Patch 1.1 has been released for all consoles!
★Patch 1.1 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (989)
Players can use Items and Gear to give them an extra boost in Cyberpunk 2077. Learn about all the Items and Gear available in the game and what effects and benefits they provide.
List of Contents
Consumables are one-time use items which provide a temporary stat boost.
When you're in a tight spot, a consumable can help restore your health, improve your stats, or even slow down time!
Crafting Components are used to create a wide variety of items, including Weapons, Clothing, and even Quickhacks.
Junk consists of items which do absolutely nothing, and only exist to be sold. Cash them out at Drop Boxes!
Quest Items are used as part of a Quest to complete a specific task. They include items like Access Keys for opening Quest locations.
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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List of Items and Gear
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
In ghost town after meeting up with Mitch and Scorpion it won’t let me talk to them to continue the mission. Have tried leaving and coming back skipping time... doing other missions nothing has worked any ideas?
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