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This is a walkthrough for Search And Destroy, a Main Quest in Cyberpunk 2077. Read on to learn all the available choices in Search And Destroy, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
|Previous Quest||Current Quest||Next Quest|
|Play It Safe||Search And Destroy||Tapeworm|
List of Contents
Complete Play It Safe.
|Quest Rewards||The full list of Rewards for this Quest is coming soon!|
Get to the hideout.Go to Takemura's safehouse on Vine Street and knock on the door four times. Any other way will cause the door to explode. Once Takemura lets you in speak with him and Hanako.
Check the door. Leave the building.A noise will come from outside, get up and go check it out. You will be ambushed by Arasaka agents and wake up in the rubble of the apartment.
Optional: Rescue Takemura.You can rescue Takemura as a hidden objective. Our Tips and Strategies segment to learn more about where to find him.
Leave the building.Make your way out of the building but watch out for Arasaka.
Talk to Johnny.You'll end up in a motel outside of the city after you escape the apartment. Let the stranger in and hear the message from Hanako to finish the quest.
You can go back for Takemura the way you came in through a slightly hidden hole in the wall. This will save Takemura, but the fight is hard as it is a cramped hallway.
You can leave the building right away after falling down. This will end the mission quickly, but Takemura will die.
It is best to save Takemura as this is the only way to get The Devil ending achievement. Read more on our guide to all endings, but be warned of spoilers!
All Game Endings and How to Unlock
First off, you have to enter the hole in the wall to your left, at the end of the corridor you wake up in. It's mildly hidden but it will be in the room to your left.
Next proceed forward through it to find the stairwell you entered from. Simply go up the way you did and find the same apartment you knocked on. There will be a handful of enemies shooting at Takemura who will be inside. Once you rescue him, simply exit the building to continue.
|1||The Streetkid||The Nomad||The Corpo-Rat|
|5||The Information||The Pickup|
|1||Love Like Fire|
|2||Playing For Time|
|3||Ghost Town||Automatic Love|
|4||Lightning Breaks||The Space In Between||Down On The Street|
|5||Life During Wartime||Disasterpiece||Gimme Danger|
|6||Double Life||Play It Safe|
|7||M'ap Tann Pèlen||Search And Destroy|
|8||I Walk The Line|
|9||Transmission||Never Fade Away|
|1.5*||Don't Fear the Reaper|
|2||Last Caress||We Gotta Live Together||For Whom The Bell Tolls|
|3||Totalimmortal||Forward To Death||Knockin' On Heaven's Door|
|4||Where Is My Mind?||Belly Of The Beast||
Path of Glory
New Dawn Fades
|5||All Along The Watchtower|
1.5*: Only available in the Secret Ending
|Main Quests||Side Quests|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
I do not receive a prize for completing last quest things as, an implant berserker and gorilla's hands, a key from the drawing of a smart shotgun from adam smasher
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