This is a walkthrough for Pisces, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in Pisces, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
|Previous Quest||Current Quest||Next Quest|
|Talkin' 'Bout A Revolution||Pisces||Pyramid Song|
|All Judy Quests (Judy Romance Guide)|
|3||The Space In Between|
|6||Both Sides, Now|
|8||Talkin' 'Bout A Revolution|
List of Contents
Complete Talkin' 'Bout A Revolution.
|Quest Rewards||The full list of Rewards for this Quest is coming soon!|
Go to Megabuilding H8 in the afternoon.Go to Megabuilding H8 and wait at the railing for Judy and the others to show. Follow them to the elevator and take it to the service level.
Defeat the Tyger Claws.After getting off the elevator, you'll be greeted by a group of Tyger Claws so take them out and head to the other side of the room to use the panel. Take the freight elevator up to the roof.
Find a way into Hiromi's penthouse.Step off the elevator and jump over onto the lower balcony to your left. There will be guards in the area so be careful. You can either open the door on the balcony or go to the far end where there will be a grate you can open to get inside.
Get into Hiromi's office.Once you're in, go upstairs to reach Hiromi's office and join the meeting. Talk to Maiko then off the Tyger Claw bosses. Speak to her again and kill her when she comes at you. This will guarantee you can get Judy's final quest.
Leave the apartment.Get out of the apartment through the door on the bottom floor and go to the elevator to be taken to Judy outside to complete the quest. Wait about a week for Judy to give you a call with the next quest.
|The Balcony Door||★★★★|
There are two ways inside of the building to get to Maiko. After reaching the rooftop, you can climb down a ladder on the opposite side of the roof to get to the balcony with a single guard patrolling it. From there you can enter from a nearby shutter or from the balcony door.
You can head straight to the second floor and avoid two of the guards in the building. There will be one more guard waiting for you on the second floor you can neutralize. This route can even be used if you wish to neutralize the guards on the lower floor as you will be coming from the blindspot.
This route is more riskier as you will have to pass by two of the guards to get to the stairs to the second floor. It will be a bit trickier to sneak past or neutralize the guards.
There are only 4 guards and taking them out would not be a problem if you wish to go in shooting. Neutralizing them will make it easier if you end up going hostile during negotiations with the Tyger Claws.
This list contains only rare Items and those which have a high chance of appearing.
|Item||How to Get|
|Tsumetogi (Rare)||Can be looted from the location where the boss of Tyger Claws and Maiko met.|
When you reach Hiromi's office, Maiko doesn't follow the plan. She confronts you with a timed choice, which will have significant consequences with your relationship with Judy.
If you play along with Maiko's plan then accept her payment after, there will be a peaceful resolution with the Tyger Claws and Maiko becomes the new boss. However, Judy will be furious at you and this will permanently lock you off from the Pyramid Song quest, along with the possiblity to romance her.
If you do not play along with Maiko's plan, you will have to kill all Tyger Claws. Maiko does not become the new boss and Judy is happy with your decision. The Pyramid Song quest and the possibility to romance Judy are open to you.
It is recommended to ignore Maiko's plan and attack the Tyger Claws. This will give Judy's questline a better resolution, as well as the opportunity to romance her afterwards.
In the penthouse choose the following dialogue options:
Then kill Maiko to be eligible for Judy's final quest.
This is an iconic katana found in the room where you meet Maiko and the Tyger Claw bosses.
|Quest||Quest Giver||Rec. Level|
|Paid in Full||-||Any|
|The Prophet's Song||10|
|Quest||Quest Giver||Rec. Level|
|A Day in The Life||Darrell||Any|
|A Like Supreme||Kerry||Any|
|Big in Japan||-||Any|
|Both Sides, Now||Judy||Any|
|Coin Operated Boy||Theo||Any|
|Epistrophy: North Oak||Delamain||Any|
|Epistrophy: Rancho Coronado||Delamain||Any|
|Epistrophy: The Glen||Delamain||Any|
|Every Breath You Take||Any|
|Ezekiel Saw the Wheel||Any|
|Fool on The Hill||Misty||Any|
|I Can See Clearly Now||Brendan||Any|
|I Don't Wanna Hear It||Kerry||Any|
|I'll Fly Away||Any|
|Losing My Religion||Bhikkhu||Any|
|Meetings Along The Edge||-||Any|
|Off The Leash||Kerry||Any|
|Poem of The Atoms||-||Any|
|Queen Of The Highway||Panam||Any|
|Raymond Chandler Evening||Pepe||Any|
|Sex on Wheels||Jake||Any|
|Shoot to Thrill||-||Any|
|Stairway to Heaven||-||Any|
|Talkin' 'Bout A Revolution||Judy||Any|
|The Ballad of Buck Ravers||-||Any|
|The Beast in Me||Claire||Any|
|The Beast in Me: Badlands||Claire||Any|
|The Beast in Me: City Center||Claire||Any|
|The Beast in Me: Santo Domingo||Claire||Any|
|The Beast in Me: The Big Race||Claire||Any|
|There Is a Light That Never Goes Out||-||Any|
|These Boots Are Made For Walkin'||Claire||Any|
|They Won't Go When I Go||-||Any|
|Venus in Furs||-||Any|
|Beat on the Brat: Kabuki||Coach Fred||15|
|Don't Lose Your Mind||-||15|
|Killing In The Name||Nancy||15|
|Send In The Clowns||Ozob||15|
|Riders On The Storm||Panam||16|
|Following The River||River||17|
|With A Little Help From My Friends||Panam||18|
|I Fought The Law||Jefferson||25|
|Beat on the Brat: Arroyo||Coach Fred||30|
|Beat on the Brat: The Glen||Coach Fred||30|
|Small Man, Big Mouth||Kirk||30|
|Beat on the Brat: Pacifica||Coach Fred||40|
|Beat on the Brat: Rancho Coronado||Coach Fred||40|
|Beat on the Brat||Coach Fred||45|
|Main Quests||Side Quests|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Nomad car is invisible in These Boots Are Made For Walking side quest.
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