | Getting hit does not interrupt Health regeneration. |
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14 | Fully charged Tech weapons do not shoot automatically. |
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14 | Fully charged Tech weapons deal 30% more damage. |
Make yourself a living, breathing bullet sponge and be a walking tank in Night City! Max out your Body attribute and get Athletics perks to fortify yourself, along with equipping cyberware that will make you near unkillable.
For offense, equip Shotguns and LMGs which will be powered up by Annihilation perks. Improve this further with perks from Cold Blood and other offensive cyberware.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Int | Cool |
1 | 6 | 4 | 3 | 3 | 6 |
10 | 11 | 4 | 3 | 3 | 10 |
50 | 20 | 18 | 3 | 10 | 20 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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7 | Health regen activates 20% faster during combat. |
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9 | Increases Mitigation Chance by 25% while reloading Shotguns and Light Machine Guns. By default, Mitigation grants a chance to reduce any damage taken by 50%. |
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12 | Deal 15% more damage to moving targets using Shotguns or Light Machine Guns. |
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16 | Health regenerates 15% faster as you move. |
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20 | Weapon spread from Shotguns and Light Machine Guns does not increase while moving. |
For the start of the game, the following build is a good way to make use of starting perks to become a formidable threat in Night City.
This build aims to provide an all-around playstyle that allows for combat survivability, hacking, and stealth. As such, we're adding allocating stats fairly evenly.
As you progress, level up your Body and Reflexes attributes so you can meet the requirements to equip powerful cyberware later in the game.
This then followed up by spreading points across Cool, Tech, and Intelligence for a bit of stealth and to make your quickhacks effective.
Build Attributes | ||||
---|---|---|---|---|
Body | Reflex | Tech | Intel | Cool |
4 | 5 | 3 | 5 | 5 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | Increases attack speed with Blades by 10%. |
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3 | Gain more components when disassembling. |
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3 | Increases movement speed while sneaking by 20%. |
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3 | After defeating an enemy, gain Cold Blood for 7 sec. and increase movement speed by 2%. Stacks up to 1 time. The duration of each additional stack is 1 sec. shorter. |
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3 | Quickhacks deal 10% more damage. |
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3 | Health slowly regenerates during combat. |
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5 | Increases damage with Pistols and Revolvers by 3%. |
Best Beginner Build for All Playstyles
Overall Builds List | |||
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Cold Blood | Monowire | Gorilla Arms | |
Mantis Blades | Demoman | Plague Doctor |
This specialized build revolves around the Cold Blood perk tree. The strategy is simple: keep on killing!
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 5 | 5 | 3 | 3 | 5 |
10 | 7 | 8 | 4 | 3 | 9 |
50 | 18 | 18 | 12 | 3 | 20 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | After defeating an enemy, gain Cold Blood for 7 sec. and increase movement speed by 2%. Stacks up to 1 time. The duration of each additional stack is 1 sec. shorter. |
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9 | Increase Health regen inside and outside combat by 5% per stack of Cold Blood. |
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11 | Stacks of Cold Blood are removed one by one, not all at once. |
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16 | Increases max stack amount for Cold Blood by 1. |
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20 | Upon receiving lethal damage while Cold Blood is active, prevents death, consumes all stacks of Cold Blood, restoring 10% Health per stack and grants Damage Immunity for 5 sec. Player cannot gain Cold Blood while perk is active. Cooldown 15 sec. |
This deadly Monowire build is paired with the use of a Sandevistan Operating System to slow down time. Activate your Sandy and whip away!
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 4 | 6 | 3 | 3 | 6 |
10 | 4 | 15 | 3 | 3 | 6 |
50 | 20 | 20 | 8 | 3 | 20 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | After defeating an enemy, gain Cold Blood for 7 sec. and increase movement speed by 2%. Stacks up to 1 time. The duration of each additional stack is 1 sec. shorter. |
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9 | Increase Health regen inside and outside combat by 5% per stack of Cold Blood. |
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11 | Stacks of Cold Blood are removed one by one, not all at once. |
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16 | Increases max stack amount for Cold Blood by 1. |
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20 | Upon receiving lethal damage while Cold Blood is active, prevents death, consumes all stacks of Cold Blood, restoring 10% Health per stack and grants Damage Immunity for 5 sec. Player cannot gain Cold Blood while perk is active. Cooldown 15 sec. |
Equipping Gorilla Arms will give you freedom to deal with your enemies up close and take them out with devastating punches!
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Intel | Cool |
1 | 6 | 3 | 4 | 3 | 6 |
10 | 12 | 3 | 5 | 3 | 9 |
50 | 20 | 16 | 12 | 3 | 20 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | Increases damage from combo attacks with Blunt Weapons by 30%. |
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9 | Increases melee damage by 10%. |
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10 | Increases damage with Blunt Weapons by 1% for every 1% of missing Health. |
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15 | Strong Attacks with Blunt Weapons reduce the target's Armor by 20% for 7 sec. |
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18 | Successful attacks with Blunt Weapons against enemies affected by Stun restore 5% Health and 5% Stamina. |
Using the fearsome Mantis Blades in combat will make wiping a mob of enemies an easy feat, especially if you are equipped with a Berserk Operating System!
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Int | Cool |
1 | 6 | 7 | 3 | 3 | 3 |
10 | 8 | 13 | 3 | 3 | 4 |
50 | 20 | 20 | 8 | 3 | 20 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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3 | After defeating an enemy, gain Cold Blood for 7 sec. and increase movement speed by 2%. Stacks up to 1 time. The duration of each additional stack is 1 sec. shorter. |
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9 | Increases melee damage by 10%. |
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15 | Increases damage with Blades by 50% against enemies with max Health. |
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15 | Increases damage with Blades by 1% for every 1% of Health the enemy is missing. |
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18 | Bleeding applied with Blades can stack 3 times. |
This build basically turns you into a walking explosion. With the Can't Touch This perk, you will not take damage from your own grenades. Take advantage of this and strengthen your grenade firepower by leveling up Technical Ability. In order to use the perk Can't Touch This, a Technical Ability of 5 is required, but it is recommended to aim for at least 9 to gain the Sapper perk, which increases grenade damage. Once your grenades are improved, dive into battle and blow your enemies away.
This build can be further strengthened by investing into the perk Bigger Booms, which increases grenade damage and can be leveled up to 5 times. However, it will require an attribute of at least 11. Sapper can also be leveled up twice, and it is highly recommended to do so once you are at the appropriate level.
Aside from Technical Ability, it is recommended to level up the Body Attribute. While you will not take damage from your own grenades, this build will still require getting within range of your grenades. Having a reliable amount of HP will come in handy.
Build Attributes | ||||
---|---|---|---|---|
Body | Reflexes | Tech | Intel | Cool |
5 | 4 | 9 | 3 | 4 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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5 | The explosion radius of grenades is visible. |
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7 | All grenade types deal 20 damage in addition to their normal effects. |
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9 | Grenades deal 10% more damage. |
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11 | Grenades deal 5% more damage. |
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16 | Grants immunity to all effects from your own grenades, including flash grenades. |
The Plague Doctor is a status effect build made for poisoning enemies. It can be highly effective, but it will require some serious level investing into the Cool stat before being perfected.
An Intellegence level of at least 7 will also give you access to the perk Mass Vulnerability: Resistances, which can make enemies more susceptable to Poison.
Build Attributes | ||||
---|---|---|---|---|
Body | Reflexes | Tech | Intel | Cool |
5 | 5 | 5 | 7 | 18 |
Sample Perks | ||
---|---|---|
Perk | Lvl Req |
Effect |
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5 | Enables knife throwing. A thrown knife returns to the hand after the time given in its description or immediately upon pickup. Hold L2 to aim and press R2 to throw. |
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14 | All knives apply Poison. |
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14 | Enemies affected by Poison cannot sprint. |
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18 | A Strong Attack or thrown Knife against a poisoned enemy will remove their Poison status, dealing instant Poison damage instead, and will have a 100% increased Crit Chance. Cooldown 5 sec. per affected enemy. |
Cyberpunk 2077 does not have a set system where the player picks a class. Instead, the player will use aspects like Attributes, Skills and Enhancements to suit their character to the a specific playstyle.
Similar to the systems found in other open-world RPGs, including CD Projekt Red's own Witcher series, players will be able to allocate attribute points to power up their character and achieve Perks of their choice.
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