The Streetkid Quest Walkthrough and Rewards | Cyberpunk 2077

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The Streetkid Walkthrough.jpg

This is a walkthrough for The Streetkid, a Main Quest in Cyberpunk 2077. Read on to learn all the available choices in The Streetkid, how to get the best possible result, tips and strategies for the Quest, and all available rewards.

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- The Streetkid The Rescue

The Streetkid Basic Information

Quest Type Main
Act Act 1
Quest No. 1
Lifepath Street Kid

How to Unlock The Streetkid

The Streekid is available from the start of the game if you choose the Street Kid Lifepath.

The Streetkid Rewards

Quest Rewards The full list of Rewards for this Quest is coming soon!

The Streetkid Walkthrough

Video Walkthrough and Guide

Coyote

Objectives
1
Objective Icon.pngFind Kirk on the second floor→ Talk to Kirk→ Sit with Kirk
Before anything else, you will be asked to set your nose or drink an anesthetic. Either way you find out that Pepe is in trouble and you go speak with Kirk. He asks you to steal a car for him in return for settling Pepe's debt.
2
Objective Icon.pngLeave the bar→ Go to Embers
You leave the Coyote and head into the alleyway beyond.
3
Objective Icon.pngTalk to Padre→ Get in Padre's car..
Talk with Padre at the end of the alleyway and he will bring you to embers. In the middle of the ride a member of the 6th Street gang interrupts and threatens Padre.
4
Objective Icon.pngTake the elevator to the garage.
Drop down at Embers and followed the marker to get to the elevator leading to the garage.
5
Objective Icon.pngFind Rick (optional) → Find the Rayfield.
Finding Rick here is not necessary as the Rayfield is quite easy to find, The car is at the back of the garage.
6
Objective Icon.pngDisable the lock using Kirk's device.→ Get in the car.→ Steal the Rayfield.
Use the lock Kirk gave you and get in the car. Attempt to steal it before being interrupted by Jackie Welles. Continue the long conversation ahead to finish the quest.

Cyberpunk 2077 Story Walkthrough

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Complete Story Walkthrough

All Main Quest Guides

Act 1

No. Quest
1 The Streetkid The Nomad The Corpo-Rat
2 The Rescue
3 The Ripperdoc
4 The Ride
5 The Information The Pickup
6 The Heist

Act 2

No. Quest
1 Love Like Fire
2 Playing For Time
3 Ghost Town Automatic Love
4 Lightning Breaks The Space In Between Down On The Street
5 Life During Wartime Disasterpiece Gimme Danger
6 Double Life Play It Safe
7 M'ap Tann Pèlen Search And Destroy
8 I Walk The Line
9 Transmission Never Fade Away
10 Tapeworm

Act 3

No. Quest
1 Nocturne OP55N1
1.5* Don't Fear the Reaper
Arasaka Panam Rogue
2 Last Caress We Gotta Live Together For Whom The Bell Tolls
3 Totalimmortal Forward To Death Knockin' On Heaven's Door
4 Where Is My Mind? Belly Of The Beast Path of Glory
New Dawn Fades
5 All Along The Watchtower

1.5*: Only available in the Secret Ending

All Quest Types

Quest Types
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Gig.pngGigs Suspected Organized Crime Activity.pngNCPD Hustles

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.

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