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This is a walkthrough for Riders On The Storm, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in Riders On The Storm, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
|Previous Quest||Current Quest||Next Quest|
|Life During Wartime||Riders On The Storm||With A Little Help From My Friends|
|All Panam Quests (Panam Romance Guide)|
|3||Life During Wartime|
|5||Riders On The Storm|
|6||With A Little Help From My Friends|
|7||Queen Of The Highway|
|8||We Gotta Live Together|
|9||Forward To Death|
|10||Belly Of The Beast|
List of Contents
Complete Life During Wartime and wait until Panam calls you.
|Overwatch Sniper Rifle|
Meet with Panam.Go to the Aldecaldos' camp and talk to Panam. Follow her over to the car and go over the plan to handle the Raffens. Take the shard from Mitch and survey the camp.
Observe the camp perimeter.→Head to the Raffen Shiv Camp.Scan the tire tracks then the truck when prompted then disconnect after you see everything. Get in the car with Panam and drive to the camp. Going with her will push you towards her romance option if you're playing as male V.
Get inside the camp.Head over to the camp and take out the enemies in any way you'd like. Saul is in the cellar so head into the main building when you can and go downstairs. Take down whoever else gets in your way and free Saul.
Leave the building.With Saul good to go, you need to get out back to Panam. If you have 9 points in Technical Ability you can open the gate to the quick exit, otherwise you need to go back the way you came. If you took out everyone before coming to get Saul then either choice is safe. Go to the van and get inside.
Follow Saul.When you arrive at your destination, go inside the building with Panam and Saul to escape the storm. Go into the backroom and repair the breaker to get the power back on. Head around the back of the house and interact with the fusebox to fix the heat, then go back inside. Side with Panam in the conversation if you're trying to romance her.
Talk with Panam.Go outside and talk to Panam when you wake up. She'll give a sniper rifle and the quest will end. Wait a few in-game days for Panam to call you with details on the next quest.
|Use Technical on the ventilation system||★★★★★|
|Silo to the roof||★★★|
The best route to take in this Side Job is through the ventilation system, given that you have enough Tech attribute. Taking this route will let you rescue Saul without running into a single enemy.
There are three stealthy approaches to this mission.
From the main entrance of the camp, go right until you find a ventilation system on the side. If you have sufficient Tech ability, open it to find a tunnel that will lead you to the room where Saul is. After rescuing Saul, retrace your steps and wait for Panam to complete the objective.
You can also find an electrical substation on the right side of the camp, just before you reach the ventilation system. Once inside, enter the building on your left and climb the stairs. You will run into a guard on the footbridge so wait for the right moment to take him down.
Inside the main building, go right and around it to find the stairs to the cellar where you should defeat three more guards before rescuing Saul.
There is a way to get to the roof of the building where Saul is being kept. You will need to go to the right of the electrical substation and climb up the cliffs to get to the silos. Climb up the dirt piles and onto the structure that leads you to the roof. You can drop from one of the holes on the roof to get inside.
Taking this route is risky as the snipers atop of the buildings, as well as the roaming guards, can spot you if you moved at the wrong moment. From the main entrance, head left and enter the camp through a green container. Avoid the patrols and the snipers while making your way to the side of the main building where there are stairs in.
Once at the top of the building, go around the walkway until you reach the cellar where Saul is.
Taking this route means taking on the entire camp by yourself. Make sure to take out the snipers atop of the buildings before barging in. Storm the front gates and loot the Problem Solver Iconic Weapon from one of the guards at the entrance then mow your way down to the cellar to rescue Saul.
This list contains only rare Items and those which have a high chance of appearing.
|Item||How to Get|
|Complete the mission and Panam will give this weapon to you as a gift.|
Problem Solver (Rare)
|Can be looted from the big enemy guarding the Wraith's camp entrance.|
Crafting Spec: SOR-22 (Legendary)
|It is located in one of the containers where Saul is being kept captive.|
DR5 Nova (Epic)
|In the Wraiths' camp, in the room with the staircase leading down to the cellar. In the corner of the room near the staircase.|
|Secondhand Synthleather Vest (Rare)||In the shack with Panam and Saul after escaping the Wraiths' camp.|
Electric Baton Gamma (Epic)
|This is one of the cabinets near Saul. This item can roll Epic or Rare.|
There are a lot of enemies in the camp, so unless you want to go in guns blazing, take advantage of cameras that will allow you to remotely quickhack and down enemies out of view. This will make getting to Saul much smoother.
If you're trying to romance Panam as a male V, you must do two things in this quest to be able to get her down the line. For a full walkthrough, check out our guide below.
Panam Palmer: Romance Guide
When she and Saul talk about selling out, make sure to side with her, she'll thank you for this the next day.
As you two relax and get cozy, you have the option to make a move on her by touching her thigh. She'll reject you for now, but this is to be able to romance her later on.
This SMG can be found by a large enemy guarding the front entrance of the compound.
|Quest||Quest Giver||Rec. Level|
|Paid in Full||-||Any|
|The Prophet's Song||10|
|Quest||Quest Giver||Rec. Level|
|A Day in The Life||Darrell||Any|
|A Like Supreme||Kerry||Any|
|Big in Japan||-||Any|
|Both Sides, Now||Judy||Any|
|Coin Operated Boy||Theo||Any|
|Epistrophy: North Oak||Delamain||Any|
|Epistrophy: Rancho Coronado||Delamain||Any|
|Epistrophy: The Glen||Delamain||Any|
|Every Breath You Take||Any|
|Ezekiel Saw the Wheel||Any|
|Fool on The Hill||Misty||Any|
|I Can See Clearly Now||Brendan||Any|
|I Don't Wanna Hear It||Kerry||Any|
|I'll Fly Away||Any|
|Losing My Religion||Bhikkhu||Any|
|Meetings Along The Edge||-||Any|
|Off The Leash||Kerry||Any|
|Poem of The Atoms||-||Any|
|Queen Of The Highway||Panam||Any|
|Raymond Chandler Evening||Pepe||Any|
|Sex on Wheels||Jake||Any|
|Shoot to Thrill||-||Any|
|Stairway to Heaven||-||Any|
|Talkin' 'Bout A Revolution||Judy||Any|
|The Ballad of Buck Ravers||-||Any|
|The Beast in Me||Claire||Any|
|The Beast in Me: Badlands||Claire||Any|
|The Beast in Me: City Center||Claire||Any|
|The Beast in Me: Santo Domingo||Claire||Any|
|The Beast in Me: The Big Race||Claire||Any|
|There Is a Light That Never Goes Out||-||Any|
|These Boots Are Made For Walkin'||Claire||Any|
|They Won't Go When I Go||-||Any|
|Venus in Furs||-||Any|
|Beat on the Brat: Kabuki||Coach Fred||15|
|Don't Lose Your Mind||-||15|
|Killing In The Name||Nancy||15|
|Send In The Clowns||Ozob||15|
|Riders On The Storm||Panam||16|
|Following The River||River||17|
|With A Little Help From My Friends||Panam||18|
|I Fought The Law||Jefferson||25|
|Beat on the Brat: Arroyo||Coach Fred||30|
|Beat on the Brat: The Glen||Coach Fred||30|
|Small Man, Big Mouth||Kirk||30|
|Beat on the Brat: Pacifica||Coach Fred||40|
|Beat on the Brat: Rancho Coronado||Coach Fred||40|
|Beat on the Brat||Coach Fred||45|
|Main Quests||Side Quests|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.
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