Best Assault Rifle Build | Cyberpunk 2077

Assault Rifle Build
This is a guide to creating an Assault Rifle build in Cyberpunk 2077. Check here for details about the build, what attributes to level up, which perks to choose, and what equipment to use.

How to Use the Assault Rifle Build

Cyberpunk 2077 Assault Build 01.png
Making use of the Assault Rifle is an excellent way to maintain a high DPS while also staying at a distance. Assault Rifles will directly benefit from the Reflexes attribute which also helps to make your Crit Chance higher.

Invest into your Technical Ability in later levels in order to craft powerful legendary weapons.

Best Attributes for the Assault Rifle Build

Reflexes

The Assault skill tree in the Reflexes attribute will provide useful perks to add to your arsenal. The increased Crit Chance gained from increased Reflexes will also make your assault rifles all the more deadly.

Reflexes determine your maneuverability. In addition to increasing your overall movement speed, each level in Reflexes will:
- Increase your passive Evasion from enemy attacks by 1%
- Increase Crit Chance by 1%
- Increase damage from Mantis Blades by 3

Body

While the Assault skill tree in Reflexes will be perks suited to your assault rifles, the Body attribute will be useful overall. The increase in health and stamina as well as the perks available will come in handy for all builds.

Body determines your raw physical power. In addition to allowing you to force open doors, each level of Body (starting from level 3) will:
- Add 5 Health Points
- Add 3 Stamina Points
- Increase damage with fists and Gorilla Arms by 3
Increase damage with melee weapons by 1.5%
Decrease movement penalty while grabbing an enemy and wielding on HMG by 6%
- Increase movement while grappling an enemy and enemy grapple duration by 5 sec

Technical Ability

Technical Ability is a great secondary attribute to build up for this build. It raises defenses and includes some handy perks to boost defenses when closing in on enemies. Also, a higher Technical Ability will allow you to craft stronger weapons to add to your arsenal. Invest in Reflexes in the early game, and invest into higher Technical Ability later on, since your level affects what kind of weapons you can craft.

Technical Ability represents your technical know-how. It allows you to unlock doors and use Tech weapons. Each increase in level will increase your Armor by 5%.

Best Perks for the Assault Rifle Build

Bulletjock

Perk Bulletjock
Skill Tree Reflexes | Assault
Required Attribute Lv. 3
Effect (Lv. 1) Increases damage with rifles by 3%.

Bulletjock is a simple damage boost to your rifles. This can be leveled up to a considerable 10% damage boost.

Bullseye

Perk Bullseye
Skill Tree Reflexes | Assault
Required Attribute Lv. 7
Effect (Lv. 1) Increases Rifle and Sumachine Gun damage while aiming by 10%

Since rifles can be used from range, hiding behind cover and aiming for headshots is a safe and effective strategy. With this perk, your patience is rewarded with increased damage.

Executioner

Perk Executioner
Skill Tree Reflexes | Assault
Required Attribute Lv. 7
Effect (Lv. 1) Deal 25% more damage with Rifles and Submachine Guns to enemies whose Health is above 50%.

A fantastic perk to have when using rifles in your Assault Rifle build. An aimed headshot combined with this perk and the Bullseye perk will deal massive damage.

Edgerunner Artisan

Perk Edgerunner Artisan
Skill Tree Technical Ability | Crafting
Required Attribute Lv. 18
Effect (Lv. 1) Allows you to craft Legendary items.

While the cost to obtain it is a high 18 in Technical Ability, Edgerunner Artisan is the best crafting perk. With this, powerful Legendary and Iconic weapons can be crafted.

Best Weapons

There are different kind of Rifles. There are those that fire in bursts, rapid fire, or slower but steady stream. Choose the rifle the best suits your playstyle.

Weapon Tiers Max Mod Slots
M-179E AchillesM-179E Achilles Uncommon
Legendary
4
D5 SidewinderD5 Sidewinder Common
Uncommon
Rare
Epic
Legendary
4
D5 CopperheadD5 Copperhead Common
Uncommon
Rare
Epic
Legendary
4
HJSH-18 MasamuneHJSH-18 Masamune Common
Uncommon
Rare
Epic
Legendary
4
M251S AJAXM251S AJAX Common
Uncommon
Rare
Epic
Legendary
4
NowakiNowaki Rare
2
SOR-22SOR-22 Uncommon
Rare
Epic
Legendary
4
Widow MakerWidow Maker Rare
Epic
Legendary
(Iconic)
4
Psalm 11:6Psalm 11:6 Rare
Epic
Legendary
(Iconic)
4
Divided We StandDivided We Stand Rare
Epic
Legendary
(Iconic)
4
Moron LabeMoron Labe Epic
Legendary
(Iconic)
4
PrejudicePrejudice (Iconic)
4

Best Cyberware

To complement your abilities, you can invest in some cyberware to boost your ability to defeat enemies or protect yourself from damage as you attack enemies.

Biodyne Berserk MK. 4

Cyberware Effect Price
BioDyne Berserk MK.4BioDyne Berserk MK.4 ・When active, reduces weapon recoil by 25%, increases melee damage by 5%, and increases Armor and Resistance by 5%. Duration: 30 sec. Cooldown: 60 sec.
・While Berserk is active, jumping from a high height initiates a Superhero Landing, causing you to fall at high speed and land with enough force to create a shockwave that damages nearby enemies.
・All ranged attacks deal 20% more damage.
・Defeating enemies restores 4% max Health when active.
€$ 35000

This cyberware will allow you to deal more damage with your ranged attacks and even provide healing whenever you defeat an enemy.

QianT Warp Dancer Sandevistan MK.5

Cyberware Effect Price
QianT "Warp Dancer" Sandevistan MK.5QianT "Warp Dancer" Sandevistan MK.5 ・Slows time by 90% for 8 sec. Cooldown 30 sec.
・Activate by holding L1 and R1.
・Increases any damage dealt by 15%, Crit Chance by 10%, and Crit Damage by 50% when Sandevistan is active.
€$ 35000

This cyberware has the bonus of increasing your Crit Chance and can be combo up with other weapon mods that can increase your Critical Chance.

Zetatech Berserk MK.5

Cyberware Effect Price
Zetatech Berserk MK.5Zetatech Berserk MK.5 Legendary/Iconic
・When active, It reduces weapon recoil by 20%, increases melee damage by 20%, and increases Armor and Resistances by 10%. Duration: 30 sec. Cooldown: 30 sec.・
While Berserk is active, jumping from a high height initiates a Superhero Landing, causing you to fall at high speed and land with enough force to create a shockwave that damages nearby enemies.
・Defeating enemies restores 5% max Health when Berserk is active.
Legendary/Iconic: 35000

This not just increases melee attacks but also improves weapon recoil making your shots more accurate.

Best Mods

Cyberpunk 2077 Assault Build 02.png
In order for Assault rifles to be effective, they have to be equipped with Mods that can enhance its damage, Crit Chance or Crit Damage.

Weapon Mod Effect
Crunch Increases damage by a certain amount
Penetrator Increases Crit Chance by a certain amount
Pulverize Increases damage to limbs by a certain amount
Vendetta Increases headshot damage by a certain amount
Phantom Increases rate of fire by a certain amount
Pacifier Increases Crit Damage by a certain amount

Build Variations

Cyberpunk 2077 Assault Build 03.png

Assault

Invest in Reflexes for weapon perks early on and Body for durability. Once you reach a higher level, invest into Technical Ability to craft powerful weapons.

Recommended Build
Weapon Type Assault Rifle, Precision Rifle
Equipment Crit % Increasing Mod, Crit Dmg Increasing Mod
Additional Perks Savage Stoic, Named Bullets, Trench Warfare
Build Attributes
Lv. Body Reflex Tech Intel Cool
1 6 4 6 3 3
10 10 7 8 3 3
50 20 20 18 7 6

Related Links

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Assault Rifle Build Blades Build
Cold Blood Build Monowire Build
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Smart Weapons Build Tech Weapons Build
Tank Build Standard Build for All Playstyles

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • Nomad car is invisible in These Boots Are Made For Walking side quest.

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