Gig: Until Death Do Us Part Quest Walkthrough and Rewards | Cyberpunk 2077

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This is a walkthrough for Gig: Until Death Do Us Part, a Gig Quest in Cyberpunk 2077. Read on to learn all the available choices in Gig: Until Death Do Us Part, how to get the best possible result, tips and strategies for the Quest, and all available rewards.

Gig: Until Death Do Us Part Basic Information

Quest Type Gig
Act
Quest No.
Lifepath

How to Unlock Gig: Until Death Do Us Part

Head to the Luxury Apartments fast travel point and head a little northeast to the nearest unknown side quest. Wakako Okada will call you to begin this gig.

Gig: Until Death Do Us Part Rewards

Quest Rewards The full list of Rewards for this Quest is coming soon!

Gig: Until Death Do Us Part Walkthrough

Charter Hill, Westbrook

Objectives
1 Cyberpunk 2077 Until Death Do Us Part 01.pngEnlarge
Objective Icon.pngGo to the apartment on Palm Street.→Go to the top floor.
Enter the building and use the elevator to go to the top most floor.
2 Cyberpunk 2077 Until Death Do Us Part 02.pngEnlarge
Objective Icon.pngRemain undetected (optional).→Find Gutierrez's office.
Enter Guiterrez's apartment via the front door (needs Level 6 Technical Ability). Then, you have two options to get into the office on the upper floor of the apartment. One is via the back part across the room or the stairs immediately to your left. The first one forces you to go through a corridor with cameras and all the drones while going to the left allows you to dodge just one camera and one drone.
3 Cyberpunk 2077 Until Death Do Us Part 03.pngEnlarge
Objective Icon.pngSteal the shard with depository receipts.→Escape the building.→Deposit the shard in the Drop Point.
Once you find the office, steal the shard and use Gutierrez's computer. Choose the option Emergency Reset to destroy all drones. Return to the elevator and go back to the ground floor. Then, cross the street from the apartment to deposit the shard, ending this gig.

Gig: Until Death Do Us Part Choices and Best Choice

Quickhacks vs. Speed Past Security

Quickhacks

You can use quickhacks to disable the cameras in the apartment. Then, you can use Gutierrez's computer to destroy all drones to escape the building without being detected.

Speed Past Security

You can also just run through the apartment and take the shard before incurring too much damage. Then, destroy all drones using Gutierrez's computer to safely get out of the building.

Best Choice

Quickhacks are the best choice as it will make Wakako happier if you accomplish this without being detected.

Cyberpunk 2077 Story Walkthrough

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Complete Story Walkthrough

All Gig Guides

Quest Quest Giver Rec. Level
Gig: An Inconvenient Killer Dino
Gig: A Lack of Empathy Dino
Gig: Backs Against The Wall Regina
Gig: Big Pete's Got Big Problems Dakota
Gig: Bring Me The Head of Gustavo Orta Padre -
Gig: Dancing on a Minefield Dakota
Gig: Eye for an Eye Padre -
Gig: Family Heirloom Rogue -
Gig: Family Matters El Capitan
Gig: Fixer, Merc, Soldier, Spy Regina -
Gig: For My Son El Capitan -
Gig: Freedom of The Press Regina Any
Gig: Getting Warmer... Wakako
Gig: Going-Away Party El Capitan
Gig: Hacking The Hacker El Capitan
Gig: Hot Merchandise Rogue -
Gig: Life's Work Padre
Gig: MIA Dakota
Gig: No Fixers Dakota
Gig: Old Friends Padre
Gig: Olive Branch Wakako -
Gig: On a Tight Leash Padre
Gig: Psychofan Padre -
Gig: Race to The Top El Capitan -
Gig: Rite of Passage Regina
Gig: Scrolls Before Swine Regina
Gig: Serial Suicide Dino
Gig: Sparring Partner Dakota
Gig: Sr. Ladrillo's Private Collection Padre
Gig: The Frolics of Councilwoman Cole Dino
Gig: The Lord Giveth and Taketh Away Padre -
Gig: The Union Strikes Back Rogue
Gig: Two Wrongs Makes Us Right -
Gig: Until Death Do Us Part Wakako
Gig: Wakako's Favorite Wakako
Gig: We Have Your Wife Wakako -
Gig: Welcome to America, Comrade Regina -
Gig: Tyger and Vulture Wakako 1
Gig: Troublesome Neighbors Regina 2
Gig: Bloodsport Regina 4
Gig: Trevor's Last Ride Dakota 5
Gig: Woman of La Mancha Regina 5
Cyberpsycho Sighting: Lt. Mower Regina 7
Cyberpsycho Sighting: Second Chances Regina 7
Cyberpsycho Sighting: Six Feet Under Regina 7
Cyberpsycho Sighting: Ticket to The Major Leagues Regina 7
Cyberpsycho Sighting: Where The Bodies Hit The Floor Regina 7
Cyberpsycho Sighting: Demons of War Regina 10
Cyberpsycho Sighting: Lex Talionis Regina 10
Cyberpsycho Sighting: Smoke on The Water Regina 10
Gig: Catch a Tyger's Toe Regina 10
Gig: Flight of the Cheetah Regina 10
Gig: Occupational Hazard Regina 10
Gig: Playing For Keeps Regina 10
Cyberpsycho Sighting: Bloody Ritual Regina 15
Cyberpsycho Sighting: Discount Doc Regina 15
Cyberpsycho Sighting: House on a Hill Regina 15
Cyberpsycho Sighting: The Wasteland Regina 15
Cyberpsycho Sighting: Under The Bridge Regina 15
Gig: Breaking News El Capitan 15
Gig: Dirty Biz Regina 15
Gig: Hippocratic Oath Regina 15
Gig: Last Login Regina 15
Gig: Lousy Kleppers Regina 15
Gig: Many Ways to Skin a Cat Regina 15
Gig: Monster Hunt Regina 15
Gig: Serious Side Effects El Capitan 15
Gig: Shark in the Water Regina 15
Gig: The Heisenberg Principle Regina 15
Gig: A Shrine Defiled Wakako 20
Gig: Cuckoo's Nest El Capitan 20
Gig: Error 404 El Capitan 20
Gig: Fifth Column Padre 20
Gig: Flying Drugs Dakota 20
Gig: Going Up or Down? Padre 20
Gig: Greed Never Pays Wakako 20
Gig: Severance Package El Capitan 20
Gig: Small Man, Big Evil Regina 20
Cyberpsycho Sighting: Letter of The Law Regina 25
Cyberpsycho Sighting: On Deaf Ears Regina 25
Cyberpsycho Sighting: Phantom of Night City Regina 25
Cyberpsycho Sighting: Seaside Cafe Regina 25
Gig: Goodbye, Night City Dakota 25
Gig: Jeopardy Padre 30
Gig: Radar Love Dakota 30
Gig: Guinea Pigs Dino 35

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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