Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1000)
This page has the details of fixes we are hoping will be resolved in the upcoming Patch 1.13 for Cyberpunk 2077. Find out when Patch 1.13 will be released and if the bug you have been experiencing will be fixed!
List of Contents
On December 14th, 2020, CD Projekt Red made an official announcement about two upcoming patches to be released on the PS4, PS5, Xbox One, Xbox Series X/S, and PC. The first of these, Patch 1.1, was released on January 22nd, and Patch 1.2 was announced to follow in February.
Notably, the announcement also mentioned that CDPR “will update frequently whenever new improvements are ready”, a promise which they have followed through on with continued hotfixes during December, January, and February. Most of them have been extremely minor, but since Patch 1.1, we've seen the release of Patch 1.11 and Patch 1.12, each coming out on a weekly basis. Based on this rate, it's likely that a Patch 1.13 will be appearing before the upcoming larger Patch 1.2.
It hasn't been confirmed by CD Projekt Red what will be specifically included in Patch 1.13. We'll update this page with the complete Patch Notes as soon as they are confirmed.
Be sure to leave a comment if you have found official confirmation of the 1.13 Patch Notes!
Based on the previous Patch 1.11 and Patch 1.12, it's likely that Patch 1.13 will not resolve the major issues with AI behavior and quality of life improvements which fans are hoping for.
We're hoping Patch 1.2 follows through with some of those fixes later this month, but for a smaller hotfix like Patch 1.13, the results will most likely focus on game-breaking glitches and vulnerabilities which need to be addressed immediately before a larger patch can be assembled.
If there's an issue you want fixed immediately, share it with other users on our list and board below to let your voice be heard by the community.
|Version No.||Release Date|
|Patch 1.2||Upcoming (March)|
|Patch 1.02 (Day One Patch)||2020/12/10|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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