Diablo 4 (D4)

Season 3 Best Class Tier List: All Classes Ranked (Patch 1.3.0 Updated)

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Diablo 4 Best Class Tier List

Find out what the best class is using our Diablo 4 (D4) Class Tier List, updated for Season 3 (Patch 1.3.0). This guide ranks all 5 classes according to their strengths and weaknesses, and also explains how to use each one, including information on all five classes, their stats, how to play them, and the best starting class.

Season 3 Class Tier List

Best Classes for Season 3

Note: This class tier list was created using info from Patch 1.3.0. Stay tuned for endgame updates as the team progresses through the Season of the Construct in Diablo 4.

Season 3 Class Tier List
Diablo 4 - S-Tier Classes Diablo 4 - Barbarian IconBarbarian
Diablo 4 - A-Tier Classes Diablo 4 - Sorcerer IconSorcerer Diablo 4 - Druid IconDruid Diablo 4 - Rogue IconRogue
Diablo 4 - B-Tier Classes Diablo 4 - Necromancer IconNecromancer

Tier List Updates (Season 3 - Patch 1.3.0)

Class
Change
Explanation
Diablo 4 - BarbarianBarbarian
S-Tier = S-Tier
Despite the nerfs to Overpower, the Barbarian's endgame damage and survivability remains unmatched. With buffs and changes focusing on Fury Generation and CDR reduction for non-shout skills, Barbarian builds will have a bit more to play with in Season 3.
Diablo 4 - DruidDruid
A-Tier = A-Tier
Considering how deadly endgame content has become since S2, the Druid retains its spot in A-Tier simply because it can survive endgame content with amazing Barrier and Fortify Generation. Paired with decent enough DPS and it almost helps you overlook its growing pains of poor Resource Generation and shallow build pool.
Diablo 4 - SorcererSorcerer
B-Tier ▶︎ A-Tier
The Sorcerer gets a plethora of buffs in Season 3, helping with its build variety by introducing alternatives to its rather bland build trajectory in S2. Being easy to pilot and level up also helps, making this powerful class much more beginner friendly than Barbs or Druids.
Diablo 4 - RogueRogue
S-Tier ▶︎ A-Tier
While Twisting Blades did get nerfed, other Rogue builds are still very much viable in Season 3. Despite not hitting as hard in previous seasons, the Rogue is still a solid A-Tier class for endgame content. However, unlike the durable Druid and easy-to-pilot Sorcerer, the Rogue requires a bit more input in order to survive and shine in Season 3's most difficult content.
Diablo 4 - NecromancerNecromancer
A-Tier ▶︎ B-Tier
Unfortunately, despite the introduction of the Seneschal Construct in Season 3 and a few key item buffs, the Necromancer still suffers due to its clunky leveling playstyle and poor selection of viable builds in endgame. Outside of the Bone Spear build, other Necromancer builds will struggle during difficult endgame content like Weekly Gauntlets considering their performance back in S2.

These changes are evaluated from the new patch Season of the Construct 1.3.0 update.

Update 1.3 Patch Notes and Summary

Tier List Criteria

Power Level Overall offensive capabilities of the class. This includes single-target and AOE DPS evaluations.
Survivability How the class fares in surviving tough encounters. This includes defensive scaling for armor, resistances, and general survivability.
Ease-of-Use Measures how easy it is to play the class with the required mechanical skill and knowledge of skill synergies taken into account.
Early Game Performance Considers how strong the class is at the start of Season 3. This includes how easy it is to level up, complete early game content, and acquire key Legendary Aspects and Uniques.
Endgame Performance Considers how seamless the transition is from early game to endgame for the class. Naturally, this includes how strong endgame builds are for the class and how diverse your choices are.

Class Tier List Overview

Class Damage Survivability Ease of Use
Diablo 4 - BarbarianBarbarian
★★★★★ ★★★★★ ★★★
・DPS is still excellent in endgame despite the nerfs to Overpower.
・High improvement ceiling for builds given the 4 available weapon slots.
・Changes and buffs in Season 3 allows new Barbarians to deviate from triple-shout skill setups.
Can only operate within melee range.
Not beginner friendly especially when juggling CDs and skill rotation timings.
Diablo 4 - DruidDruid Damage Survivability Ease of Use
★★★★ ★★★★★ ★★★★
・Great durability due to excellent Fortify and Barrier Generation.
・Strong build synergies and passives.
Majority of meta builds are heavily reliant on hard-to-get Uniques.
Leveling progression is sluggish and plagued with Resource Generation woes.
Werewolf builds that don't incorporate lightning skills are still underwhelming.
Diablo 4 - SorcererSorcerer Damage Survivability Ease of Use
★★★★★ ★★★★ ★★★★★
・Decent AoE and single-target damage.
・Has some of the best defensive skills in the game.
・Easy to Use, especially when leveling up due to the number of powerful skills prior to hitting WT3.
・Build variety has been improved in Season 3 with the introduction of Meteor-related items.
・Mostly buffs across the board, with high performing builds like Ball Lightning getting away with small nerfs.
Requires careful piloting since it is one of the squishier classes in Diablo 4.
Meta requires significant Unique farming due to build reliance on multiple key items.
Diablo 4 - RogueRogue Damage Survivability Ease of Use
★★★★★ ★★★ ★★
・Excellent single-target and AoE damage
・Bow builds are stronger now due to rebalanced Bow Uniques.
Survivability becomes an issue at level 100+ endgame content.
High skill ceiling due to heavy reliance on proper positioning and imbuement usage.
Twisting Blades, a high performing build, was nerfed in Season 3.
Diablo 4 - NecromancerNecromancer Damage Survivability Ease of Use
★★★★ ★★★ ★★★
・Strong single-target and AoE damage
・Late bloomer; most builds excel once you hit levels 70-90+.
Lackluster early game experience due to limited essence generation and clunky playstyle.
Endgame at level 100 becomes a delicate balance of damage vs. survivability.
Build variety is still weak despite buffs to blood and summoner archetypes. Summoners, in particular, are still vastly inferior to the other two in Season 3.

Best Season 3 Starting Class

Best Season 3 Starting Class
Diablo 4 - S-Tier Classes Diablo 4 - Sorcerer IconSorcerer Diablo 4 - Necromancer IconNecromancer Diablo 4 - Rogue IconRogue
Diablo 4 - A-Tier Classes Diablo 4 - Barbarian IconBarbarian
Diablo 4 - B-Tier Classes Diablo 4 - Druid IconDruid

Click on any of the links above to jump to the section for each class!

Sorcerer

Sorcerer Class Overview
SorcererSorcerer Pros:
ODecent Single-target and AoE damage
OHas some of the best defensive skills in the game
OMultiple Crowd Control Skills

Cons:
XResource Hungry
XEnchantment System May Overwhelm New Players
Core Stat Modifiers
Critical Chance x+0.02% per point in DEX
Skill Damage x+0.1% per point in INT
Resource Generation x0.1% per point in WP

A standout class in Season 3, the Sorcerer is probably one of the easiest classes to level up in Season of the Construct. Armed with a plethora of defensive skills and recently buffed offensive skills, this class is one of the easiest to pilot for beginners due to the straightforward nature of its build and skill synergies all the way to endgame.

Sorcerer Class Guide

Necromancer

Necromancer Class Overview
NecromancerNecromancer Pros:
OSeamless transition to Endgame
OStrong Single-Target and AoE DPS
OSummons make light work of the leveling grind
ODecent Durability and Sustain

Cons:
XSummons don't scale to Endgame
XRough Early Game Resource Management
XLacks Movement Speed and Mobility Skills even when using BiS items
Core Stat Modifiers
Critical Chance x+0.02% per point in DEX
Skill Damage x+0.1% per point in INT
Resource Generation x0.1% per point in WP

Despite its growing pains (in the form of poor resource management in the early game), the Necromancer still tops the charts as one of the best starting classes to choose due to how easy it is to grind your way to Level 50+.

Even with a lackluster build variety in endgame, players are guaranteed to enjoy how easy it is to breeze through the early game with summons and powerful one-shot skills (like Bone Spear) readily available.

Necromancer Class Guide

Rogue

Rogue Class Overview
RogueRogue Pros:
OHigh Single-Target and AoE DPS
OSeveral Evasion and Mobility Skills
OStrong Early Game Aspect Selections

Cons:
XLow Durability; Requires perfect positioning to survive in Endgame
XTakes a while to learn key skill interactions and combos
Core Stat Modifiers
Resource Generation x0.1% per point in STR
Skill Damage x+0.1% per point in DEX
Critical Chance x+0.02% per point in INT

The Rogue takes one of the top spots for best starting classes simply because it can deal a ridiculous amount of damage all while having a lot of mobility skills to fall back on should things get hairy.

However, do take note that once you start hitting your stride past level 50, the Rogue will start feeling a bit more mechanical, relying on precise input from the player to survive endgame content even when fully kitted out in BiS gear.

Rogue Class Guide

Barbarian

Barbarian Class Overview
BarbarianBarbarian Pros:
ONaturally Durable
OSeveral AoE skills
OMelee class durability bonus
ONaturally Mobile Character

Cons:
XResource Hungry
XNo Natural Ranged Attacks
XFury Decreases When Out of Combat
XBuilds won't come fully online until past Level 50
Core Stat Modifiers
Skill Damage x+0.1% per point in STR
Critical Chance x+0.02% per point in DEX
Resource Generation x0.1% per point in WP

Despite the Barbarian dominating the leaderboards in Season 2, not much has changed about its leveling process in Season 3. Compared to 3 other top-rated starter classes, the Barbarian takes a while before it can get its feet off the ground, requiring players to level past 50 and gather all the necessary Aspects before they start seeing any results in WT3 and beyond.

Barbarian Class Guide

Druid

Druid Class Overview
DruidDruid Pros:
OGreat Single-Target and Aoe DPS
OStrong Defensive Skills and Sustain

Cons:
XLimited Mobility
XResource Hungry
XRequires A Lot of Passives to Operate
XSlow to level from 1 to 50
XLeveling Builds are drastically different from Endgame; requires a lot of respeccing at WT3+
Core Stat Modifiers
Armor +1 per point in STR
Critical Chance x+0.02% per point in DEX
Resource Generation x0.1% per point in INT
Skill Damage x+0.1% per point in WP

The Druid is at the bottom of the list given how drastically different a leveling build is from its endgame options. Couple this with poor resource generation and underwhelming DPS until Level 60+, and you have a class that feels clunky to level up without a build guide open right next to you.

Druid Class Guide

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Comment

6 Anonymous3 months

This list is so inaccurate (as of S3) that it should only be read for satire. Please play the game instead of spreading through grapevine

5 Awol9 months

Hey Game8 crew! Just wanted to say that this seems to be one of the few places that gives Necromancer an accurate "grade." Thank you! I wanted to add, though, that the part about "leading an army of the undead" is just an unnecessary fluff that Blizzard decided to use to draw people toward Necromancers when in reality, those minions become "dog water" after around level 50. People should give up the idea of using them for the endgame content. I learned it the hard way, hahaha.

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