★ NEW: Season 10 Guide | Season 10 Release Date
┗ Seasonal Content: Chaos Rifts | New Uniques
┗ Seasonal Mechanic: List of Chaos Perks & Chaos Armor
★ Season 10 Best Builds & Best Chaos Perks
★ Check out our Vessel of Hatred expansion guide
This is a list of all the Unique Necromancer Items in Diablo 4! Read on to see a list of all Unique Items for the Necromancer class including info on their Unique Effect and item affixes.
| Equipment | Effect and Affixes |
|---|---|
Gospel of the Devotee
(Focus) |
Effect: Your Basic Skills are empowered. Damaging an enemy with a Basic Skill causes them to take 10-30%[x] increased damage from your other Basic Skills for 10 seconds. Item Affixes: ・+80-94 Intelligence ・+424-457 Maximum Life ・+4.4-10% Basic Skill Attack Speed ・+13-17.5% Chance for Basic Skills to Deal Double Damage |
The list of uniques above can appear as Chaos Armor for the Barbarian. These uniques can roll into a Helmet, Chest, Gloves, Pants, and Boots, allowing players to create more powerful builds with multiple unique combinations.
| All Necromancer Unique Items | ||
|---|---|---|
| Weapons | Armor | Jewelry |
| Equipment | Effect and Affixes |
|---|---|
Black River
(1H Scythe) |
Effect: Corpse Explosion consumes up to 4 additional Corpses around the initial Corpse, gaining 120 - 160% damage and 10.5 - 12.5% Size per additional Corpse consumed. Item Affixes: ・+ 10% Attack Speed ・+ 36.5 - 50% Chance for Corpse Explosion to Deal Double Damage ・+ 1 - 3 to Corpse Skills ・+ 1 - 2 to Hewed Flesh ・+ 1 - 2 to Fueled by Death |
Bloodless Scream
(2H Scythe) |
Effect: Your Darkness Skills Chill enemies for up to 100% and deal 100 - 200% increased damage to Frozen enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 15 - 25 additional Essence against Frozen targets. Item Affixes: ・+ 170% Non-Physical Damage ・+ 198 - 270 Intelligence ・+ 12 - 16% Lucky Hit Chance ・+ 52 - 70% Freeze Duration ・+ 1 - 2 to Darkness Skills |
Gospel of the Devotee
(Focus) |
Effect: Your Basic Skills are empowered. Damaging an enemy with a Basic Skill causes them to take 10-30%[x] increased damage from your other Basic Skills for 10 seconds. Item Affixes: ・+80-94 Intelligence ・+424-457 Maximum Life ・+4.4-10% Basic Skill Attack Speed ・+13-17.5% Chance for Basic Skills to Deal Double Damage |
Lidless Wall
(Shield) |
Effect: Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has a 15 - 45% chance to spawn an additonal Bone Storm at their location. Each of your active Sacrifice bonuses increases this chance by 25% and the maximum possible Bone Storms by +1. Item Affixes: ・60% Blocked Damage Reduction, 20% Block Chance, +80% Main Hand Weapon Damage, and +12.6% Total Armor ・+ X% Chance for Bone Storm to Deal Double Damage ・+ 26 - 35% Bone Storm Duration ・6 - 8% Cooldown Reduction ・+ 1 - 2 Bone Skills |
Sanguivor, Blade of Zir
(2H Sword) |
Effect: Your Summons' damage afflicts enemies with Vampiric Curse. Consuming a Corpse also contributes a soul to Vampiric Curse, which can now stack up to 20 souls. Army of the Dead can now unleash the souls from Vampiric Curse, causing both Army of the Dead and the souls to deal 15-25% increased damage per soul unleashed. Item Affixes: ・+400% Summoning Damage ・+ 32-50% Chance for Army of the Dead to Deal Double Damage ・+ 214-242 Intelligence ・ +1,060-1,142 Maximum Life ・ +2 Ranks of Skeleton Warrior Mastery, Skeleton Mage Mastery, and Golem Mastery |
The Mortacrux
(1H Dagger) |
Effect: When consuming a Corpse, there is a 20 - 40% chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for 5,514 Shadow damage. This effect is treated as a Macabre Skill. Item Affixes: ・+ 100% Macabre and Corpse Damage ・+ 126 - 180 Intelligence ・+ 36.5 - 50% Chance For Corpse Explosion to Deal Double Damage ・Hewed Flesh also grants a Barrier for 8 - 10% Maximum Life for 4 seconds ・+ 3 - 5 Ranks of Hewed Flesh |
| All Necromancer Unique Items | ||
|---|---|---|
| Weapons | Armor | Jewelry |
| Equipment | Effect and Affixes |
|---|---|
Blood Artisan's Cuirass
(Chest Armor) |
Effect: When you pick up 10 - 3 Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent. Item Affixes: ・+ 957 - 1,259 Maximum Life ・+ 103.5 - 135% Damage for 4 Seconds After Picking Up a Blood Orb ・Blood Orbs Restore 8 - 12 Essence ・+ 2 - 3 to Bone Spirit |
Blood Moon Breeches
(Pants) |
Effect: Your Minions' attacks have a 3 - 7% chance to randomly inflict Decrepify or Iron Maiden. You deal 100 - 150% increased Overpower damage to enemies affected by your Curses. Item Affixes: ・+ 638 - 873 Maximum Life ・+ 88 - 115% Overpower Damage ・+ 26 - 35% Curse Duration ・+ 2 - 4 Curse Skills |
Cruor's Embrace
(Gloves) |
Effect: Casting Blood Surge consumes nearby Corpses to cause mini novas, dealing 6 - 10 damage. This damage is increased by 10% for each enemy drained by your initial cast, up to 50%, as well as by 20% for each Corpse consumed. Item Affixes: ・8 - 10% Maximum Life ・Blood Surge Drains + 2 - 3 Times from Elites ・+ 3 - 5 to Blood Surge ・+ 1 - 2 to Tides of Blood |
Deathless Visage
(Helm) |
Effect: Bone Spear leaves behind echoes that explode for 20 - 36 Physical damage, increased by 5% for every 20% Critical Strike Damage you have. Item Affixes: ・+ 12 - 20 Maximum Resource ・2,153 - 2,962 Armor ・+ 23.5 - 32.5% Chance for Bone Spear Projectiles to Cast Twice ・+ 2 - 4 to Bone Spear |
Greaves of the Empty Tomb
(Boots) |
Effect: Sever leaves behind Desecrated Ground that deals 79 - 317 Shadow damage over 2 seconds. Item Affixes: ・+ 4 Maximum Evade Charges, and Evade Leaves Behind Desecrated Ground for 2 Seconds ・+ 30.9 - 44.4% Sever Size ・+ 30.9 - 44.4% Chance for Sever Projectiles to Cast Twice ・9 - 11% Damage Reduction from Shadow Damage Over Time-Affected Enemies ・+ X% Movement Speed |
Howl from Below
(Gloves) |
Effect: Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by 50 - 90%. Item Affixes: ・+ 8 - 12.5% Lucky Hit Chance ・+ 26 - 35% Corpse Attack Speed ・Corpse Explosion Fears and Slows for 0.4 - 0.6 Seconds. ・+ 2 - 4 to Corpse Explosion |
Indira's Memory
(Pants) |
Effect: Blood Wave is also a Bone Skill that spawns a Bone Prison at its end point and increases your Blood Skill damage by 40-80% for 8 seconds when cast. Bone Spear is also a Blood Skill and will drain 10% Maximum Life each cast after hitting an enemy to consume a surrounding Corpse and launch one new Bone Spear from it. Item Affixes: ・Casting Bone Spear Reduces Blood Wave's Cooldown by 2 Seconds ・+ 16 - 25% Maximum Life ・+ 82.5 - 115% Overpower Damage ・+ 18.5 - 30% Damage Reduction While Injured ・+ 2 - 3 Ranks of Tides of Blood |
Kessime's Legacy
(Pants) |
Effect: Blood Wave now forms a wave on each side of you. Both waves converge at your feet, Pulling In surrounding enemies and exploding for x damage. Each time an enemy is hit by a wave, they take 5-10% increased damage from your Blood Waves, up to 150-300% in total. Item Affixes: ・Casting Blood Wave Fortifies You For 70% of Your Maximum Life ・+ 187 - 300% Ultimate Damage ・+ 9.5 - 2% Damage Reduction While Fortified ・+ 16 - 25% Blood Wave Cooldown Reduction ・+ 23.5 - 35% Chance for Blood Wave to Deal Double Damage |
Mutilator Plate
(Chest Armor) |
Effect: You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for 1 - 4% of your Maximum Life and has a 10% chance to form a Blood Orb. Blood Lance deals 10 - 40% increased damage. Item Affixes: ・13 - 17.5% Maximum Life ・+ X% Chance for Blood Lance to Deal Double Damage ・13 - 17.5% Damage Reduction from Enemies Affected by Blood Skills ・+ 2 - 4 to Blood Lance |
Path of Trag'Oul
(Boots) |
Effect: Bone Prison traps a larger area and fires 20 - 35 Bone Splinters at enemies trapped within. Increase your Maximum Essence by 2 for 8 seconds each time these Bone Splinters hit an enemy. Item Affixes: ・+ 3 Maximum Evade Charges ・+ 1,500 - 1,750 Armor ・+ 12.5 - 18.0% Movement Speed ・13.0 - 17.5% Bone Prison Cooldown Reduction ・+ 1 - 2 Bone Skills |
The Hand of Naz
(Gloves) |
Effect: Sacrificing both Skeletal Warriors and Golems grants an additional Skeletal Mage for each Minion sacrificed. When a Skeletal Mage attacks enemies 25 times without dying it upgrades to a Skeletal Arch-Mage. Skeletal Arch-Mages teleport to safety when attacked and their attacks occasionally shatter on impact dealing 50-100% increased damage to the target and up to 3 additional targets. Item Affixes: ・+77.5-100% Skeletal Mage Damage ・+10.5-15% Attack Speed ・+424-457 Maximum Life ・+2-4 Skeletal Mage Mastery |
The Unmaker
(Helm) |
Effect: Soulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it is active, up to 8 seconds. Soulrift deals 100 - 200% of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while it is active. Item Affixes: ・+ 8.0 - 12.5% Damage Reduction while you Have a Barrier ・+ 10.5 - 15.0% Resource Generation ・X% Chance for Soulrift to Deal Double Damage ・+ 1 - 2 to Imperfectly Balanced |
| All Necromancer Unique Items | ||
|---|---|---|
| Weapons | Armor | Jewelry |
| Equipment | Effect and Affixes |
|---|---|
Deathspeaker's Pendant
(Amulet) |
Effect: Blood Surge casts a mini nova on your Minions, dealing 11 - 23 damage. Damage is increased by 10% per target drained by the initial cast, up to 50%. Item Affixes: ・+ 25% Resistance to All Elements ・+ 7 - 9% Attack Speed ・+ 1 Essence per Enemy Drained by Blood Surge ・+ 3 - 5 to Blood Surge ・+ 2 -3 to Coalesced Blood |
Ebonpiercer
(Amulet) |
Effect: Blight also shoots 4 smaller projectiles that pierce enemies and deal 79 - 396 Shadow damage over 3 seconds. Item Affixes: ・+ 25% Resistance to All Elements ・+ 16 - 25% Chance for Blight Projectiles to Cast Twice ・+ 2 - 3 to Blight ・+ 3 - 5 to Reaper's Pursuit ・+ 1 - 2 to Gloom |
Ring of Mendeln
(Ring) |
Effect: Every 6th attack from each Minion is empowered, exploding for 206 - 356 Physical damage. Item Affixes: ・+ 10% Resistance to All Elements and +10% Shadow Resistance ・+ 76 - 90 Intelligence ・+ 29 - 42.5% Damage ・+ 8 - 12.5% Minion Attack Speed ・+ 1 to Skeletal Warrior Mastery, Skeletal Mage Mastery, and Golem Mastery |
Ring of the Sacrilegious Soul
(Ring) |
Effect: You automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 2 - 1 seconds. Corpse Explosion every 2 - 1 seconds. Corpse Tendrils every 12-6 seconds. Item Affixes: ・+ 10% Resistance to All Elements and + 10% Poison Resistance ・+ 5 - 6 Lucky Hit Chance ・+ 12.5 - 18% Movement Speed ・+ 1 - 2 to Corpse Skills ・+ 2 - 3 to Grim Harvest |

| Unique Items by Class | ||
|---|---|---|
Barbarian |
Rogue |
Sorcerer |
Necromancer |
Druid |
Spiritborn
|
| List of Other Uniques | |
|---|---|
| Mythic Uniques | Malignant Rings |
List of Necromancer Unique Items



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