Sweet Dreams Quest Walkthrough and Rewards | How to Play BD | Cyberpunk 2077

Sweet Dreams Walkthrough.jpg

This is a walkthrough for Sweet Dreams, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in Sweet Dreams, how to get the best possible result, tips and strategies for the Quest, and all available rewards.

Sweet Dreams Basic Information

Quest Type Side
Act Act 2
Quest No. -
Lifepath All

How to Unlock Sweet Dreams

Sweet Dreams becomes available after starting I Fought The Law. Advance through the job and choose to see the killer's boss. Before you leave Japantown, you will see Stefan near River's car. Talk to him to start this Side Job.

Sweet Dreams Rewards

Quest Rewards The full list of Rewards for this Quest is coming soon!

Sweet Dreams Walkthrough

Japantown

Objectives
1
Objective Icon.pngTalk to Stefan.
Talk to Stefan and pay 20,000 Eddies for his braindance AND editor to proceed.
2
Objective Icon.pngFollow Stefan.
Follow Stefan inside.
3
Objective Icon.pngUse Stefan's BD player.
4
Objective Icon.pngEscape the scav hideout.
Yep, you're in THAT hideout from The Rescue. Scavs are all around the place and you're unarmed. Grab a weapon from the scav repairing the wall.
5
Objective Icon.pngOptional: Find and retrieve the equipment.
You can find YOUR equipment, all of them, inside a locker in the room full of scavs. Take the elevator down the street after escaping.
6
Objective Icon.pngConfront Stefan.
You can let him go, make him leave Night City, or kill him where he stands. Your choice won't affect your reward.

Tips and Strategies

How to Play BD

In order to play the DB you will need to pay another 4000 Eddies as you cannot acces it through your own equipment. It is the only way to proceed through the quest.

Where to Find Your Equipment

You can find all your equipment in a locker in the hideout. Its located in the large room full of scavs and is next to the windows. Use quickhacks to distract the scavs nearby if you wish to get your gear stealthily.

Bring Arms Cyberware

Bring cyberwares.jpg

You'll wake up inside the scav hideout without any of your items other than your installed cyberwares as all of them are stuffed inside a locker near a group of armed scavs. If you have Arms Cyberware like Mantis Blades, you can pull them out and make the escape much easier.

Cyberpunk 2077 Related Links

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Complete Story Walkthrough

Act 1 Side Quests

Quest Quest Giver Rec. Level
Burning Desire - Any
Paid in Full - Any
The Gift T-Bug Any
The Gig Wakako Any
The Gun - Any
The Highwayman - Any
Psycho Killer - 4
The Prophet's Song 10

Act 2 Side Quests

Quest Quest Giver Rec. Level
A Day in The Life Darrell Any
A Like Supreme Kerry Any
Big in Japan - Any
Boat Drinks Kerry Any
Both Sides, Now Judy Any
Coin Operated Boy Theo Any
Epistrophy Delamain Any
Epistrophy: Badlands Delamain Any
Epistrophy: North Oak Delamain Any
Epistrophy: Northside Delamain Any
Epistrophy: Rancho Coronado Delamain Any
Epistrophy: The Glen Delamain Any
Every Breath You Take Any
Ezekiel Saw the Wheel Any
Fool on The Hill Misty Any
Happy Together - Any
Heroes - Any
Holdin' On - Any
Human Nature - Any
I Can See Clearly Now Brendan Any
I Don't Wanna Hear It Kerry Any
I'll Fly Away Any
Imagine - Any
Kold Mirage Any
Losing My Religion Bhikkhu Any
Love Rollercoaster - Any
Machine Gun Skippy Any
Meetings Along The Edge - Any
Off The Leash Kerry Any
Poem of The Atoms - Any
Pyramid Song Judy Any
Queen Of The Highway Panam Any
Raymond Chandler Evening Pepe Any
Rebel! Rebel! Kerry Any
Sex on Wheels Jake Any
Shoot to Thrill - Any
Sinnerman Wakako Any
Space Oddity - Any
Spellbound Nix Any
Spray Paint Brendan Any
Stadium Love - Any
Stairway to Heaven - Any
Talkin' 'Bout A Revolution Judy Any
The Ballad of Buck Ravers - Any
The Beast in Me Claire Any
The Beast in Me: Badlands Claire Any
The Beast in Me: City Center Claire Any
The Beast in Me: Santo Domingo Claire Any
The Beast in Me: The Big Race Claire Any
There Is a Light That Never Goes Out - Any
These Boots Are Made For Walkin' Claire Any
They Won't Go When I Go - Any
Tune Up - Any
Venus in Furs - Any
Violence Any
War Pigs - Any
Epistrophy: Wellsprings Delamain 7
Epistrophy: Coastview Delamain 8
Ex-Factor Judy 10
Fortunate Son Bob 10
Full Disclosure - 10
Beat on the Brat: Kabuki Coach Fred 15
Blistering Love Rogue 15
Chippin' In Rogue 15
Don't Lose Your Mind - 15
Killing In The Name Nancy 15
Pisces Judy 15
Send In The Clowns Ozob 15
The Hunt - 15
Riders On The Storm Panam 16
Following The River River 17
With A Little Help From My Friends Panam 18
Dream On Jefferson 20
Gun Music - 25
I Fought The Law Jefferson 25
Beat on the Brat: Arroyo Coach Fred 30
Beat on the Brat: The Glen Coach Fred 30
Bullets Zane 30
Only Pain - 30
Small Man, Big Mouth Kirk 30
Sweet Dreams 30
Beat on the Brat: Pacifica Coach Fred 40
Beat on the Brat: Rancho Coronado Coach Fred 40
Beat on the Brat Coach Fred 45

All Quest Types

Quest Types
Main Job.pngMain Quests Side Job.pngSide Quests
Gig.pngGigs Suspected Organized Crime Activity.pngNCPD Hustles

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1022]
      Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.

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