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The Gorilla Spirit is one of the four guardian spirits of the Spiritborn in Diablo 4: Vessel of Hatred (D4). Read on to learn more about how Resolve works, all skills, aspects, and items related to it, and the Gorilla spirit mechanics here!
List of Contents
Resolve is defensive buff that gives an additional 20% Damage Reduction which you can stack up to eight times. While multiple stacks do not increase the effect, it increases the amount you can get hit by before losing the buff since each stack of Resolve is consumed when you are hit.
Skill | Effect |
---|---|
Armored Hide | Passive: Gain XX% Resolve every 5 seconds. Active: Encase yourself, becoming Unstoppable and gaining 100% Block Chance for YY% seconds. |
Perseverance | Gain XX% additional Damage Reduction per stack of Resolve. |
Upgrade | Description |
---|---|
Sharp Rock Splitter | Rock Splitter's 3rd attack Knocks enemies Back and grants Resolve per enemy hit. |
Rampant Crushing Hand | Crushing Hand's radius increases by 5% for every stack of Resolve you have, up to 40%. |
Enhanced Armored Hide | Activating Armored Hide grants you Maximum Resolve and increases your Thorns by X for the duration. |
Skill | Effect |
---|---|
Aspect of Potent Exchange | Gain 1 Resolve when you Dodge an attack. Your Potency Skills consumpe 2 Resolve to deal (10-25)% increased damage. |
Aspect of Endurance | Your Resolve has a (2 - 5)% chance to not be lost when you are hit for each stack of Ferocity you have. |
Aspect of Interdiction | Gain (1 - 10)% Block Chance per Resolve stack. |
Aspect of Invigorating Will | Losing a stack of Resolve has a 10% chance to Heal you for (5 - 10)% of your Maximum Life. |
Aspect of Kinetic Suppression | Casting a Non-Basic Mobility Skill grants (1 - 6) Resolve and causes your next Concussive Stomp to strike in a circle. |
Aspect of Tenacity | You gain Resolve for each (30 - 15) Vigor you gain over 100. |
Equipment | Effect and Affixes |
---|---|
Band of First Breath
(Ring) |
Effect: Casting Evade consumes 1 stack of Resolve to generate 20 - 40 Vigor. Gain Armored Hide's Passive Effect. Item Affixes: ・+ 37.5% Lightning Resistance and + 130 Armor ・+ 8.0 - 10.0% Maximum Life ・+ 98.0 - 125.0% Damage for 4 Seconds After Gaining Resolve ・+ 8.0 - 12.5% Lucky Hit Chance while You Have a Barrier ・+ 4 to Auspicious |
Peacemonger's Signet
(Ring) |
Effect: While you have at least 4 stacks of Ferocity, you gain 1 - 7 Vigor per second. Gaining Ferocity also grants Resolve. Item Affixes: ・+ 37.5% Fire Resistance and + 130 Armor ・+ 5.0 - 6.0% Dodge Chance ・+ 3 - 4 All Stats per Ferocity or Resolve Stack ・+ 1 - 2 to Fueled ・+ 3 to Perseverance |
Guardian | Effects |
---|---|
Gorilla (Primary) |
Casting a Gorilla Skill deals 100% Thorns to enemies you hit and grants a Barrier for 10% of Maximum Life (X), up to 40%, for 3 seconds. All Skills are now also Gorilla Skills. |
Gorilla (Secondary) |
Maximum Resolve is increased by 2. When you have at least 5 stacks of Resolve, you are Unstoppable. |
The Gorilla spirit is one of the four guardian spirits you can slot in as either your Primary or Secondary Spirit Hall specialization for the Spiritborn class. This spirit specializes in tanking damage with barriers and retaliating with thorns, which makes it great for party-based content.
The Gorilla, or otherwise known as Wumba the Gorilla, is one of the Spiritborn's guardian spirit that focuses on survivability with a mix of retaliation. Its capable of reducing damage taken while retaliating in between combos.
Glossary: List of Diablo Terms
Resolve and Gorilla Spirit Explained
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