Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1000)
We're updating daily with new tips and information!
・Story Walkthrough
・All Side Quest Guides
・Best Weapons
・Romance Guide
・Crafting Spec Locations
This is a walkthrough for Gig: Guinea Pigs, a Gig Quest in Cyberpunk 2077. Read on to learn all the available choices in Gig: Guinea Pigs, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
Quest Type | Gig |
---|---|
Act | Act 2 |
Quest No. | |
Lifepath | All |
Head to Downtown Central fast travel point and head north. There will be an unknown side quest there. Head to it and Dino Dinovic will call you to begin the gig.
Quest Rewards | 10900 Eddies |
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Objectives | |
---|---|
1 |
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2 |
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3 |
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If you are of high enough level or have extremely powerful weapons, you can blitz through all the enemies here and defeat without having to go to the rooftop.
You can use a combination of quickhacks and stealth mode to reach the target even alerting a single enemy.
Going stealth will be the best option here as a single gun fire will alert all enemies, human and machine alike, making this mission harder. Not to mention, they are equipped with powerful weapons. Also, Dino will prefer it if this was done stealthily.
Quest Types | ||
---|---|---|
Main Quests | Side Quests | Gigs |
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Gig: Guinea Pigs Quest Walkthrough and Rewards
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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