Dialogue Options and Icons Guide | Cyberpunk 2077

Dialogue Options.jpg

This is a guide to choosing between different dialogue options in Cyberpunk 2077. Learn what each of the different icons means in conversations, and which option you should choose for each case.

Dialogue Option Types

Dialogues in Cyberpunk 2077 are split between Yellow and Blue dialogue choices.

Yellow Options Blue Options
Screen Shot 2020-12-14 at 23.12.01.jpgContinue the conversation Screen Shot 2020-12-14 at 23.11.53.jpgProvide background info

When you make a Yellow choice, the conversation will continue, and you won't be able to go back.

On the other hand, Blue choices simply provide extra information for the player's context. They have no effect on what happens and there is no objective merit to selecting them – they only serve to contribute to the worldbuilding.

As a result, all major choices in Cyberpunk 2077 will be decisions between multiple Yellow options.

Dialogue Icon Types

Sometimes, specific Icons will appear during a conversation next to one of the Dialogue Options.

Bonus Option Icons

These indicate that the option has a special bonus related to it, whether it be exclusive to a specific Lifepath, or will yield a special type of result.

Corpo Lifepath.jpgLifepath (Corpo) Indicates that this option is specific to your Lifepath. It can lead to conversation results not available to other Lifepaths, but is not necessarily always the best choice.
Get Item.jpgItem Indicates that you will receive an item.
Hacking Icon.jpgHack Indicates that you will complete a Hacking-related task.
Engineering Icon.jpgBuild Indicates that you will complete a task related to engineering or building.

Attribute Requirement Icons

These icons indicate that the player must have enough Points in one of the five Attributes to either give a specific answer in a dialogue, or complete a task in the world like opening a door, defusing a mine, etc.

Sufficient Attribute.jpgSufficient Attribute Indicates that you have enough Points in the related Attribute to complete a specific task.
Insufficient Attribute.jpgInsufficient Attribute Indicates that you do not have enough Points in the related Attribute to complete the task.

If you found any icons we missed in this guide, be sure to leave a comment and we'll update with your suggestion!

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • Game/story stopping ....when I get in the car with the police detective dude to go save his nephew at the farm......every time he rams the gate of the farm to get in, with his car . The car just explodes and I die .....every time .....can't get any further in the story .......I've tried getting out the car , restarting ......every time ....he rams the gate , car goes boom ......totally a show stopper :-(

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