Gig: Fixer, Merc, Soldier, Spy Quest and Walkthrough Rewards | Cyberpunk 2077

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This is a walkthrough for Gig: Fixer, Merc, Soldier, Spy, a Gig Quest in Cyberpunk 2077. Read on to learn all the available choices in Gig: Fixer, Merc, Soldier, Spy, how to get the best possible result, tips and strategies for the Quest, and all available rewards.

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Gig: Welcome to America, Comrade Gig: Fixer, Merc, Soldier, Spy -

Gig: Fixer, Merc, Soldier, Spy Basic Information

Quest Type Gig
Act -
Quest No. -
Lifepath All

How to Unlock Gig: Fixer, Merc, Soldier, Spy

Attain Street Cred Tier 4 in Watson and complete Welcome to America, Comrade.

Gig: Fixer, Merc, Soldier, Spy Rewards

Rewards
・4395 Eddies
・254 Exp

Gig: Fixer, Merc, Soldier, Spy Walkthrough

Kabuki

Objectives
1 Cyberpunk 2077 - Enter Hotel Ratio
Objective Icon.pngEnter Hotel Ratio.
Go to the marked location to receive a call from Regina. Then, enter the hotel through the front door.
2 Cyberpunk 2077 - Gain access to the elevator
Objective Icon.pngGain access to the elevator.
You need an Access Token before you can enter the elevator.
Method 1: Head towards the back of the reception and open the door on the right with 7 Technical points. Go inside then take the Access Token.
Method 2: Distract the receptionist and sneakily grab the Access Token from his desk.
3 Cyberpunk 2077 - Go to Mikhail Akulov
Objective Icon.pngGo to Mikhail Akulov's penthouse.
Take the elevator up to the 21st floor. To get inside his apartment, you can either go through the door on the left or head through the glass then climb onto the terrace. Disable cameras on your way and distract the two guards patrolling.
4 Cyberpunk 2077 - Obtain Mikhail Akulov
Objective Icon.pngObtain Mikhail Akulov's datashard.
Once inside the apartment, head to the TV stand and grab the datashard from the table.
5 Cyberpunk 2077 - Leave the hotel
Objective Icon.pngLeave the hotel.
With the datashard in your hands, leave the hotel the same way you came. If you stole the shard without getting caught, you can simply leave the hotel through the entrance.
6 Cyberpunk 2077 - Deliver the shard to Regina
Objective Icon.pngDeliver the shard to Regina's client.
Once outside, call Regina then you will be asked to deliver the shard to the client. Follow the waypoint and hand the shard to the client.
7 Cyberpunk 2077 - Watson - Collect your bonus from the Drop Point
Objective Icon.pngCollect your bonus from the Drop Point.
If you managed to do the task without raising the alarm, you will receive a bonus. Collect your rewards in the designated Drop Point to finish the quest.

Cyberpunk 2077 Story Walkthrough

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Complete Story Walkthrough

All Gig Guides

Quest Quest Giver Rec. Level
Gig: An Inconvenient Killer Dino
Gig: A Lack of Empathy Dino
Gig: Backs Against The Wall Regina
Gig: Big Pete's Got Big Problems Dakota
Gig: Bring Me The Head of Gustavo Orta Padre -
Gig: Dancing on a Minefield Dakota
Gig: Eye for an Eye Padre -
Gig: Family Heirloom Rogue -
Gig: Family Matters El Capitan
Gig: Fixer, Merc, Soldier, Spy Regina -
Gig: For My Son El Capitan -
Gig: Freedom of The Press Regina Any
Gig: Getting Warmer... Wakako
Gig: Going-Away Party El Capitan
Gig: Hacking The Hacker El Capitan
Gig: Hot Merchandise Rogue -
Gig: Life's Work Padre
Gig: MIA Dakota
Gig: No Fixers Dakota
Gig: Old Friends Padre
Gig: Olive Branch Wakako -
Gig: On a Tight Leash Padre
Gig: Psychofan Padre -
Gig: Race to The Top El Capitan -
Gig: Rite of Passage Regina
Gig: Scrolls Before Swine Regina
Gig: Serial Suicide Dino
Gig: Sparring Partner Dakota
Gig: Sr. Ladrillo's Private Collection Padre
Gig: The Frolics of Councilwoman Cole Dino
Gig: The Lord Giveth and Taketh Away Padre -
Gig: The Union Strikes Back Rogue
Gig: Two Wrongs Makes Us Right -
Gig: Until Death Do Us Part Wakako
Gig: Wakako's Favorite Wakako
Gig: We Have Your Wife Wakako -
Gig: Welcome to America, Comrade Regina -
Gig: Tyger and Vulture Wakako 1
Gig: Troublesome Neighbors Regina 2
Gig: Bloodsport Regina 4
Gig: Trevor's Last Ride Dakota 5
Gig: Woman of La Mancha Regina 5
Cyberpsycho Sighting: Lt. Mower Regina 7
Cyberpsycho Sighting: Second Chances Regina 7
Cyberpsycho Sighting: Six Feet Under Regina 7
Cyberpsycho Sighting: Ticket to The Major Leagues Regina 7
Cyberpsycho Sighting: Where The Bodies Hit The Floor Regina 7
Cyberpsycho Sighting: Demons of War Regina 10
Cyberpsycho Sighting: Lex Talionis Regina 10
Cyberpsycho Sighting: Smoke on The Water Regina 10
Gig: Catch a Tyger's Toe Regina 10
Gig: Flight of the Cheetah Regina 10
Gig: Occupational Hazard Regina 10
Gig: Playing For Keeps Regina 10
Cyberpsycho Sighting: Bloody Ritual Regina 15
Cyberpsycho Sighting: Discount Doc Regina 15
Cyberpsycho Sighting: House on a Hill Regina 15
Cyberpsycho Sighting: The Wasteland Regina 15
Cyberpsycho Sighting: Under The Bridge Regina 15
Gig: Breaking News El Capitan 15
Gig: Dirty Biz Regina 15
Gig: Hippocratic Oath Regina 15
Gig: Last Login Regina 15
Gig: Lousy Kleppers Regina 15
Gig: Many Ways to Skin a Cat Regina 15
Gig: Monster Hunt Regina 15
Gig: Serious Side Effects El Capitan 15
Gig: Shark in the Water Regina 15
Gig: The Heisenberg Principle Regina 15
Gig: A Shrine Defiled Wakako 20
Gig: Cuckoo's Nest El Capitan 20
Gig: Error 404 El Capitan 20
Gig: Fifth Column Padre 20
Gig: Flying Drugs Dakota 20
Gig: Going Up or Down? Padre 20
Gig: Greed Never Pays Wakako 20
Gig: Severance Package El Capitan 20
Gig: Small Man, Big Evil Regina 20
Cyberpsycho Sighting: Letter of The Law Regina 25
Cyberpsycho Sighting: On Deaf Ears Regina 25
Cyberpsycho Sighting: Phantom of Night City Regina 25
Cyberpsycho Sighting: Seaside Cafe Regina 25
Gig: Goodbye, Night City Dakota 25
Gig: Jeopardy Padre 30
Gig: Radar Love Dakota 30
Gig: Guinea Pigs Dino 35

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Quest Types
Main Quests Side Quests Gigs

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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