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These are the best Sorcerer builds in Diablo 4 (D4), updated for the Abattoir of Zir. See a tier list of the best Sorcerer builds of Update 1.2.3, including the top stats, vampiric powers, affixes, and gems for Rogues in the current meta!
All Sorcerer Guides | ||
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Class Guide | Best Builds | Enchantments |
List of Contents
Tier | Best Builds |
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① Balance Between Ease-of-Use and Power
While the very best builds house significant damage output across the board, the overall mechanical skill required to dish them out effectively is what separates the very best. Note that when two builds perform at roughly the same level, the one that is easier to execute will be the clear winner. |
② Overall Build Synergy
To say that builds can be complex in Diablo 4 is an understatement! A great build must have all of its parts, from skills to paragon boards, laid out in a way that is intuitive and maximizes synergy across the board to ensure maximum efficiency. The release of the Abattoir of Zir added the Tears of Blood glyph, which provides DPS scaling based on how many main stat nodes are within a glyph socket's radius. The builds on this list were evaluated based on how well they scaled with this new rune. |
③ Endgame and AoZ Performance (Season 2)
On top of standard endgame content such as nightmare dungeons, these builds are heavily evaluated based on how many tiers they can efficiently clear in the Abattoir of Zir. |
④ Overall Fit in the Current Meta (Season 2)
The best will always rise among the rest. While every build we display aims to give players the best experience at endgame, how they compare against other builds in the evolving meta of Update 1.2.3 across all classes is instrumental in determining their overall place in the tierlist. |
Build Overview and Summary | |||||
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Sorcerer Leveling | Tier: TBD Focus: Leveling Playstyle: Solo and Party | ||||
Active Skills | |||||
Passive Skills |
Build Overview and Summary | |||||
---|---|---|---|---|---|
Sorcerer Leveling | Tier: TBD Focus: Leveling Playstyle: Solo and Party | ||||
Aspects and Uniques | |||||
Aspect of Disobedience (Pants) Aspect of the Protector (Helm) Everliving Aspect (Chest) Wind Striker Aspect (Boots) Aspect of Piercing Cold (Gloves) Aspect of Control (Amulet) Conceited Aspect (Wand) Glacial Aspect (Ring) Aspect of Frozen Memories (Focus) Prodigy's Aspect (Ring) |
Build Overview and Summary | |||||
---|---|---|---|---|---|
Sorcerer Leveling | Tier: TBD Focus: Leveling Playstyle: Solo and Party | ||||
Stat Priorities | Recommended Gems | ||||
・Cooldown Reduction ・Vulnerable Damage ・Critical Strike Damage ・Critical Strike Chance ・Intelligence ・Lucky Hit Chance ・Damage Reduction ・Maximum Life ・Damage to Frozen Enemies ・Damage to Crowd Controlled Enemies ・Frost Skill Damage ・Mana Generation ・Mana Cost Reduction ・Damage to Chilled Enemies | Ruby Armor Sapphire Weapon The Picana (Vicious) Determination (Devious) Tal’Rasha (Vicious) |
Tips from Game8 | A classic playstyle that involves Chain Lightning and Hydra. Overall mobility is great due to Teleport as well. |
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Build | Skills (Hotbar) |
---|---|
Ball Lightning
|
|
Description: A lightning build that utilizes attack speed bonuses to enhance the damage of Ball Lightning and resource generation for consistent spamming. | |
Blizzard
|
|
Description: A full ice build that focuses on using Ice Spikes created by Blizzard using the Glacial Aspect to deal massive Critical Strike Damage with Devouring Blaze. | |
Firewall Warmth
|
|
Description: A fire element build that relies on Damage Overtime using Firewall to kill groups of enemies while kiting them and focusing on Survivability with the Warmth Passive and Defensive Skills. | |
Burning Ice Shards
|
|
Description: A build that uses the Burning and Vulnerable status to boost Critical Strike Damage with Ice Shard Modifiers for additional burst against large groups of enemies. | |
Chain Lightning
|
|
Description: An easy-to-use Sorcerer build that offers consistent damage with melee and ranged attacks that inflict burning damage. | |
Fireball
|
|
Description: A Fireball build that uses the Gloves of the Illuminator to create destructive projectiles that can burst down enemies near and far. |
Vampiric Power Cost |
Effect Explanation |
---|---|
Metamorphosis
2
2
2
|
When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse.
The synergy between Metamorphosis and Tibault's Will grants a significant amount of bonus damage. This Vampiric Power also applies Vampiric Curse to enemies, synergizing well with Accursed Touch and Prey on the Weak. |
Prey on the Weak
2
0
0
|
You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers.
Prey on the Weak grants you an additional 16% increased damage to Vulnerable enemies, which you can easily apply by affecting enemies with Vampiric Curse from your other Vampiric Powers. |
Anticipation
0
1
0
|
Your Ultimate Skills gain 20% Cooldown Reduction. Your Ultimate Skills gain 12% increased damage for each nearby enemy affected by your Damage Over Time effects.
Anticipation lowers the downtime of your Ultimate Skill and provides an additional bonus damage, making Lightning Builds and Unstable Currents extremely powerful in the end game. |
Infection
1
0
0
|
Hitting enemies with direct damage infects them with Pox. Inflicting Pox 8 times on an enemy expunges their infection, dealing 70% Poison damage.
The poison that you can apply with this Vampiric Power allows Tal Rasha's Iridescent Loop to activate another element, providing an additional 16% damage bonus. |
Domination
1
0
0
|
You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they're also Injured and not an Elite, they're instantly killed.
With sorcerers, you can easily apply Area of Effect Crowd Control with most of your spells, meaning you can benefit from this Vampiric Power without any setbacks. |
Aspect | Effect and How to Get |
---|---|
Aspect of Disobedience
(Defensive) |
How to Get: Halls of the Damned (Dungeon Clear)
You gain (0.25-0.50)% increased Armor for 4 seconds when you deal any form of damage, stacking up to (66)%. |
Aspect of Retribution
(Offensive) |
How to Get: Kehjistan (Story Campaign)
Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal (10-20)% increased damage to Stunned enemies. |
Aspect of the Expectant
(Offensive) |
How to Get: Underroot (Dungeon Clear)
Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by (5-10)%, up to 30%. |
Edgemaster's Aspect
(Offensive) |
How to Get: Oldstones (Dungeon Clear)
Skills deal up to (10-20)% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Rapid Aspect
(Offensive) |
How to Get: Buried Halls (Dungeon Clear)
Basic skills gain (15-30)% Attack Speed. |
Aspect | Effect and How to Get |
---|---|
Conceited Aspect
(Offensive) |
Deal (15-25)% increased damage while you have a Barrier active. |
Gravitational Aspect
(Offensive) |
Ball Lightning orbits around you, but its damage is decreased by (10-20)%. |
Prodigy's Aspect
(Resource) |
How to Get: Witchwater (Dungeon Clear)
Using a Cooldown restores (XX) Mana. |
Recharging Aspect
(Resource) |
How to Get: Zenith (Dungeon Clear)
Each time Chain Lightning bounces off you, gain (XX) Mana. |
Storm Swell Aspect
(Offensive) |
How to Get: Onyx Hold (Dungeon Clear)
You deal (11-20)% increased damage to Vulnerable enemies while you have Barrier. |
Priority | Stats and Affixes |
---|---|
1 | ・X% Damage ・X% Damage Reduction ・X Cooldown Reduction ・X% Movement Speed |
2 | ・X% Resource Generation ・X% Mana Cost Reduction ・X Main Stats ・X% Mastery Skill Damage |
3 | ・X All Stats ・X% Element Damage ・X% Total Armor ・X Maximum Resource |
Recommended Gems | |
---|---|
Weapon | Sapphire: Best option for Sorcerer Builds that can consistently apply Crowd Control like Stun and Freeze.
Emerald: Excellent alternative since you can easily apply Vulnerable using the Vampiric Power Metamorphosis to increase damage against enemies. |
Armor | Ruby: Increases your Maximum HP to help you tank damage and it increases your survivability. |
Jewelry | Skull: Sorcerers desperately need armor to survive the current meta and climb the Abattoir of Zir. |
Similar to Necromancers, Sorcerers can naturally scale their elemental resistances through their main stat (Intelligence).
Enchantment Slot and Rating | Bonus and Explanation |
---|---|
Ball Lightning
★★★★ |
Lucky Hit: Critical Strikes have up to a X% chance to spawn a static Ball Lightning. ・Ball Lightning dominating the Sorcerer meta right now. This enchantment is the perfect compliment when climbing the Abattoir of Zir. |
Fire Bolt
★★★★★ |
Direct damage from Skills applies up to an additional X Burning damage over X seconds. ・This is a great enchantment in the current meta due to the heavy presence of Tal Rasha's Iridescent Loop in most meta builds for Sorcerers. |
Chain Lightning
★★★ |
Chain Lightning forms automatically after spending 100 Mana. ・Improves your overall DPS even if you're spending your Mana on other skills. |
Frozen Orb
★★★ |
Whenever you cast a Non-Basic Skill, you have X% chance to launch a Frozen Orb at a Nearby enemy. ・Helps with Crowd Control by stunning surrounding enemies. |
Teleport
★★★ |
Evade is replaced with a short range Teleport on a 17 second Cooldown. ・Additional damage reduction if you have Shimmering Teleport. It can also be spammable if you have the Max Evade Charges Affix from your boots. |
Season 3 Leveling Builds | |||||
---|---|---|---|---|---|
Barbarian HoTA | Sorcerer Chain Lightning | ||||
Rogue Twisting Blades | Necromancer Blood Surge | Druid Poison Creeper |
All Classes | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer | Uber Lilith Builds |
Best Sorcerer Builds for the Abattoir of Zir
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