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This is a walkthrough for Gig: The Heisenberg Principle Principle , a Gig Quest in Cyberpunk 2077. Read on to learn all the available choices in Gig: The Heisenberg Principle, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
|Quest Rewards||The full list of Rewards for this Quest is coming soon!|
Enter the building.→Enter the basement.Head to Little China, Watson to begin the gig. Enter the building and eliminate all enemies here.
Find the lab.→Destroy the equipment used to make glitter.Once you locate the lab, find the three huge containers and destroy them using grenades.
Leave the area.Get out of the area to end the gig and to recieve a call of acknowledgement from Regina Jones.
This is one of the few instances when it's just better to rush in and blast away your enemies. The Tyger Claws are relative easy to deal with and you may even find some valuable loot from their corpses. Just mind where they are positioned so as not to be flanked.
You can force-open the elevator door on the right if you have 9 Body points. Just neutralize the nearby guard before you proceed. Drop down the elevator shaft and crouch-walk to the lab by going through the basement counterclockwise.
Use the door in the far left corner, which leads to stairs. This will take you to the basement and you have two options here to reach the lab. You can open the door on your left if you have sufficient Technical Ability points. Otherwise, you will need to navigate the entire basement section counterclockwise, neutralizing or sneaking past a few enemies on the way,
You will be required to destroy the glitter tank in order to finish the quest. If you wish to remain hidden, you can install a malware on the nearby laptop instead.
As mentioned earlier, it's best to fight your way to the basement. You can go through the stairs and just blast enemies away. Be careful not to shoot the glitter tank as it is explosive and may kill you if you're within distance.
This list contains only Rare and Epic Items and those which have a high chance of appearing.
|Item||How to Get|
|M251S AJAX (Epic)||This item is in a cache in front of the glitter tank in the basement.|
|Steel Microplated Kabuto (Rare)||Look around the basement as this item will be in one of the caches that you find.|
|Quest||Quest Giver||Rec. Level|
|Gig: An Inconvenient Killer||Dino|
|Gig: A Lack of Empathy||Dino|
|Gig: Backs Against The Wall||Regina|
|Gig: Big Pete's Got Big Problems||Dakota|
|Gig: Bring Me The Head of Gustavo Orta||Padre||-|
|Gig: Dancing on a Minefield||Dakota|
|Gig: Eye for an Eye||Padre||-|
|Gig: Family Heirloom||Rogue||-|
|Gig: Family Matters||El Capitan|
|Gig: Fixer, Merc, Soldier, Spy||Regina||-|
|Gig: For My Son||El Capitan||-|
|Gig: Freedom of The Press||Regina||Any|
|Gig: Getting Warmer...||Wakako|
|Gig: Going-Away Party||El Capitan|
|Gig: Hacking The Hacker||El Capitan|
|Gig: Hot Merchandise||Rogue||-|
|Gig: Life's Work||Padre|
|Gig: No Fixers||Dakota|
|Gig: Old Friends||Padre|
|Gig: Olive Branch||Wakako||-|
|Gig: On a Tight Leash||Padre|
|Gig: Race to The Top||El Capitan||-|
|Gig: Rite of Passage||Regina|
|Gig: Scrolls Before Swine||Regina|
|Gig: Serial Suicide||Dino|
|Gig: Sparring Partner||Dakota|
|Gig: Sr. Ladrillo's Private Collection||Padre|
|Gig: The Frolics of Councilwoman Cole||Dino|
|Gig: The Lord Giveth and Taketh Away||Padre||-|
|Gig: The Union Strikes Back||Rogue|
|Gig: Two Wrongs Makes Us Right||-|
|Gig: Until Death Do Us Part||Wakako|
|Gig: Wakako's Favorite||Wakako|
|Gig: We Have Your Wife||Wakako||-|
|Gig: Welcome to America, Comrade||Regina||-|
|Gig: Tyger and Vulture||Wakako||1|
|Gig: Troublesome Neighbors||Regina||2|
|Gig: Trevor's Last Ride||Dakota||5|
|Gig: Woman of La Mancha||Regina||5|
|Cyberpsycho Sighting: Lt. Mower||Regina||7|
|Cyberpsycho Sighting: Second Chances||Regina||7|
|Cyberpsycho Sighting: Six Feet Under||Regina||7|
|Cyberpsycho Sighting: Ticket to The Major Leagues||Regina||7|
|Cyberpsycho Sighting: Where The Bodies Hit The Floor||Regina||7|
|Cyberpsycho Sighting: Demons of War||Regina||10|
|Cyberpsycho Sighting: Lex Talionis||Regina||10|
|Cyberpsycho Sighting: Smoke on The Water||Regina||10|
|Gig: Catch a Tyger's Toe||Regina||10|
|Gig: Flight of the Cheetah||Regina||10|
|Gig: Occupational Hazard||Regina||10|
|Gig: Playing For Keeps||Regina||10|
|Cyberpsycho Sighting: Bloody Ritual||Regina||15|
|Cyberpsycho Sighting: Discount Doc||Regina||15|
|Cyberpsycho Sighting: House on a Hill||Regina||15|
|Cyberpsycho Sighting: The Wasteland||Regina||15|
|Cyberpsycho Sighting: Under The Bridge||Regina||15|
|Gig: Breaking News||El Capitan||15|
|Gig: Dirty Biz||Regina||15|
|Gig: Hippocratic Oath||Regina||15|
|Gig: Last Login||Regina||15|
|Gig: Lousy Kleppers||Regina||15|
|Gig: Many Ways to Skin a Cat||Regina||15|
|Gig: Monster Hunt||Regina||15|
|Gig: Serious Side Effects||El Capitan||15|
|Gig: Shark in the Water||Regina||15|
|Gig: The Heisenberg Principle||Regina||15|
|Gig: A Shrine Defiled||Wakako||20|
|Gig: Cuckoo's Nest||El Capitan||20|
|Gig: Error 404||El Capitan||20|
|Gig: Fifth Column||Padre||20|
|Gig: Flying Drugs||Dakota||20|
|Gig: Going Up or Down?||Padre||20|
|Gig: Greed Never Pays||Wakako||20|
|Gig: Severance Package||El Capitan||20|
|Gig: Small Man, Big Evil||Regina||20|
|Cyberpsycho Sighting: Letter of The Law||Regina||25|
|Cyberpsycho Sighting: On Deaf Ears||Regina||25|
|Cyberpsycho Sighting: Phantom of Night City||Regina||25|
|Cyberpsycho Sighting: Seaside Cafe||Regina||25|
|Gig: Goodbye, Night City||Dakota||25|
|Gig: Radar Love||Dakota||30|
|Gig: Guinea Pigs||Dino||35|
|Main Quests||Side Quests||Gigs|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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