How long does it take to beat the main story of Cyberpunk 2077? Learn the answer to this question in our complete game length guide.
On our initial playthrough going directly through the Main Story, without completing any of the Side Jobs, we were able to complete the game in approximately 21 gameplay hours.
Our first playthrough was on Easy difficulty, so keep in mind that the game will likely take longer to finish on higher difficulty settings.
Perfect completion in Cyberpunk 2077 is not easy to measure. Not only does the game feature a host of Side Jobs and GIgs to complete, but it also features multiple unique endings.
In order to achieve all of these endings, players must go back a significant degree to alter major decisions. For this reason, it will likely take players well over 100 hours to complete all the content the game has to offer.
When compared to the sprawling Witcher 3, with a main story length of over fifty hours and hundreds of side quests, Cyberpunk 2077 may feel short in comparison.
However, the sheer amount of choices with long-lasting results available in the game outstrips the quest options of previous games. Even for players who've managed to get through every Job, many of the Jobs offer alternate endings depending on the choices made and manner of handling the Job.
These points, combined with the Perk and Attribute customization options making for a unique experience each time, allow near-endless replayability that well exceeds its relatively short main story time.
It may be fair to say that Cyberpunk 2077 is a short game, but only if you want it to be.
Patch 1.21 Notes
Stability and progression fixes
Update Roadmap for 2021
Continuing to evolve after a rocky start
All Patch Notes and Patch History
We're still a long way from bug free
How the game will adapt for Next Gen
Free DLC and Expansions
First wave coming early 2021
Game Editions and Bonuses
No expense spared for collectors
Minimum and recommended specs
Every console you can and can't play on
Soundtrack and All Songs
Songs by real bands made for the game
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Nomad car is invisible in These Boots Are Made For Walking side quest.
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