Cyberpunk 2077: Phantom Liberty

Get It Together Quest Walkthrough and Rewards

Get It Together is a Main Quest in Cyberpunk 2077: Phantom Liberty. Read on to learn the walkthrough for Get It Together, obtainable items, tips and strategies, and all available rewards!

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The Damned Get It Together You Know My Name

Get It Together Basic Information

Overview

Quest Type Main
Act Act 2
Quest No. 6
Lifepath All

How to Unlock Get It Together

Quest Unlock Conditions Complete The Damned

Get It Together Rewards

Quest Rewards The full list of Rewards for this Quest is coming soon!

Get It Together Walkthrough

Quest Objectives

  1. Call Mr. Hands
  2. Complete at Least Three Gigs for Mr. Hands
  3. Prototype in the Scraper Walkthrough
  4. Treating Symptoms Walkthrough
  5. Waiting for Dodger Walkthrough
  6. Talk to Mr. Hands Then Read His Message
  7. Go to the Heavy Hearts Club
  8. Talk to Mr. Hands then Leave the Club
  9. Call Reed and Send Him the Data
  10. Meet with Reed at The Moth

1. Call Mr. Hands

Cyberpunk 2077 - Call Mr. Hands

After speaking with Solomon Reed, call Mr. Hands on your phone to begin this quest. Mr. Hands will cut a deal with you in exchange for getting in at the Black Sapphire.

2. Complete at Least Three Gigs for Mr. Hands

Cyberpunk 2077 - Complete at Least Three Gigs for Mr. Hands

After accepting Mr. Hands' offer, head over to the Gigs tab (found as a green compass icon in your Journal) and complete at least 3 of the listed gigs to complete this mission.

You may choose to take on any of the four gigs listed but for the purposes of this guide the gigs we chose are: Prototype in the Scraper, Treating Symptoms, and Waiting for Dodger.

3. Prototype in the Scraper Walkthrough

Go to the Scraper construction site and enter the scavs' nest

Cyberpunk 2077 - Go to the Scraper construction site

After selecting this gig, head to the construction site in Longshort Stacks by following the objective marker. When you reach the area, you will need to enter the scavs' nest. There will be multiple hostiles in this area so be prepared to fight.

Find the prototype emitting the signal

Cyberpunk 2077 - Enter the scav den

Once you enter the scavs' nest, take the elevator and find the prototype emitting the signal. The signal will be in a room on the second floor.

Talk to the Prisoner

Cyberpunk 2077 - Talk to the Prisoner

Pinpointing the signal leads to a prisoner by the name of Hasan Demir. Hasan explains that he planted the prototype tech to himself and also knows where the schematics are. He proposes that you help get him out in exchange for both the prototype and the schematics.

Find the passcode to Hasan's cell

Cyberpunk 2077 - Find the passcode

You can find the passcode in the room you walked past to get to Hasan's cell. Interact with the laptop on the table and select Files then Codes & Passwords which reveals the passcode to be 2753. Head back to Hasan's cell to free him then follow him to the tablet with the schematics.

Lower the Drawbridge to escape from the Scraper

Cyberpunk 2077 - Lower the drawbridge

Step outside of the room to the ledge and interact with the fuse box to your left to lower the drawbridge. After lowering the drawbridge, follow Hasan and call for Mr. Hands' fixer. This will take a while and you will have to go through some dialogue with Hasan as well as Mr. Hands.

Talk to Mr. Hands' Merc

Cyberpunk 2077 - Talk to Mr. Hands Merc

After the conversation with Mr. Hands, the scene jumps to you talking with Mr. Hands' merc. Hand over the tablet with the schematics to the merc to finish this gig.

4. Treating Symptoms Walkthrough

Get inside the Voodoo Boys' base

Cyberpunk 2077 - Get inside the Voodoo Boys

This gig requires you to get inside the Voodoo Boys' base and find a blackmailer by the name of Milko Alexis. Milko's location is deep within the base with multiple enemies moving about. While players can opt for a more stealthy approach, make sure you're ready to fight as well.

Neutralize the Robots

Cyberpunk 2077 - Neutralize the Robots

On your way to get to the room where Milko is located, the Voodoo Boys' base will activate its defense system and send out Robot R Mk.2. This acts as a boss fight so take your time and aim for the lights on its body for maximum damage output.

Find Milko Alexis

Cyberpunk 2077 - Find Milko Alexis

After dealing with the robots, proceed further down the base to Milko Alexis' room. Eliminate Milko to finish this objective.

Leave the Voodoo Boys' base

Cyberpunk 2077 - Leave the Voodoo Boys

Once you deal with Milko Alexis, exit through the back of the room and through the sewer grate to finish this gig.

5. Waiting for Dodger Walkthrough

Meet up with Stella

Cyberpunk 2077 - Meet up with Stella

Start this gig by following the marker on your minimap and meeting up with Stella. Get in her car to start the conversation so that she can give you the access card for the NCPD precinct right outside.

Enter Dodger's base

Cyberpunk 2077 - Enter Dodger

After securing the access card from Stella, enter the NCPD precinct across the street where Dodger has setup his base. Proceed to the main room in the first floor and take the elevator to the left. There will be a few hostiles in this area so make your way quietly or prepare to engage in combat.

Find Bill and Charles

Cyberpunk 2077 - Find Bill and Charles

After stepping out the elevator, proceed forward to the man in front of the door. The door will be stuck so give Charles a hand in opening it. Enter the room and talk to Bill and Charles as they explain their situation.

Escort Bill and Charles to the squad car

Cyberpunk 2077 - Escort Bill and Charles

After talking to Bill and Charles, walk with them to the squad car. You will pass by a room with one of Dodger's goons and a camera. Since this goon is alone, you can simply do a quickhack to the camera and take out the goon nice and easy.

Find a way to open the door

Cyberpunk 2077 - Override the fuse box

After taking care of the Dodger's goon, continue to the room down the hall. In the room is a sealed door and interacting with the laptop reveals that the door has problems with the wiring. Head to the other room, override the fuse box, then return to Bill and Charles.

Eliminate the threat

Cyberpunk 2077 - Eliminate the threat

In the next room, there will be a few hostiles that are armed. Take them out and head to the garage to get to Bill and Charles' squad car.

Confront Dodger

Cyberpunk 2077 - Confront Dodger

As you get to the squad car, Dodger arrives at the scene and you will have to confront him. After some dialogue, there is a choice of lying to him or telling him the truth but either way, Dodger will start attacking you. At this point you next objective is to defeat all the enemies, Dodger included.

Talk to Bill and Charles

Cyberpunk 2077 - Talk to Bill and Charles

After clearing all the enemies, talk to Bill and Charles to complete this gig. At this point, all three gigs are complete and Mr. Hands will give you a call.

6. Talk to Mr. Hands

Cyberpunk 2077 - Talk to Mr. Hands

After completing the third gig, talk to Mr. Hands. He will commend you for completing all three gigs then ask to meet at the Heavy Hearts club. After the call, read the message Mr. Hands sent you as it contains the code 2589 for the private floor on the Heavy Hearts Club.

7. Read Mr. Hands’ Message Then Go to the Heavy Hearts Club

Cyberpunk 2077 - Read Mr. Hands’ Message Then Go to the Heavy Hearts Club

Get to the Heavy Hearts and enter the code on the elevator. Follow the objective marker all the way to the private level where you will meet face-to-face with Mr. Hands.

8. Talk to Mr. Hands then Leave the Club

Cyberpunk 2077 - Talk to Mr. Hands them Leave the Club

Once you get to the private level, head to Mr. Hands' room. This next objective will consist of a lengthy conversation between V and Mr. Hands. After finishing your conversation, exit the way you came and leave the club.

9. Call Reed and Send Him the Data

Cyberpunk 2077 - Call Reed

After leaving the club, call Reed and send him the data from Mr. Hands. Once you've sent the data, head over to The Moth where you'll meet with Reed.

10. Meet with Reed at The Moth

Cyberpunk 2077 - Meet With Reed at The Moth

As you enter The Moth, V will experience a malfunction with the relic. Reed will be there in time to help you up and will begin a conversation. After the conversation, follow Reed to the safehouse. This objective continues with more conversation, with Reed explaining the history between him and Songbird

After even more talking, Alex will arrive and will let you take some gear they have. Grab the diving suit and pistol in the boxes in front of you. Additionally, you are free to take any of the other gear in the room should you wish. Wrap up the quest by talking to Reed, at which point the next quest, You Know My Name, begins.

Cyberpunk 2077: Phantom Liberty Related Guides

Cyberpunk 2077 - Quests and Story Walkthrough
Complete Story Walkthrough

Phantom Liberty Main Quests

No. Quest
1 Dog Eat Dog
2 Hole in the Sky
3 Spider and the Fly
4 Lucretia My Reflection
5 The Damned
6 Get It Together
7 You Know My Name
8 Birds With Broken Wings
9 I've Seen That Face Before
10 Firestarter
11 Black Steel in the Hour of Chaos Run This Town The Killing Moon
12 Somewhat Damaged Through Pain to Heaven Unfinished Sympathy
13 Leave in Silence Who Wants to Live Forever From Her to Eternity
14 Four Score and Seven Things Done Changed This Corrosion

Phantom Liberty Walkthrough

All Main Quest Guides

Act 1

No. Quest
1 The Streetkid The Nomad The Corpo-Rat
2 The Rescue
3 The Ripperdoc
4 The Ride
5 The Information The Pickup
6 The Heist

Act 2

No. Quest
1 Love Like Fire
2 Playing For Time
3 Ghost Town Automatic Love
4 Lightning Breaks The Space In Between Down On The Street
5 Life During Wartime Disasterpiece Gimme Danger
6 Double Life Play It Safe
7 M'ap Tann Pèlen Search And Destroy
8 I Walk The Line
9 Transmission Never Fade Away
10 Tapeworm

Act 3

No. Quest
1 Nocturne OP55N1
1.5* Don't Fear the Reaper
Arasaka Panam Rogue
2 Last Caress We Gotta Live Together For Whom The Bell Tolls
3 Totalimmortal Forward To Death Knockin' On Heaven's Door
4 Where Is My Mind? Belly Of The Beast Path of Glory
New Dawn Fades
5 All Along The Watchtower

1.5*: Only available in the Secret Ending

All Quest Types

Quest Types
Main JobMain Quests Side JobSide Quests
GigGigs Suspected Organized Crime ActivityNCPD Hustles

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