List of Weapons | Cyberpunk 2077

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Weapons Top.png

This is a list of Weapons in the game Cyberpunk 2077. Learn what weapons are found in the game, what stats affect Weapons, and what types of Weapons appear.

How to Use Weapons

Weapons in Cyberpunk 2077 are one of the more action-oriented aspects of the game. Players will use guns and other weapons in a first-person view to target and take down opponents.

Attachments and Mods

Weapons have Attachments and Mods allowing for customization to suit the player's style. Even within the FPS aspects of the game, these RPG elements remain at the forefront.

Weapon Customization Guide

Weapon Types and Classes

Weapon Classes

Both Ranged and Melee Weapons are available, each divided into individual classes with their own characteristics.

Ranged Weapons
Pistols Assault Rifles Sniper Rifles
SMGs Shotguns Revolver
Precision Rifles LMGs
Melee Weapons
Katanas Knives Long Blades
One-Handed Clubs Two-Handed Clubs Hammers

Weapon Types

In addition to their Class, each Weapon has a specific Type which determines the weapon's effects and how it is used.

Weapon Type Description
Power Weapon.pngPower Weapons Bullets can ricochet off surfaces. (Ranged)
Tech Weapon.pngTech Weapons Can be charged to release a powerful shot. (Ranged)
Smart Weapon.pngSmart Weapons Homes in on targets with self-guided micro-projectiles. (Ranged)
Blade.pngBlades Lethal weapon. (Melee)
Blunt Weapon.pngBlunt Weapons Non-lethal weapon. (Melee)
Grenade.pngGrenades Can be equipped to Quick Access and thrown to deal explosive damage.

Weapon Rarity

Weapons are divided into Rarity based on their quality. Weapons of higher rarity tend to have a higher number of Mod Slots.

Weapon Tiers
Common Uncommon Rare Epic Legendary

Weapons can also have an Iconic Rating separate from their Tier. Iconic Weapons have the associated benefit of providing their Crafting Specs free of charge, allowing players to make multiple and stronger versions of the same weapon.

Weapon Stats

There are several stats associated with each weapon.

Weapon Stats
(Damage per second)
The primary indicator of the amount of damage the weapon deals.
Damage Determines the damage for each individual attack.
(Attacks Per Second)
The speed at which the weapon can fire.
(Headshot Damage Multiplier)
The damage multiplier for successful headshots.
Charge Time Determines how long to charge up a Tech weapon to pierce through cover.

Headshot Damage Multiplier (HDM)

All guns of a specific Class will have an initial multiplier to Headshot Damage. Note that some weapons may have individual boosts to this stat added on top of the multiplier.

Weapon Class Multiplier
Pistol x1.2
Revolver x2.5
Precision Rifle x1.5
Sniper Rifle x4
Shotgun x1
SMG & LMG x0.85
Assault Rifle x0.85

List of Weapons

Smart Guns

Weapon Class Damage
D5 Sidewinder Image
D5 Sidewinder
Assault Rifle 43-53
Divided We Stand Image
Divided We Stand
Assault Rifle 58-71
DB-4 Palica Image
DB-4 Palica
Double-Barrel Shotgun 51-63x9
A-22B Chao Image
A-22B Chao
Pistol 143-175
Genjiroh Image
Pistol 66-80
HJKE-11 Yukimura Image
HJKE-11 Yukimura
Pistol 66-81
Skippy Image
Pistol 55-68
Ba Xing Chong Image
Ba Xing Chong
Shotgun 51-62x8
L-69 Zhuo Image
L-69 Zhuo
Shotgun 44-54x8
G-58 Dian Image
G-58 Dian
SMG 40-48
Prototype: Shingen Mark V Image
Prototype: Shingen Mark V
SMG 51-63
TKI-20 Shingen Image
TKI-20 Shingen
SMG 57-70
Yinglong Image
SMG 43-53
Ashura Image
Sniper Rifle 1176-1437

Power Guns

Weapon Class Damage
D5 Copperhead Image
D5 Copperhead
Assault Rifle 85-105
HJSH-18 Masamune Image
HJSH-18 Masamune
Assault Rifle 201-245
M251S AJAX Image
Assault Rifle 97-119
Moron Labe Image
Moron Labe
Assault Rifle 112-137
Nowaki Image
Assault Rifle 126-155
Prejudice Image
Assault Rifle 144-177
Psalm 11:6 Image
Psalm 11:6
Assault Rifle 94-115
DB-2 Testera Image
DB-2 Testera
Double-Barrel Shotgun 36-44x24
DB-4 Igla Image
DB-4 Igla
Double-Barrel Shotgun 63-77x10
Sovereign Image
Double-Barrel Shotgun 78-95x10
Defender Image
LMG 61-75
Dying Night Image
Dying Night
Pistol 89-109
Kongou Image
Pistol 65-79
La Chingona Dorada Image
La Chingona Dorada
Pistol 253-310
Liberty Image
Pistol 127-155
M-10AF Lexington Image
M-10AF Lexington
Pistol 89-108
Malorian Arms 3516 Image
Malorian Arms 3516
Pistol 214-262
Nue Image
Pistol 214-262
Plan B Image
Plan B
Pistol 168-205
Pride Image
Pistol 127-155
Tamayura Image
Pistol 74-91
Unity Image
Pistol 159-195
SOR-22 Image
Precision Rifle 298-364
Amnesty Image
Revolver 49-60
Archangel Image
Revolver 416-508
Crash Image
Revolver 409-500
Doom Doom Image
Doom Doom
Revolver Currently investigating!
DR5 Nova Image
DR5 Nova
Revolver 238-291
Overture Image
Revolver 356-435
Carnage Image
Shotgun 54-66x20
Crusher Image
Shotgun 72-88x6
M2038 Tactician Image
M2038 Tactician
Shotgun 46-57x10
Mox Image
Shotgun 56-68x20
The Headsman Image
The Headsman
Shotgun 53-65x20
Buzzsaw Image
SMG 61-75
DS1 Pulsar Image
DS1 Pulsar
SMG 53-65
Fenrir Image
SMG 81-99
M221 Saratoga Image
M221 Saratoga
SMG 79-97
Problem Solver Image
Problem Solver
SMG 75-92
Shigure Image
SMG 48-59
Sniper Rifle 1969-2407
Overwatch Image
Sniper Rifle 1810-2213
SPT32 Grad Image
SPT32 Grad
Sniper Rifle 1705-2084

Tech Guns

Weapon Class Damage
DB-2 Satara Image
DB-2 Satara
Double-Barrel Shotgun 52-64x14
Apparition Image
Pistol 153-187
Chaos Image
Pistol 146-178
JKE-X2 Kenshin Image
JKE-X2 Kenshin
Pistol 153-187
Lizzie Image
Pistol 53-64
M-76E Omaha Image
M-76E Omaha
Pistol 42-52
M-179E Achilles Image
M-179E Achilles
Precision Rifle 55-68
Widow Maker Image
Widow Maker
Precision Rifle 62-76
Comrade's Hammer
Revolver 3827-4677
DR12 Quasar Image
DR12 Quasar
Revolver 163-199
RT-46 Burya Image
RT-46 Burya
Revolver 734-897
Breakthrough Image
Sniper Rifle 618-756
Nekomata Image
Sniper Rifle 619-756


Weapon Class Damage
Cocktail Stick Image
Cocktail Stick
Katana 140
Jinchu-Maru Image
Katana 284
Katana Image
Katana 513
Satori Image
Katana 268
Scalpel Image
Katana 296
Tsumetogi Image
Katana 290
Knife Image
Knife 337
Stinger Image
Knife 376
Tanto Image
Knife 349
Butcher's Cleaver
Long Blade 583
Chef's Knife
Long Blade 583
Kukri Image
Long Blade 612
Machete Image
Long Blade 612

Blunt Weapons

Weapon Class Damage
Caretaker's Spade
Hammer 130
Hammer Image
Hammer 883
Cottonmouth Image
One-handed Club 614
Crowbar Image
One-Handed Club 601
Electric Baton Alpha Image
Electric Baton Alpha
One-Handed Club 477
Electric Baton Beta Image
Electric Baton Beta
One-Handed Club 244
Electric Baton Gamma Image
Electric Baton Gamma
One-Handed Club 488
Monkey Wrench Image
Monkey Wrench
One-Handed Club 552
Sir John Phallustiff Image
Sir John Phallustiff
One-handed Club 599
Steel Pipe Image
Steel Pipe
One-Handed Club 601
Tinker Bell Image
Tinker Bell
One-handed Club 563
Tire Iron Image
Tire Iron
One-Handed Club 601
Tomahawk Image
One-Handed Club 601
Baseball Bat Image
Baseball Bat
Two-Handed Club 455
Gold-Plated Baseball Bat Image
Gold-Plated Baseball Bat
Two-handed Club 479
Kanabo Image
Two-Handed Club 458


Weapon Damage Blast Radius
Char Incendiary Grenade ImageChar Incendiary Grenade 2391 3m
EMP Grenade ImageEMP Grenade 2989 4m
F-GX Frag Grenade ImageF-GX Frag Grenade 5653 4m
Gash Antipersonnel Grenade ImageGash Antipersonnel Grenade 2153 4m
Molodets Biohaz Grenade ImageMolodets Biohaz Grenade 2989 4m
OzobOzob's Nose 5653 4m
Recon Grenade ImageRecon Grenade - 15m
X-22 Flashbang Grenade ImageX-22 Flashbang Grenade - 6m

Note that the Damage shown here is the highest value that we have been able to confirm. This number may be updated in the future

List of Unobtainable Weapons

The following weapons were confirmed through the Cyberpunk 2077 official game guide. However, each weapon has been confirmed to be unobtainable in the normal playthrough of the game.

Stay tuned for more news if future updates unlock these weapons!

Weapon Type
Second Opinion Power Pistol
Wakizashi Katana
Cattle Prod Blunt Melee Weapon

Cyberpunk 2077 Related Links


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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.

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