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Dreamland Attributes are the divisions made for Dreamland echoes in Phantasma Dreamland in Wuthering Waves. Learn the best Dreamland Attribute to use, as well as why they are the best in this guide!
List of Contents
| 1st | |
|---|---|
| 2nd | |
| 3rd | |
| 4th | |
| Neutral | Dream of Connection |
Note that the best attributes ranking here is based on our experiences as a team. Each player will have better mileage with a certain attribute as this event greatly depend on RNG. In any case, use this as a guide if you're confused on which attribute will help you clear the event easily.

The best one so far, that we have found great success with, is Dream of Integration. The number of coupons that you can obtain after the echoes have combined into a Crownless dreamland echo is insane, and can easily push you through any stage in the event.
The key for this is to always top up the most basic echo forms, which is easy to do cause they are commonly shown. They will find their way to combine when adjacent each other, into a higher rarity echo.

The second best is Dream of Devouring, which sees the number of coupons skyrocket as long as the "predator" echo is able to eat the "prey" echo every stage. This will rely on your ability to maintain the number of echoes in the stage, either by using echoes that multiply each day or by being able to pull prisms.
This playstyle also rely heavily on the player having to balance the number of "predators" and "prey" in the stage. Have too many preys and you won't be able to properly get as much coupons. On the contrary, having too much predators with no preys would result in them not efficiently increasing their coupon count properly.

The third best option is the Dream of Exchange. This is by no means a bad attribute, but we just did not have as much success when using this Dream Attribute.
Dream of Exchange relies on you being able to time the "removal" of an echo while around certain units. Sometimes, the random nature of the stage would not allow you to efficiently scatter the buff after the echo's removal, which could cause failure, especially on infinite stages.

The fourth best option that did not work too much for us is Dream of Gradation. This dream attribute would see your echo ramp up in power as more days go on, which would rely on the player getting as much echo in the early stages as possible.
This makes the dream attribute susceptible to the luck of the draw, as you will need ample Gradation echoes to ramp up and reach the required coupons of each phase.

Dream of Connection is a neutral attribute that mostly works when paired with other Dream Attributes. We usually use Dream of Connection as the secondary attribute on Infinite Stages, as they provide general utility buffs that provide increased coupons and more frequency crystals.
Based on our testing, we have noted down the best Dreamland Attribute combinations that you can use on certain infinite stages.
| Main | Dream of Devouring |
|---|---|
| Support | Dream of Gradation |
Though not one of them is a straight-up Support type attribute, we suggest prioritizing Devouring as the main echo attribute that provides coupons for you. Gradation is there to provide passive daily coupon yields when there is no devouring happening.
The synergy of the two shows when a Devouring echo eats a Gradiation echo, as the Devouring echo gains the yield of the devoured target. This works really well in later stages where devourers can gain high yields by devouring ramped-up Gradiation echoes.
Of course, this relies on the luck of the shuffle. If you're using this combination, you should hope that your devourer shuffles beside a gradiation echo when its daily yield is high enough.
| Main | Dream of Exchange |
|---|---|
| Support | Dream of Gradation |
Integration and Gradation has a pretty good synergy as well, mostly with Exchange echoes buffing the yields of the Gradation echoes around it. These two are also late stage attributes so they both help each other scale well.
The dreamland attributes dictate the playstyle that you are going to do in a stage in Phantasma Dreamland. The attributes set in a stage would ensure that you will get more drops from that same attribute, ensuring that the playstyle does not stray too much because of RNG.
| Attribute | Playstyle |
|---|---|
![]() Gradation focuses on ramping up each echo's daily yield per day. Increase the total yield and you'll have increased success in the long run. |
|
![]() Devouring focuses on having a "predator" devour a "prey" in an adjacent tile. The devourer takes the daily yield of the prey to increase its own yield, with some devourers eating multiple times on the same day for a more efficient feed. |
|
![]() Exchange focuses on having echoes removed from the board and leaving behind buffs for the remaining echoes on the field. The buffs could range from increasing yields to summoning other echoes. |
|
![]() Integration focuses on combining the same echoes adjacent to each other into higher rarity echoes. Every time they combine, their daily yields increase. |
|
| Connection | Connection is more of a utility attribute, focusing on increasing the daily yields in general or providing frequency crystals. |

Phantasma Dreamland Event Guide
| Stage Guides | |
|---|---|
| Celestial Stairway | Whirling Rapids |
| Dream: Infinite I | |
| Barter Street | Scriptless Show |
| Dream: Infinite II | |
| Sacrifice Night | Mirror Maze |
| Dream: Infinite III | |
| All Dreamland Guides | |
|---|---|
| List of All Dreamland Echoes | Best Dream Attributes to Use |
| Best Dream Boons to Get First | List of Props |
Best Dreamland Attribute in Phantasma Dreamland



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