This is a walkthrough for Small Man, Big Mouth, a Side Quest in Cyberpunk 2077. Read on to learn all the available choices in Small Man, Big Mouth, how to get the best possible result, tips and strategies for the Quest, and all available rewards.
List of Contents
|Quest Rewards||The full list of Rewards for this Quest is coming soon!|
Meet Kirk at El Coyote Cojo.He's on the second floor of the bar.
Optional: Talk to Johnny.Johnny will appear on the stairs you make your way to Kirk.
Talk to Kirk.
Sit next to Kirk.Talk to Kirk about the job. You can only continue this Side Job if you decided to accept his proposition. Afterward, Kirk will send you the coordinates to the meeting.
Go to the meeting with Kirk.Head to Arroyo and find Kirk.
Talk to Kirk.
Look for the truck containing the goods.Follow the marker to the garage where the truck is.
Defeat the guards.What, you actually believed Kirk? Take the guards out of your way.
See what's inside the truck.You'll get the Fake Samerei Jacket from the van. (No, that isn't a typo)
Talk to Johnny.
Return to Kirk.
Confront the gangoons.If you picked the second choice, they will let you go. Otherwise, you'll have to kill all three of them. Afterward, the job is completed.
This list contains only rare Items and those which have a high chance of appearing.
|Item||How to Get|
|Fake Samerei Jacket (Common)||You get this jacket when you open up the van to see what is inside.|
If the guards take you out in 1-2 hits, you can abort the mission and get stronger OR try to take them out one by one. Be sure to bring a lot of healing items and bullets as these guys are overpowered.
The goons guarding the truck will hide behind light covers during the shootout. If you have any Tech weapons with you, you can charge your shots to make them pierce through the light covers.
If you want to fight the three Valentinos at the end of this Side Job, we recommend initiating the fight instead of confronting them first. These guys are as tough as the Valentinos guarding the truck earlier so you'll want to be on a safe distance when the fight breaks out.
|Quest||Quest Giver||Rec. Level|
|Paid in Full||-||Any|
|The Prophet's Song||10|
|Quest||Quest Giver||Rec. Level|
|A Day in The Life||Darrell||Any|
|A Like Supreme||Kerry||Any|
|Big in Japan||-||Any|
|Both Sides, Now||Judy||Any|
|Coin Operated Boy||Theo||Any|
|Epistrophy: North Oak||Delamain||Any|
|Epistrophy: Rancho Coronado||Delamain||Any|
|Epistrophy: The Glen||Delamain||Any|
|Every Breath You Take||Any|
|Ezekiel Saw the Wheel||Any|
|Fool on The Hill||Misty||Any|
|I Can See Clearly Now||Brendan||Any|
|I Don't Wanna Hear It||Kerry||Any|
|I'll Fly Away||Any|
|Losing My Religion||Bhikkhu||Any|
|Meetings Along The Edge||-||Any|
|Off The Leash||Kerry||Any|
|Poem of The Atoms||-||Any|
|Queen Of The Highway||Panam||Any|
|Raymond Chandler Evening||Pepe||Any|
|Sex on Wheels||Jake||Any|
|Shoot to Thrill||-||Any|
|Stairway to Heaven||-||Any|
|Talkin' 'Bout A Revolution||Judy||Any|
|The Ballad of Buck Ravers||-||Any|
|The Beast in Me||Claire||Any|
|The Beast in Me: Badlands||Claire||Any|
|The Beast in Me: City Center||Claire||Any|
|The Beast in Me: Santo Domingo||Claire||Any|
|The Beast in Me: The Big Race||Claire||Any|
|There Is a Light That Never Goes Out||-||Any|
|These Boots Are Made For Walkin'||Claire||Any|
|They Won't Go When I Go||-||Any|
|Venus in Furs||-||Any|
|Beat on the Brat: Kabuki||Coach Fred||15|
|Don't Lose Your Mind||-||15|
|Killing In The Name||Nancy||15|
|Send In The Clowns||Ozob||15|
|Riders On The Storm||Panam||16|
|Following The River||River||17|
|With A Little Help From My Friends||Panam||18|
|I Fought The Law||Jefferson||25|
|Beat on the Brat: Arroyo||Coach Fred||30|
|Beat on the Brat: The Glen||Coach Fred||30|
|Small Man, Big Mouth||Kirk||30|
|Beat on the Brat: Pacifica||Coach Fred||40|
|Beat on the Brat: Rancho Coronado||Coach Fred||40|
|Beat on the Brat||Coach Fred||45|
|Main Quests||Side Quests|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Nomad car is invisible in These Boots Are Made For Walking side quest.
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