This is a walkthrough for Sweet Dreams, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in Sweet Dreams, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
Sweet Dreams becomes available after starting I Fought The Law. Advance through the job and choose to see the killer's boss. Before you leave Japantown, you will see Stefan near River's car. Talk to him to start this Side Job.
|Quest Rewards||The full list of Rewards for this Quest is coming soon!|
Talk to Stefan.Talk to Stefan and pay 20,000 Eddies for his braindance AND editor to proceed.
Follow Stefan.Follow Stefan inside.
Use Stefan's BD player.
Escape the scav hideout.Yep, you're in THAT hideout from The Rescue. Scavs are all around the place and you're unarmed. Grab a weapon from the scav repairing the wall.
Optional: Find and retrieve the equipment.You can find YOUR equipment, all of them, inside a locker in the room full of scavs. Take the elevator down the street after escaping.
Confront Stefan.You can let him go, make him leave Night City, or kill him where he stands. Your choice won't affect your reward.
In order to play the DB you will need to pay another 4000 Eddies as you cannot acces it through your own equipment. It is the only way to proceed through the quest.
You can find all your equipment in a locker in the hideout. Its located in the large room full of scavs and is next to the windows. Use quickhacks to distract the scavs nearby if you wish to get your gear stealthily.
You'll wake up inside the scav hideout without any of your items other than your installed cyberwares as all of them are stuffed inside a locker near a group of armed scavs. If you have Arms Cyberware like Mantis Blades, you can pull them out and make the escape much easier.
|Quest||Quest Giver||Rec. Level|
|Paid in Full||-||Any|
|The Prophet's Song||10|
|Quest||Quest Giver||Rec. Level|
|A Day in The Life||Darrell||Any|
|A Like Supreme||Kerry||Any|
|Big in Japan||-||Any|
|Both Sides, Now||Judy||Any|
|Coin Operated Boy||Theo||Any|
|Epistrophy: North Oak||Delamain||Any|
|Epistrophy: Rancho Coronado||Delamain||Any|
|Epistrophy: The Glen||Delamain||Any|
|Every Breath You Take||Any|
|Ezekiel Saw the Wheel||Any|
|Fool on The Hill||Misty||Any|
|I Can See Clearly Now||Brendan||Any|
|I Don't Wanna Hear It||Kerry||Any|
|I'll Fly Away||Any|
|Losing My Religion||Bhikkhu||Any|
|Meetings Along The Edge||-||Any|
|Off The Leash||Kerry||Any|
|Poem of The Atoms||-||Any|
|Queen Of The Highway||Panam||Any|
|Raymond Chandler Evening||Pepe||Any|
|Sex on Wheels||Jake||Any|
|Shoot to Thrill||-||Any|
|Stairway to Heaven||-||Any|
|Talkin' 'Bout A Revolution||Judy||Any|
|The Ballad of Buck Ravers||-||Any|
|The Beast in Me||Claire||Any|
|The Beast in Me: Badlands||Claire||Any|
|The Beast in Me: City Center||Claire||Any|
|The Beast in Me: Santo Domingo||Claire||Any|
|The Beast in Me: The Big Race||Claire||Any|
|There Is a Light That Never Goes Out||-||Any|
|These Boots Are Made For Walkin'||Claire||Any|
|They Won't Go When I Go||-||Any|
|Venus in Furs||-||Any|
|Beat on the Brat: Kabuki||Coach Fred||15|
|Don't Lose Your Mind||-||15|
|Killing In The Name||Nancy||15|
|Send In The Clowns||Ozob||15|
|Riders On The Storm||Panam||16|
|Following The River||River||17|
|With A Little Help From My Friends||Panam||18|
|I Fought The Law||Jefferson||25|
|Beat on the Brat: Arroyo||Coach Fred||30|
|Beat on the Brat: The Glen||Coach Fred||30|
|Small Man, Big Mouth||Kirk||30|
|Beat on the Brat: Pacifica||Coach Fred||40|
|Beat on the Brat: Rancho Coronado||Coach Fred||40|
|Beat on the Brat||Coach Fred||45|
|Main Quests||Side Quests|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.
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