Chippin' In Quest Walkthrough and Rewards | How to Get Samurai Jacket | Cyberpunk 2077

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This is a walkthrough for Chippin' In, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in Chippin' In, how to get the best possible result, tips and strategies for the Quest, and all available rewards.

Previous Quest Current Quest Next Quest
Tapeworm Chippin' In Blistering Love
All Rogue Quests (Rogue Romance Guide)
1 Ghost Town
2 Never Fade Away
3 Nocturne OP55N1
4 Chippin' In
5 Blistering Love
6 For Whom The Bell Tolls
7 Knockin' On Heaven's Door

Chippin' In Basic Information

Quest Type Side
Act Act 2
Quest No. 1
Lifepath All

How to Unlock Chippin' In

Complete Tapeworm.

Chippin' In Rewards

Replica of Johnny's Samurai Jacket
Malorian Arms 3516 Pistol
911 II (930) Turbo

Chippin' In Walkthrough

Afterlife

Objectives
1 Cyberpunk 2077 - Go to the Afterlife
Objective Icon.pngGo to the Afterlife.
Make your way to the Afterlife and speak with Rogue after taking the pills that allow Johnny to take over. You then have a choice between getting V a billy-goat tattoo or a heart with Johnny + V in it. Johnny will then go on a bender and you'll wake up to Rogue.
2 Cyberpunk 2077 - Talk to Johnny
Objective Icon.pngTalk to Johnny.
After you come to and Rogue leaves, talk to Johnny then wait a day for Rogue to contact you.
3 Cyberpunk 2077 - Meet Rogue at Afterlife
Objective Icon.pngMeet Rogue at the Afterlife.
After Rogue calls you head over to the Afterlife and join Rogue for a drive. Go ahead and skip the ride after your conversation with Rogue then get out of the car at night.
4 Cyberpunk 2077 - Follow Rogue
Objective Icon.pngFollow Rogue.
Go with Rogue up on top of the containers to make your way into the docks. There are a few gang members in the opening area so take them out quietly and move on. Open the cargo door for Rogue and go inside.
5 Cyberpunk 2077 - Rogue - Find the Dataterm
Objective Icon.pngFind the Dataterm.
Go to the other side of the area as you get rid of or sneak around any enemies in your way to find the Dataterm. There will be a storehouse that you can go inside where the Dataterm is. If you have 9 points in Technical Ability you can unlock the door on the side, 6 points in Body allows you to force open a window in the back, and there's an entrance on the opposite side where more enemies are lurking. Use the Dataterm to find out where Smasher is hiding.
6 Cyberpunk 2077 - Look for Smasher
Objective Icon.pngLook for Smasher on the Ebunike.
Smasher is hiding out on the ship itself so exit the building and go up the staircase to the Ebunike. There will be a few more enemies as you head to the front of the ship. Grayson will be waiting up another set of stairs so hit him with anything and he'll go down. Take the gun back then question him about Smasher.
7 Cyberpunk 2077 - Drive to the oil fields
Objective Icon.pngDrive to the oil fields.
Choose whether to off Grayson or not. Regardless of your choice you can get the access card off of him, go up the nearby ladder and lower the shipping container that contains Johnny's Porsche. Take your new ride and go to the oil fields to look for Johnny's body. Sit down and talk to Johnny then the quest will end.

All Completion Routes

Best Completion Route

Route Rating
Malestrom Camp
Short Way ★★★★★
Long Way ★★★★

Rogue will guide you to a Malestrom camp in the docks, Once there, you will have to be the one to find a path to the Dataterm.

Stealth Route Guide

There is one route to take that will get you to all 4 of the elite guards in the building. You can ignore any of the other normal guards as you will only need to take out the specialists that are in the building

Short Way

This route requires you to have at least Technical 9 to open the gate on the east side of the camp. After opening it, you will only have to worry about one enemy outside of the building and one inside.

Long Way

This route will be the only choice if you do not have enough Technical. You will have to wrap around the entire camp by hugging the walls and going around to the west side of the camp. You will pass by a few Maelstrom on the way to the building.

Guns Blazing Route Guide

A full-frontal assault is not recommended as there are quite a number of enemies in the area. Even with Rogues help it can prove quite a challenge. The sneaking routes are quite easy and straightforward so there is not a reason not to use them unless you are caught.

Obtainable Items

This list contains only rare Items and those which have a high chance of appearing.

Item How to Get
Porsche 911 II (930) Turbo (1977) You can get this by sparing Grayson or by using the access card from his corpse. Check Tips and Strategies for more information.
Replica of Johnny's Samurai Jacket Rogue will open the trunk of her car to show you a Samurai Jacket that you can equip.
Malorian Arms 3516 This will be given to you after defeating Grayson.

Chippin' In Secret Ending Choices

Secret Ending Dialogue Choices

This mission will have the choices that will determine whether or not you will be able to unlock the secret ending. These dialogue choices will present themselves when talking to Johnny at his grave, you will need to select the following choices to unlock the secret ending.

Options
1
Objective Icon.pngJohnny: But I've managed one thing for now. Not to fuck this up, what we have.
Reply: Nah, fucked that up too.
2
Objective Icon.pngJohnny: Ahem, is it too late to ask for a second chance?
Reply: What do you want from me?
3
Objective Icon.pngJohnny: At least, so it seemed... till now.
Reply: OK, but as second chances go, this is your last

To unlock the secret ending, “Don't Fear the Reaper,” you will need to call out Johnny on his past actions and not to be overfriendly with him, but not too hostile either. Let him know he let you down, but you're willing to give him another chance. This will change your relationship with Johnny. You won't be too forgiving of him and the shit he pulled on you, but you won't be too hostile and push him away either.

How to Get the Secret Ending

Tips and Strategies

Get Johnny's Porsche

Grayson will offer you something of Johnny's in return for sparing him, but even if you do choose to kill him you can pick up the access card off of his body. If you do kill him, the game will immediately direct you to your next location rather than tell you how to use the card. Go up the ladder to the left of where Grayson was and press the button to lower a shipping container. Head back down off the ship and open up the container to get a new car, Johnny's Porsche.

Cyberpunk 2077 Story Walkthrough

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Complete Story Walkthrough

Act 1 Side Quests

Quest Quest Giver Rec. Level
Burning Desire - Any
Paid in Full - Any
The Gift T-Bug Any
The Gig Wakako Any
The Gun - Any
The Highwayman - Any
Psycho Killer - 4
The Prophet's Song 10

Act 2 Side Quests

Quest Quest Giver Rec. Level
A Day in The Life Darrell Any
A Like Supreme Kerry Any
Big in Japan - Any
Boat Drinks Kerry Any
Both Sides, Now Judy Any
Coin Operated Boy Theo Any
Epistrophy Delamain Any
Epistrophy: Badlands Delamain Any
Epistrophy: North Oak Delamain Any
Epistrophy: Northside Delamain Any
Epistrophy: Rancho Coronado Delamain Any
Epistrophy: The Glen Delamain Any
Every Breath You Take Any
Ezekiel Saw the Wheel Any
Fool on The Hill Misty Any
Happy Together - Any
Heroes - Any
Holdin' On - Any
Human Nature - Any
I Can See Clearly Now Brendan Any
I Don't Wanna Hear It Kerry Any
I'll Fly Away Any
Imagine - Any
Kold Mirage Any
Losing My Religion Bhikkhu Any
Love Rollercoaster - Any
Machine Gun Skippy Any
Meetings Along The Edge - Any
Off The Leash Kerry Any
Poem of The Atoms - Any
Pyramid Song Judy Any
Queen Of The Highway Panam Any
Raymond Chandler Evening Pepe Any
Rebel! Rebel! Kerry Any
Sex on Wheels Jake Any
Shoot to Thrill - Any
Sinnerman Wakako Any
Space Oddity - Any
Spellbound Nix Any
Spray Paint Brendan Any
Stadium Love - Any
Stairway to Heaven - Any
Talkin' 'Bout A Revolution Judy Any
The Ballad of Buck Ravers - Any
The Beast in Me Claire Any
The Beast in Me: Badlands Claire Any
The Beast in Me: City Center Claire Any
The Beast in Me: Santo Domingo Claire Any
The Beast in Me: The Big Race Claire Any
There Is a Light That Never Goes Out - Any
These Boots Are Made For Walkin' Claire Any
They Won't Go When I Go - Any
Tune Up - Any
Venus in Furs - Any
Violence Any
War Pigs - Any
Epistrophy: Wellsprings Delamain 7
Epistrophy: Coastview Delamain 8
Ex-Factor Judy 10
Fortunate Son Bob 10
Full Disclosure - 10
Beat on the Brat: Kabuki Coach Fred 15
Blistering Love Rogue 15
Chippin' In Rogue 15
Don't Lose Your Mind - 15
Killing In The Name Nancy 15
Pisces Judy 15
Send In The Clowns Ozob 15
The Hunt - 15
Riders On The Storm Panam 16
Following The River River 17
With A Little Help From My Friends Panam 18
Dream On Jefferson 20
Gun Music - 25
I Fought The Law Jefferson 25
Beat on the Brat: Arroyo Coach Fred 30
Beat on the Brat: The Glen Coach Fred 30
Bullets Zane 30
Only Pain - 30
Small Man, Big Mouth Kirk 30
Sweet Dreams 30
Beat on the Brat: Pacifica Coach Fred 40
Beat on the Brat: Rancho Coronado Coach Fred 40
Beat on the Brat Coach Fred 45

All Quest Types

Quest Types
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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.

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