Cyberpunk 2077: Phantom Liberty

Patch 2.01 - Patch Notes and Release Date

Cyberpunk 2077 Phantom Liberty - Patch 2.01

Patch 2.01 released on October 5, 2023, bringing major bug fixes for the PS5 save error and DLC quests of Cyberpunk 2077: Phantom Liberty. Read on for the complete patch notes for Patch 2.01, including its release date and availability for all platforms.

Patch 2.01 Release Date and Time

Released on October 5, 2023

Patch 2.01 has officially released as of October 5, 2023 at 3 AM PDT. The patch is now live and available to download for the PC, PS5, and Xbox Series X|S across all regions!

All Major Updates in Patch 2.01

All Major Updates in Patch 2.01


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PS5 Corrupted Save Bug Fix

PS5 players were experiencing corrupted saves due to the limited file size limits on Playstation versions of Cyberpunk 2077: Phantom Liberty. Patch 2.01 has fixed the issue, preventing the occurence of corrupted autosaves for future playthroughs.

Note: This change is not retroactive. Unfortunately, the Patch 2.01 PS5 save fix will not apply to autosaves made before the update dropped.

Bug Fixes for Phantom Liberty Quests

Being the first patch after the launch of the DLC, Patch 2.01 also brings with it the first round of bug fixes for Phantom Liberty specific quests. This includes fixes for DLC endgame missions like Firestarter, The Killing Moon, and Somewhat Damaged.

Phantom Liberty Story Walkthrough

Arm Cyberware Can Now be Cycled To

Given the commitment of Update 2.0 and Phantom Liberty to deliver more combat options for cyberware, it is only fair that players should be able to quickly bring them out to use at a moment's notice.

Patch 2.01 delivers on that front by shipping a quality-of-life update which treats your equipped arm cyberware (like Gorilla Arms and Mantis Blades) like a weapon in your weapon wheel. This allows players (particularly those on controller) to quickly cycle to them during combat!

List of All 2.0 Arms Cyberware

Patch 2.01 - Full Patch Notes

Phantom Liberty Bug Fixes

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Phantom Liberty Quests and Open World Gameplay
PC Specific Console Specific Miscellaneous
REDmod

General DLC Quest Fixes

  • Balls to the Wall - When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.
  • Dog Eat Dog - Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.
  • Firestarter - Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.
  • The Killing Moon - Fixed an issue that caused the doors leading to the shuttle to not open.
  • New Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.

Moving Heat Quest Fixes

  • Fixed an issue that could cause all traffic to disappear after completing the quest.
  • Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.

Somewhat Damaged Quest Fixes

  • Fixed an issue preventing the player from scanning the Neural Network system.
  • Various fixes for devices in the bunker.

Somewhat Damaged Walkthrough

You Know My Name Fixes

  • Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.
  • Reed will now wear his party outfit during the dialogue with Songbird.
  • Addressed an issue where some phone calls necessary to continue the main story began with a delay.
  • Various visual fixes for animations, lighting, scenes, VFX, and more.
  • Performance improvements for both PC and consoles, especially in the Dogtown area.

You Know My Name Quest Walkthrough

Quests and Open World Bug Fixes

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Phantom Liberty Quests and Open World Gameplay
PC Specific Console Specific Miscellaneous
REDmod
  • Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.
  • Ghost Town - Fixed an issue where the quest could get stuck on the "Defeat Nash and his people" objective if the game was saved during combat prior to Update 2.0.
  • Gig: Going-Away Party - Fixed an issue where it wasn't possible to get in the car with Flavio because it spawned underground.
  • Gig: The Lord Giveth and Taketh Away - Fixed an issue where the Militech SUV spawned underground.
  • Playing for Time - Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.
  • Space Oddity - Fixed an issue where the quest didn't activate if the location was approached prior to Update 2.0.
  • The Prophet's Song - Fixed an issue where completing the quest could cause the police system to turn a blind eye to V's crimes.
  • The Ripperdoc - Fixed an issue where, if the player got into the driver's seat from the passenger seat, Jackie would return to the noodle stand and refuse to drive to the ripperdoc.
  • Fixed an issue where NCPD Scanner Hustles could remain uncompleted even after looting the necessary containers.
  • Fixed an issue where some Iconic weapons wouldn't appear on wall of the Stash in V's apartment.
  • Lowered the value of the Attribute check required to enter the area where the Thermal Katana can be looted.

Gig: Breaking News Fixes

  • Fixed an issue where Ted Fox's car didn't spawn.
  • Fixed an issue where the gig wouldn't trigger after approaching the quest area.

Gig: Breaking News Walkthrough

Killing in the Name Fixes

  • Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.
  • Fixed an issue where the Bartmoss Collective website wasn't visible in some cases.

Killing In The Name Quest Walkthrough

The Heist Fixes

  • Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.

The Heist Quest Walkthrough

Gameplay Updates and Bug Fixes

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Phantom Liberty Quests and Open World Gameplay
PC Specific Console Specific Miscellaneous
REDmod
  • Made it possible to properly switch to Arm cyberware by cycling through weapons.
  • Addressed an issue that could cause V to become invulnerable to all damage.
  • A wrecked NCPD cruiser without wheels won't be patrolling the streets of Night City anymore.
  • Fixed an issue where some obsolete mods in the Inventory and Stash weren't properly exchanged for a new weapon mod.
  • Fixed an issue where weapons obtained pre-Update 2.0 could have a Tier that's too high when compared to the player's level.
  • Removed various obsolete Crafting Specs.
  • Disassembling a Budget Arms Slaught-O-Matic will now give 1 crafting component.

PC-Specific Bug Fixes and Improvements

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Phantom Liberty Quests and Open World Gameplay
PC Specific Console Specific Miscellaneous
REDmod
  • Fixed an issue where the UI could show controller inputs when playing on keyboard and mouse.
  • Players unable to get achievements due to an issue that prevented Phantom Liberty achievements from unlocking on PC before a backend fix implemented on the day of the release will have them retroactively unlocked on GOG and Steam after loading a save from that playthrough. For the Epic Games Store, the issue is still under investigation.
  • Fixed an issue where, after installing Update 2.0 but not the expansion on GOG, a pop-up saying "Phantom Liberty downloaded - please return to the main menu to access new content" could appear in the in-game menu.
  • Improved image quality of DLSS Ray Reconstruction in the Ultra Performance setting.

Console-Specific Bug Fixes

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Phantom Liberty Quests and Open World Gameplay
PC Specific Console Specific Miscellaneous
REDmod
  • Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: this won't fix saves corrupted before the update.
  • Fixed an issue where launching the game without an internet connection would prompt the player to log into GOG My Rewards again.

Miscellaneous Bug Fixes

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Phantom Liberty Quests and Open World Gameplay
PC Specific Console Specific Miscellaneous
REDmod
  • Various crash fixes on PC and consoles.
  • Vehicle radio volume has been adjusted so it's no longer too quiet compared to other sounds in the game. If you've turned down the volume of other sounds in order to better hear the radio, you may want to re-adjust the volume before you continue playing.
  • Added sounds for the Basilisk that were missing.
  • Fixed an issue where the player could earn an infinite score in Trauma Drama by shooting at enemies dropping from a helicopter repeatedly.
  • Growl FM and Dark Star websites will now be visible when playing without Phantom Liberty.
  • Fixed an issue where disconnecting the internet didn't result in an error message being displayed in My Rewards and Cross Progression tabs.
  • The song History by Gazelle Twin and Trash Generation will now be disabled when the "Disable Copyrighted Music" option is turned on.
  • Fixed an issue where hair didn't cast shadows when Ray Tracing was enabled.
  • Players who pre-ordered Phantom Liberty but didn't get the Quadra Sport R-7 "Vigilante" will now receive it.
  • Several improvements and changes to Ukrainian localization, including fixes for lines where the translation lost its original meaning.

REDmod Bug Fixes

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Phantom Liberty Quests and Open World Gameplay
PC Specific Console Specific Miscellaneous
REDmod
  • Fixed an issue where tweak mods would not compile in REDmod.
  • Added Phantom Liberty support to REDmod.

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Version No. Release Date
Patch 2.1 2023/12/5
Patch 2.01 2023/10/5
Update 2.0 2023/9/21
Patch 1.61 2022/11/8
Patch 1.6 2022/9/6
Patch 1.52 2022/3/22
Patch 1.5 2022/2/15
Patch 1.31 2021/9/14
Patch 1.3 2021/8/18
Patch 1.23 2021/6/17
Patch 1.22 2021/4/28
Patch 1.21 2021/4/14
Patch 1.2 2021/3/29
Patch 1.12 2021/2/5
Patch 1.11 2021/1/28
Patch 1.1 2021/1/22
Patch 1.06 2020/12/23
Patch 1.05 2020/12/19
Patch 1.04 2020/12/12
Patch 1.03 2020/12/10
Patch 1.02 (Day One Patch) 2020/12/10

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