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This is a list of all Cyberware in Cyberpunk 2077. Read on to see the different types of Cyberware, as well as all Cyberware effects, stats, and how to get cyberware.
List of Contents
Cyberware, also known as Enhancements or Body Mods, are equivalent to equipment in Cyberpunk 2077. They are essentially what gives you special stats and with the right enhancements, they can make battles far easier while others are purely for cosmetic purposes.
The player has about 20 cyberware slots to fill. Here are a list of the slots:
|Slots||No. of Slots||Slots||No. of Slots|
|Frontal Cortex||3||Ocular System||1|
|Circulatory System||3||Immune System||2|
|Nervous System||2||Integumentary System||3|
Cyberware is divided into different rarity based on its quality. Cyberware of higher Rarity has more potent effects, but also costs more to purchase.
Cyberware can also have an Iconic Rating separate from its Rarity. For Cyberware, the Iconic Rating is exclusive to Legendary Cyberware, and produces an effect which is superior to other Legendary Cyberware.
|Camillo Ram Manager||Ex-Disk||Heal-on-Kill|
|Limbic System Enhancement||Mechatronic Core||Memory Boost|
|Ram Upgrade||Self-ICE||Visual Cortex Support|
|Kiroshi Optics MK.1||Kiroshi Optics MK.2||Kiroshi Optics MK.3|
|Bioplastic Blood Vessels||Blood Pump||Feedback Circuit|
|Metabolic Editor||Pain Editor||Shock-N-Awe|
|Neofiber||Reflex Tuner||Synaptic Accelerator|
|Fireproof Coating||Grounding Plating||Heat Converter|
|Subdermal Armor||Supra-Dermal Weave|
|Arasaka MK.3||Arasaka MK.4||BioDyne Berserk MK.1|
|BioDyne Berserk MK.2||BioDyne Berserk MK.3||BioDyne Berserk MK.4|
|BioDyne MK.1||BioDyne MK.2||Biotech Σ MK.1|
|Biotech Σ MK.2||Biotech Σ MK.3||Dynalar Sandevistan MK.1|
|Dynalar Sandevistan MK.2||Dynalar Sandevistan MK.3||Dynalar Sandevistan MK.4|
|Fuyutsui Electronics MK.1||Fuyutsui Tinkerer MK.3||Militech "Falcon" Sandevistan MK.5|
|Militech Berserk MK.5||Militech Paraline||Moore Tech Berserk MK.1|
|Moore Tech Berserk MK.2||Moore Tech Berserk MK.3||NetWatch Netdriver MK.5|
|QianT "Warp Dancer" Sandevistan MK.5||QianT Sandevistan MK.4||Raven Microcyber MK.3|
|Raven Microcyber MK.4||Seocho Electronics MK.1||Seocho Electronics MK.2|
|Stephenson Tech MK.2||Stephenson Tech MK.3||Stephenson Tech MK.4|
|Tetratronic MK.1||Tetratronic MK.2||Tetratronic MK.3|
|Tetratronic Rippler MK.4||Zetatech Berserk MK.4||Zetatech Berserk MK.5|
|Zetatech Sandevistan MK.1||Zetatech Sandevistan MK.2||Zetatech Sandevistan MK.3|
|Bionic Joints||Bionic Lungs||Dense Marrow|
|Microrotors||Microvibration Generator||Synaptic Signal Optimizer|
|Ballistic Coprocessor||Smart Link||Tattoo: Johnny's Special|
|Tattoo: Tyger Claws Dermal Imprint|
|Gorilla Arms||Mantis Blades||Monowire|
|Projectile Launch System|
|Fortified Ankles||Lynx Paws||Reinforced Tendons|
Cyberware is installed by Ripperdocs and the quality of cyberware will depend on their skill and suppliers.
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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List of Cyberware (Body Mods)
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.
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