This is a walkthrough for Raymond Chandler Evening, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in Raymond Chandler Evening, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
Raymond Chandler Evening becomes available at any point after reaching Act 2. Visit El Coyote Cojo to hear a commotion and start the Side Job.
|Quest Rewards||The full list of Rewards for this Quest is coming soon!|
Find out what's going on.
Decide whether to intervene.If you have a Streetkid background or at least 13 Body attribute, you can make them leave peacefully. Otherwise, choose "Go ahead. Make my day." to start a fistfight with the two gonks and proceed.
Optional: Talk to the corpo.Choose "'Cause I knew you were in trouble" to receive more eddies.
Talk to Pepe.Talk to Pepe and agree to investigate his wife.
Go to the area where Pepe's wife works during the day.
Scan and identify Pepe's wife.You'll easily distinguish Pepe's wife by her pink jacket. Scan her to proceed.
Follow Pepe's wife from a safe distance.Stay more than 5 meters away from Cynthia or you'll fail the job.
Follow Pepe's wife into the building.
Find Pepe's wife.
Talk to Cynthia.To proceed to the next part of the job, reply with "Go on - let's hear it".
Leave the building.
Inform Pepe of your findings.Pepe and Cynthia will remain together if you tell Pepe "She was seeing a ripper." then "She loves you, you gonk.". Other replies will end their relationship and lock you out of an extra reward from Cynthia.
This will result in the seperation of Pepe and his wife. He will pay you for the job.
This will keep Pepe's relationship with his wife. Not only will you get paid by Pepe, but Cynthia will also give you a reward.
It is best to tell Pepe what Cynthia tell you and keep them together as you get an extra reward from Cynthia.
|Quest||Quest Giver||Rec. Level|
|Paid in Full||-||Any|
|The Prophet's Song||10|
|Quest||Quest Giver||Rec. Level|
|A Day in The Life||Darrell||Any|
|A Like Supreme||Kerry||Any|
|Big in Japan||-||Any|
|Both Sides, Now||Judy||Any|
|Coin Operated Boy||Theo||Any|
|Epistrophy: North Oak||Delamain||Any|
|Epistrophy: Rancho Coronado||Delamain||Any|
|Epistrophy: The Glen||Delamain||Any|
|Every Breath You Take||Any|
|Ezekiel Saw the Wheel||Any|
|Fool on The Hill||Misty||Any|
|I Can See Clearly Now||Brendan||Any|
|I Don't Wanna Hear It||Kerry||Any|
|I'll Fly Away||Any|
|Losing My Religion||Bhikkhu||Any|
|Meetings Along The Edge||-||Any|
|Off The Leash||Kerry||Any|
|Poem of The Atoms||-||Any|
|Queen Of The Highway||Panam||Any|
|Raymond Chandler Evening||Pepe||Any|
|Sex on Wheels||Jake||Any|
|Shoot to Thrill||-||Any|
|Stairway to Heaven||-||Any|
|Talkin' 'Bout A Revolution||Judy||Any|
|The Ballad of Buck Ravers||-||Any|
|The Beast in Me||Claire||Any|
|The Beast in Me: Badlands||Claire||Any|
|The Beast in Me: City Center||Claire||Any|
|The Beast in Me: Santo Domingo||Claire||Any|
|The Beast in Me: The Big Race||Claire||Any|
|There Is a Light That Never Goes Out||-||Any|
|These Boots Are Made For Walkin'||Claire||Any|
|They Won't Go When I Go||-||Any|
|Venus in Furs||-||Any|
|Beat on the Brat: Kabuki||Coach Fred||15|
|Don't Lose Your Mind||-||15|
|Killing In The Name||Nancy||15|
|Send In The Clowns||Ozob||15|
|Riders On The Storm||Panam||16|
|Following The River||River||17|
|With A Little Help From My Friends||Panam||18|
|I Fought The Law||Jefferson||25|
|Beat on the Brat: Arroyo||Coach Fred||30|
|Beat on the Brat: The Glen||Coach Fred||30|
|Small Man, Big Mouth||Kirk||30|
|Beat on the Brat: Pacifica||Coach Fred||40|
|Beat on the Brat: Rancho Coronado||Coach Fred||40|
|Beat on the Brat||Coach Fred||45|
|Main Quests||Side Quests|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Nomad car is invisible in These Boots Are Made For Walking side quest.
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