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★ NEW: Season 7 Release Date and New Features
★ Season 7 Guide (Season of Witchcraft)
┗ Seasonal Content: Headhunt Explained | Rootholds Dungeon Guide
┗ Seasonal Mechanic: List of All Occult Gems and Witchraft Powers
★ Learn more about our best Builds!
★ Check out our Vessel of Hatred expansion guide
This guide presents all Defensive Aspects found in Diablo 4 (D4). Read on for a list of every Defensive Aspect in the game, how to get them, and which items you can imprint them on!
Aspects by Type | |||||
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List of Contents
There are no new Defensive Aspects introduced in Season 7: Season of Witchcraft.
Season 7 Guide (Season of Witchcraft)
Jump to a Class's Defensive Aspects! | ||
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Aspect | Power | How to Get |
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Iron Skin grants Unstoppable and (18-28)% Damage Reduction. |
Drops from the Carrion Fields Dungeon in Dry Steppes. |
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After swapping weapons 5 times, gain Fortify. |
Drops from the Defiled Catacomb Dungeon in Fractured Peaks. |
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Each point of Fury generated while at Maximum Fury grants (XX) Fortify. |
Drops from the Heathen's Keep Dungeon in Hawezar. |
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Leap creates an Earthquake that deals 206-326% Weapon Damage over 4 seconds. While standing in Earthquakes and for 4 seconds afterwards, you gain 10-25% increased Damage Reduction. Your Earthquakes deal 20-60% increased damage. |
Drops from the Light's Refuge Dungeon in Hawezar. |
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Gain (2.0-4.0)% Damage Reduction for each nearby Bleeding enemy up to (10-20)% maximum. |
Drops from the Forgotten Ruins Dungeon in Kehjistan. |
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Gain Fortify whenever you deal direct damage while Berserking. | Obtained from Legendary Item drops. |
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For every 10% Life you are missing, gain 1-5% damage reduction. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
Jump to a Class's Defensive Aspects! | ||
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Aspect | Power | How to Get |
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Dealing direct damage with a non-Agility Skill after casting an Agility skill grants Stealth for 2 seconds When Stealth breaks you gain (10-18)% dodge chance for 2 seconds. |
Drops from the Demon's Wake Dungeon in Scosglen. |
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Lucky Hit: Damaging a Vulnerable enemy has up to a 5-25% chance to drop a Healing Potion. |
Drops from the Leviathan's Maw Dungeon in Hawezar. |
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Using a Healing Potion makes a free Dark Shroud shadow. Each shadow grants 2.5 - 4.0% increased Damage Reduction. |
Drops from the Ghoa Ruins Dungeon in Hawezar. |
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You take (15.0-25.0)% less damage from Crowed Controlled enemies. Whenever a Crowed Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds. |
Drops from the Luban's Rest Dungeon in Scosglen. |
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Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next (2-5) attacks within 5 seconds. This effect can only occur once every 10 seconds. |
Obtained from Legendary Item drops. |
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Explosions from the Victimize Key Passive grant you a Barrier for 5-15% of your Maximum Life for 5 seconds. | Obtained from Legendary Item drops. |
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While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by 4 - 7% whenever you're hit by a Close enemy. Successfully Dodging resets this bonus. |
Obtained from Legendary Item drops. |
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Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth grants you 10-25% Maximum Life. |
Obtained from Legendary Item drops. |
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While at maximum stacks of the Momentum Key Passive, your Cutthroat Skills deal 30 - 45% increased damage and you become Unstoppable for 3 seconds every 6 seconds. | Obtained from Legendary Item drops. |
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Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs XX damage for 5 seconds, absorbing up to a maximum of YY damage. |
Obtained from Legendary Item drops.
Complete the Chapter 4 Challenges in the Season 3 Season Journey. |
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Lucky Hit: Critical Strikes have up to 45 - 60% chance to grant a free Dark Shroud shadow. |
Obtained from Legendary Item drops.
Complete the Chapter 4 Challenges in the Season 1 Season Journey. |
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Casting Concealment grants 10% Resistance and Maximum Resistance to All Elements for 6 seconds. Killing an Elite enemy reduces Concealment's Cooldown by (6.0 - 14.0) seconds. |
Obtained from Legendary Item drops.
Complete the Chapter 1 Challenges in the Season 3 Season Journey. |
Jump to a Class's Defensive Aspects! | ||
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Aspect | Power | How to Get |
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While within your own Blizzard, you take (15-30)% less damage. |
Drops from the Fetid Mausoleum Dungeon in Hawezar. |
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Taking direct damage has a (2-6)% chance to reset the Cooldown of one of your Defensive skills. |
Drops from the Putrid Aquifer Dungeon in Kehjistan. |
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Ice armor makes you unstoppable and grants you 25% Damage Reduction for 3.5-5 seconds. |
Drops from the Sarat's Lair Dungeon in Scosglen. |
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While Deep Freeze is active, you restore 25-45% of your Maximum Life and Mana per second. | Obtained from Legendary Item drops. |
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You take (20-25)% less damage from Crowd Controlled or Vulnerable enemies. |
Obtained from Legendary Item drops.
Complete the Chapter 3 Challenges in the Season 3 Season Journey. |
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Frost Nova gains an additional Charge but the Cooldown per Charge is increased by (30-40)%. |
Obtained from Legendary Item drops.
Complete the Chapter 4 Challenges in the Season 2 Season Journey. |
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Vyr's Mastery grants 6 - 9% Damage Reduction, tripled while fighting a Close enemy. | Obtained from Legendary Item drops. |
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Firewall slows enemies within by 60%. After spending 125-65 Mana your next Firewall is free to cast, destroys incoming Small Missiles, and Immobilizes anything hit with the initial Cast for 3 seconds. |
Obtained from Legendary Item drops.
Complete the Chapter 1 Challenges in the Season 1 Season Journey. |
Jump to a Class's Defensive Aspects! | ||
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Aspect | Power | How to Get |
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While you have Minions active, your Minions gain (10-20)% increased Damage Reduction. | Obtained from Legendary Item drops. |
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Each time that Bone Storm damages an enemy, gain a Barrier equal to 1-6% of your Maximum Life for 10 seconds. |
Obtained from Legendary Item drops.
Complete the Chapter 3 Challenges in the Season 2 Season Journey. |
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Consuming a Corpse has a (20-30)% chance to spawn a Blood Orb. | Obtained from Legendary Item drops. |
Jump to a Class's Defensive Aspects! | ||
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Aspect | Power | How to Get |
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Cyclonic Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. |
Drops from the Collapsed Vault Dungeon in Kehjistan. |
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The duration of Earthern Bulwark is increased by 6 seconds. In addition, killing an enemy with any Skill replenishes the Barrier as well as Earth Skills. |
Drops from the Sealed Archives Dungeon in Dry Steppes. |
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When you use a Shapeshifting Skill that changes your form, gain 5 - 20% Life. If you are at full Life, gain the same amount as Fortify. |
Drops from the Fading Echo Dungeon in Kehjistan. |
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Gain (10.0-15.0)% Damage Reduction while Shapeshifted into a Werewolf |
Drops from the Steadfast Barracks Dungeon in Hawezar. |
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When you hit at least 1 enemy with Maul, increase its Attack Speed by 1 - 2.5% and you gain 1 - 3% Damage reduction for 5 seconds, stacking up to 5 times. |
Obtained from Legendary Item drops.
Obtained from the Season 4 Season Journey. |
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10 - 17.5% of the damage you take is instead shared amongst your Companions. Additionally, your Companions cannot die. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
Jump to a Class's Defensive Aspects! | ||
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Spiritborn |
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Aspect | Power | How to Get |
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Whenever an enemy hits you, your Dodge Chance against that enemy increases by (6 - 10)%. Successfully Dodging resets this bonus. |
Obtained from Legendary Item drops. |
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While active, Counterattack reflects incoming Razor Wings back out again. Other Small Missiles are also deflected back at enemies and deal (26 - 54)% of Counterattack's Base damage on impact. |
Drops from the Sleepless Hollow Dungeon in Nahantu. |
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Your Resolve has a (2 - 5)% chance to not be lost when you are hit for each stack of Ferocity you have. | Obtained from Legendary Item drops. |
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Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor and Maximum Resistances by (5 - 15)% while active. |
Obtained from Legendary Item drops. |
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Gain (1 - 10)% Block Chance per Resolve stack. | Obtained from Legendary Item drops. |
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Losing a stack of Resolve has a 25% chance to Heal you for (5 - 10)% of your Maximum Life. | Obtained from Legendary Item drops. |
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Casting a Non-Basic Mobility Skill grants (1 - 6) Resolve and causes your next Concussive Stomp to strike in a circle. |
Drops from the Farai Cliffs Dungeon in Nahantu. |
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Your Block Damage Reduction is increased by 10-30% while you have a Barrier. | Obtained from Legendary Item drops. |
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Casting Rushing Claw extends the durations of your active Incarnate Skill effects by (0.5 - 2) seconds. |
Drops from the Putrescent Larder Dungeon in Nahantu. |
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You gain Resolve for each 40-20 Vigor you gain while at Maximum Vigor. This can overfill your Resolve by 5 stacks. |
Drops from the Feeding Ground Dungeon in Nahantu. |
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Gain 2% increased Armor and (X - X) Thorns per 1% missing Maximum Life. |
Drops from the Caves of Kutokue Dungeon in Nahantu. |
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Heal for (1 - 16)% Maximum Life when you Poison a Healthy enemy. | Obtained from Legendary Item drops. |
Jump to a Class's Defensive Aspects! | ||
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Aspect | Power | How to Get |
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You gain 0.4 - 0.7% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25 - 40%. |
Drops from the Halls of the Damned Dungeon in Kehjistan. |
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Basic Skills grant 20% Damage Reduction for (XX) seconds. |
Drops from the Dark Ravine Dungeon in Dry Steppes. |
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You have a (5-12)% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life. This chance is doubled against Distant enemies. |
Drops from the Lost Keep Dungeon in Hawezar. |
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Damaging an Elite enemy grants you a Barrier absorbing damage for 10 seconds. This effect can happen once every 20 seconds. |
Drops from the Lost Archives Dungeon in Fractured Peaks. |
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You have 8% increased Dodge Chance. Successful Dodges restore 5-20% of your Maximum Life. |
Obtained from Legendary Item drops. |
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When hit while not Healthy, a magical bubble is summoned around you for (XX) seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. |
Obtained from Legendary Item drops. |
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Gain 0.75-1.25 Armor, but your Evade has 100% increased Cooldown. |
Obtained from Legendary Item drops.
Complete the Slayer Challenges in the Season 3 Season Journey. |
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After losing 50% of total Life, an equipped Defensive, Subterfuge or Macabre Skill automatically triggers. May occur once every 45 - 30 seconds. Does not work with Mobility skills. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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You become Immune to damage for 2.5-4.0 seconds when you lose more than 20% Life with a single hit. This cannot occur more than once every 60 seconds. |
Obtained from Legendary Item drops.
Obtained from the Season 5 Season Journey. |
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When you cast a Skill, you heal for 0.5 - 2.0% Life. Double this bonus while below 50% Life. |
Obtained from Legendary Item drops.
Obtained from the Season 3 Season Journey. |
Defense Aspects are legendary item effects that provide unique defensive or recovery-based perks. These Aspects often improve defensive skills, mitigate damage taken, or grant other protective bonuses in combat.
Like the other Aspect types, Defensive Aspects can only be imprinted on certain item types. In Diablo 4, you can only imprint Defensive Aspects on the following item types:
Aspects by Class | ||
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Aspects by Type | ||
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List of All Defensive Aspects
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