This is a walkthrough for I Fought The Law, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in I Fought The Law, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
|Previous Quest||Current Quest||Next Quest|
|-||I Fought The Law||The Hunt|
|All River Quests (River Romance Guide)|
|1||I Fought The Law|
|3||Following The River|
List of Contents
After completing Life During Wartime, you'll get a call from an Elizabeth Peralez. She'll ask to meet you.
|Quest Rewards||11580 Eddies|
Go to the assigned meeting spot and enter the car.There you'll meet Elizabeth and her husband, Jefferson Peralez. He'll give you a brain dance chip after talking to you.
Enter the brain dance and find all the clues.There are seven clues, five visual (Deputy Mayor, the NCPD Detective, and the Doorway, the Screen, and the Cyberpsycho) and two audio (conversation at the start and the Psycho's humming).
Call Detective River.Before the Peralezes leave, they'll give you the contact details of Detective River, the NCPD detective from the braindance. Talk to him to get his location.
Meet up with Detective River.He'll tell you to meet him at the Chubby Buffalo. Follow the marker to it.
Leave in River's Car.After talking for a while, you'll leave in River's car and he'll tell you what he knows. He offers two leads, but it does not matter in which order you do these.
Interrogate the Informant.One of the leads is an informant who should know where the Red Queen's Race is. Simply talk to him in his shop and chase him outside to get the information.
Talk to the cyberpsycho's boss.You'll head to a marketplace and ask around for the cyberpsycho's boss. Have a short conversation with her. Afterwards, defeat the punks who are in your way as you return to the car.
Head to Red Queen's Race.Follow the markers to Red Queen's Race. There is a fast travel point of San Amaro St. right next to it, then wait for River.
Infiltrate the area and find Red Queen's Race.The entrance to Red Queen's Race will be in a container in the middle of the warehouse.
Find the office and watch the security clip in the computer.The office is in the back of the club, at the second floor. Watch the security clip and talk to River afterwards.
Optional: Find the spiked braindance.If you go into the room where you saw the mayor being dragged out of, you can find a BD on the couch. Interact with it to find out it is spiked. This will allow you to tell Jefferson later on that it was a spiked BD that killed him.
Confront Han.You will leave with River and end back at Chubby Buffalo's where you confront Han. You can choose to tell River to continue the case or drop it, but any choice is fine.
Call Elizabeth Peralez and meet her at their apartment.You'll meet her and her husband at their luxury apartment and they'll ask you what happened. You can either say he died embrassingly and got covered up, or he was murdered. If you found the spiked BD, you can mention that, and say either Holt did it or you have no idea. No matter what you choose, the quest ends.
|Use Technical to open a gate||★★★★★|
|Northeast fence opening||★★★★|
|Northwest fence opening||★★★|
The best route to take in this Side Job is through the small opening left of the main entrance. This will give you the safest way to the container without running into most of the guards.
There are three stealthy approaches to this mission.
Enter the area through a small opening on the left side of the gate. Crawl your way through it until you reach a room. You can then head north to open a fence if you meet the required Tech attribute. Enter through the nearby door and sneak your way to the container at the center of the room.
Approach the northwest side of the area and enter through an opening. Enter the building and sneak past the guard before entering through the door behind him. Once inside, make your way to the container.
This opening is just on the other side of the one from the first route, but is longer and riskier. Get past the guards and cameras and find a ladder leading to the rooftop. Once there, drop down the opening and find the container inside the building.
These Animals are tough as nails. So unless you're overleveled in this mission, just try to sneak past them or stick on performing stealth kills.
No meaningful choices in this mission.
||Visual Clue: Scan the Deputy Mayor Holt.|
||Audio Clue: Scan Holt's converstation.|
||Visual Clue : Scan the doorway Holt leaves through.|
||Visual Clue : Scan the security monitor as the Cyber assassin walks through the sensors.|
||Audio Clue: Listen to the the whistling of the assassin as he enters the premises.|
||Visual Clue: Scan the Cyber assassin's body.|
If you don't want the direct route, there's an opening at the back of the warehouse that contains the Red Queen's Race. It's a viable option for stealth characters with no requirements of entry.
The spiked BD is on the couch in the room Holt was being dragged out of.
|Quest||Quest Giver||Rec. Level|
|Paid in Full||-||Any|
|The Prophet's Song||10|
|Quest||Quest Giver||Rec. Level|
|A Day in The Life||Darrell||Any|
|A Like Supreme||Kerry||Any|
|Big in Japan||-||Any|
|Both Sides, Now||Judy||Any|
|Coin Operated Boy||Theo||Any|
|Epistrophy: North Oak||Delamain||Any|
|Epistrophy: Rancho Coronado||Delamain||Any|
|Epistrophy: The Glen||Delamain||Any|
|Every Breath You Take||Any|
|Ezekiel Saw the Wheel||Any|
|Fool on The Hill||Misty||Any|
|I Can See Clearly Now||Brendan||Any|
|I Don't Wanna Hear It||Kerry||Any|
|I'll Fly Away||Any|
|Losing My Religion||Bhikkhu||Any|
|Meetings Along The Edge||-||Any|
|Off The Leash||Kerry||Any|
|Poem of The Atoms||-||Any|
|Queen Of The Highway||Panam||Any|
|Raymond Chandler Evening||Pepe||Any|
|Sex on Wheels||Jake||Any|
|Shoot to Thrill||-||Any|
|Stairway to Heaven||-||Any|
|Talkin' 'Bout A Revolution||Judy||Any|
|The Ballad of Buck Ravers||-||Any|
|The Beast in Me||Claire||Any|
|The Beast in Me: Badlands||Claire||Any|
|The Beast in Me: City Center||Claire||Any|
|The Beast in Me: Santo Domingo||Claire||Any|
|The Beast in Me: The Big Race||Claire||Any|
|There Is a Light That Never Goes Out||-||Any|
|These Boots Are Made For Walkin'||Claire||Any|
|They Won't Go When I Go||-||Any|
|Venus in Furs||-||Any|
|Beat on the Brat: Kabuki||Coach Fred||15|
|Don't Lose Your Mind||-||15|
|Killing In The Name||Nancy||15|
|Send In The Clowns||Ozob||15|
|Riders On The Storm||Panam||16|
|Following The River||River||17|
|With A Little Help From My Friends||Panam||18|
|I Fought The Law||Jefferson||25|
|Beat on the Brat: Arroyo||Coach Fred||30|
|Beat on the Brat: The Glen||Coach Fred||30|
|Small Man, Big Mouth||Kirk||30|
|Beat on the Brat: Pacifica||Coach Fred||40|
|Beat on the Brat: Rancho Coronado||Coach Fred||40|
|Beat on the Brat||Coach Fred||45|
|Main Quests||Side Quests|
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|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Game/story stopping ....when I get in the car with the police detective dude to go save his nephew at the farm......every time he rams the gate of the farm to get in, with his car . The car just explodes and I die .....every time .....can't get any further in the story .......I've tried getting out the car , restarting ......every time ....he rams the gate , car goes boom ......totally a show stopper :-(
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