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★ NEW: Season 7 Release Date and New Features
★ Season 7 Guide (Season of Witchcraft)
┗ Seasonal Content: Headhunt Explained | Rootholds Dungeon Guide
┗ Seasonal Mechanic: List of All Occult Gems and Witchraft Powers
★ Learn more about our best Builds!
★ Check out our Vessel of Hatred expansion guide
This is a Barbarian Upheaval leveling and guide for Season 7 of Diablo 4: Vessel of Hatred (D4). Read on to learn more about the Barbarian Upheaval leveling build as well as tips for leveling the Barbarian class in the Season of Witchcraft!
All Barbarian Guides | ||
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Class Guide | Best Builds | Arsenal System |
Click on a Link to Jump to a Section! | |||||||||||
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Summary | Skill Progression | Witchcraft | |||||||||
Aspects and Affixes | Gems | Mercenary | Playstyle |
Build Summary | |
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Upheaval Leveling Build | |
Focus: Leveling, Farming | |
High single target DPS High survivability Damage relies heavily on Overpower Low mobility
|
This Season 7 Barbarian build uses the new Mighty Throw skill to support the tried-and-tested Upheaval leveling build. This build utilizes various Overpower effects for massive bursts of damage, along with good life recovery and permanent Berserking up time.
The combination of Upheaval and powerful Aspects allows the build to accumulate numerous damage multipliers, enabling the Barbarian to overwhelm enemies with devastating Overpowered Upheaval attacks.
Click on a Link to Jump to a Section! | |||||||||||
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Summary | Skill Progression | Witchcraft | |||||||||
Aspects and Affixes | Gems | Mercenary | Playstyle |
※ More skills can be seen by scrolling vertically.
Active Skills | |
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Basic Skill Tree ┗
Frenzy
(1/5)
┗
Enhanced Frenzy
┗
Battle Frenzy
|
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Core Skill Tree ┗
Upheaval
(5/5)
┗
Enhanced Upheaval
┗
Furious Upheaval
┗
Pressure Point
(3/3)
┗
Warpath
(3/3)
|
|
Defensive Skill Tree ┗
Rallying Cry
(1/5)
┗
Enhanced Rallying Cry
┗
Tactical Rallying Cry
┗
Imposing Presence
(3/3)
┗
Belligerence
(3/3)
|
|
Brawling Skill Tree ┗
War Cry
(1/5)
┗
Enhanced War Cry
┗
Booming Voice
(3/3)
┗
Raid Leader
(3/3)
┗
Swiftness
(3/3)
┗
Aggressive Resistance
(3/3)
┗
Prolific Fury
(3/3)
|
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Weapon Mastery Skill Tree ┗
Mighty Throw
(5/5)
┗
Enhanced Mighty Throw
┗
Warrior's Mighty Throw
┗
Pit Fighter
(3/3)
┗
Thick Skin
(1/3)
┗
Counteroffensive
(3/3)
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Ultimate Skill Tree ┗
Call of the Ancients
(5/5)
┗
Prime Call of the Ancients
┗
Supreme Call of the Ancients
┗
Wallop
(3/3)
┗
Brute Force
(3/3)
|
|
Key Passive |
At the early stages of progression, focus on unlocking your Active Skills as soon as possible. If there are extra points you can spend waiting for the next Active Skill, use it to upgrade your current Active Skills or to further increase their ranks.
Booming Voice, Raid Leader, and Thick Skin are high-impact passive skills you can get early as they drastically improve the build's survivability and Life sustain.
While Call of the Ancients is our recommended Ultimate Skill to get, Iron Maelstrom is also a good choice as it makes activating the Walking Arsenal Key Passive. You can then get the rest of the Passive Skills after getting the Key Passive.
Weapon Expertise | |
---|---|
Two-Handed Axe Expertise |
When using any Weapon: 10% increased damage to Vulnerable enemies. |
The Two-Handed Axe Expertise is the best offensive expertise, giving another damage multiplier to our Overpowered Upheavals.
There are a number of ways to inflict Vulnerable in this build. The Pressure Point Passive Skill gives our Upheaval a 5% chance to inflict the Vulnerable debuff for 2 seconds. Another source can be the "Chance to inflict Vulnerable" affix on Gloves, Rings, or Amulets.
Arsenal System and Techniques Guide
Click on a Link to Jump to a Section! | |||||||||||
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Summary | Skill Progression | Witchcraft | |||||||||
Aspects and Affixes | Gems | Mercenary | Playstyle |
Witchcraft | Effect Rank Up Bonus |
---|---|
Aura of Lament | When you first strike an enemy, it is afflicted with an Aura of Lament that Slows it and other nearby enemies by 70%. For each enemy inside Aura of Lament, you gain 3 Primary Resource each second. If the initial enemy dies, Aura of Lament is passed onto another nearby enemy retaining the duration. Lasts X seconds.
Rank 15: Only 1 enemy may be afflicted at a time. May only occur every 30 seconds. |
Twilight Warding | Every X seconds, gain a Barrier for 5 seconds absorbing 100 damage.
Rank 12: Twilight Warding reflects enemy projectiles while active. |
Soul Harvest | Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for X seconds.
Rank 9: Soul Harvest does not lose duration so long as enemies are nearby. |
Aura of Siphoning | Conjure an aura of decay that deals 80% Poison damage to enemies every second.
Rank 10: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life. |
Force of Will | When you kill an enemy, your next Overpower deals 3.15% increased damage, up to 100%.
Rank 4: The damage bonus extends to the next 2 Overpowers instead of 1. |
Force of Will will be the best Witchcraft Power for the build as it has the potential for Overpowers to deal double the damage. Pair this with another offensive power, at least another utility power for Resource Generation, and two defensive powers for comfort.
Click on a Link to Jump to a Section! | |||||||||||
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Summary | Skill Progression | Witchcraft | |||||||||
Aspects and Affixes | Gems | Mercenary | Playstyle |
※ More gear Aspects can be seen by scrolling vertically.
Gear | Aspect and Affixes |
---|---|
Head |
・Armor ・ Strength ・ Cooldown Reduction Temper: ・ Defensive - Worldly Endurance ┗ Total Armor
・ Utility - Brute Innovation
┗ Upheaval Size |
Chest | ・ Maximum Life ・ Any Elemental Resistance ・ Strength Temper: ・ Defensive - Worldly Endurance ┗ Maximum Life
・ Utility - Brute Innovation
┗ Upheaval Size |
Gloves | ・ Ranks to Upheaval ・ Overpower Damage ・ Critical Strike Chance Temper: ・ Offensive - Berserking Finesse ┗ Damage While Berserking
・ Utility - Brute Innovation
┗ Upheaval Size |
Pants | ・ Maximum Life ・ Any Elemental Resistance ・ Strength Temper: ・ Defensive - Worldly Endurance ┗ Maximum Life
・ Utility - Brute Innovation
┗ Upheaval Size [/align] |
Boots | ・ Movement Speed ・ Fury Per Second ・ Strength Temper: ・ Mobility - Barbarian Motion ┗ Movement Speed
・ Utility - Barbarian Breach
┗ Ranks to Pressure Point |
Amulet | ・ Cooldown Reduction ・ Critical Strike Chance ・ Ranks to Brute Force Temper: ・ Offensive - Berserking Finesse ┗ Damage While Berserking
・ Resource - Ultimate Efficiency - Barbarian
┗ Call of the Ancients Cooldown Reduction |
Ring | ・ Critical Strike Chance ・ Attack Speed ・ Strength Temper: ・ Offensive - Berserking Finesse ┗ Damage While Berserking
・ Resource - Ultimate Efficiency - Barbarian
┗ Call of the Ancients Cooldown Reduction |
Ring | ・ Critical Strike Chance ・ Attack Speed ・ Strength Temper: ・ Offensive - Berserking Finesse ┗ Damage While Berserking
・ Resource - Ultimate Efficiency - Barbarian
┗ Call of the Ancients Cooldown Reduction |
One-Handed Mace | ・ Overpower Damage ・ Strength ・ Vulnerable Damage Temper: ・Weapons - Core Augments - Barbarian ┗ Chance for Upheaval to Deal Double Damage
・ Offensive - Berserking Finesse
┗ Damage While Berserking |
One-Handed Mace | ・ Overpower Damage ・ Strength ・ Vulnerable Damage Temper: ・Weapons - Weapon Augments ┗ Chance for Mighty Throw to Hit Twice
・ Offensive - Berserking Finesse
┗ Damage While Berserking |
Two-Handed Mace | ・ Critical Strike Damage ・ Strength ・ Maximum Life Temper: ・Weapons - Weapon Augments ┗ Chance for Mighty Throw to Hit Twice
・Offensive - Worldly Finesse
┗ Overpower Damage |
Two-Handed Sword | ・ Critical Strike Damage ・ Strength ・ Overpower Damage Temper: ・Weapons - Weapon Augments ┗ Chance for Mighty Throw to Hit Twice
・Offensive - Worldly Finesse
┗ Overpower Damage |
Click on a Link to Jump to a Section! | |||||||||||
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Summary | Skill Progression | Witchcraft | |||||||||
Aspects and Affixes | Gems | Mercenary | Playstyle |
Armor | Weapons | Jewelry |
---|---|---|
Ruby | Ruby | Diamond |
For Gems socketed on your Armor, Rubies would be best since it gives high amounts of Strength, which should give you increased damage and a bit more damage reduction. Ruby Gems are also used in the Weapon slots for more Overpower damage, which this builds relies on.
For the Jewelry Gem slots, use any gems that provide Resistances to cap out your Resistances and avoid getting one-shotted in higher difficulties.
Runeword 1 | Runeword 2 |
---|---|
Cem Gar | Zan Tec |
The best early-game runeword combination you can equip is Cem + Gar. This runeword grants a Critical Chance buff when you use evades, which helps reduce the cooldown of the Aspect of Sundered Ground, allowing you to trigger more Overpower hits more frequently.
While the next runeword combination is slightly less important, it's still an easy-to-get and effective option for burst damage against tough monster packs and bosses. The Zan + Tec runeword causes your Ultimate Skill to cast a powerful Earthquake, dealing additional damage to enemies.
Click on a Link to Jump to a Section! | |||||||||||
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Summary | Skill Progression | Witchcraft | |||||||||
Aspects and Affixes | Gems | Mercenary | Playstyle |
Mercenary | Reinforcement |
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Raheir | Varyana |
Since our Build focuses on triggering Overpower as much as possible, recruit Varyana as your Main Mercenary with the Earth Breaker skill with the Dismembering upgrade. This guarantees an Overpower to our first hit against enemies hit by Varyana's Earthbreake.
Make sure to grab Varyana's Reprisal passive skill to help with our survivability a bit. Note that having Varyana as our Main Mercenary allows us to gain Movement Speed as we gain Massacre stacks by killing hordes of enemies. You lose this movement speed bonus when you haven't killed an enemy recently
With Raheir as our Reinforcement Mercenary, he can save use from dicey situations with the Bastion skill set to trigger when we are hit with a Control Impairing Effect. This skill gives us Unstoppable and allows Raheir to instead take most of the damage dealt to us.
Click on a Link to Jump to a Section! | |||||||||||
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Summary | Skill Progression | Witchcraft | |||||||||
Aspects and Affixes | Gems | Mercenary | Playstyle |
The playstyle of the Upheaval Barbarian revolves around weapon swapping and guaranteed Overpower damage coming from certain skills and aspects. The usual rotation is as follows:
Season 7 Leveling Tips |
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|
Difficulties have been revamped for Season 7 and Hard is one that you can access from the start for more EXP and Gold. If you're following our recommended leveling build and have a good understanding of optimizing early game leveling, we recommend playing on this difficulty. Otherwise, you can choose the Normal difficulty to clear things faster.
Difficulty Tiers and How to Unlock
The Earthstriker's Aspect allows the build to gain a reliable way to Overpower the Upheaval skill. This is an essential Aspect for the build and you can obtain it by clearing Maugan's Works in Hawezar.
The Barbarian's Arsenal System, which unlocks at level 5, allows the class to get bonus effects when assigning specific Weapon Types to their skills. We recommend equipping Two-handed Mace, Two-handed axe, and One-handed axe weapons immediately and raise their expertise to level 10 as these would greatly benefit the build.
At level 15, you'll also unlock the Technique Slot which allows you to apply a bonus weapon effect to all weapons. It's best to choose the Two-Handed Sword Expertise in the early game for bonus Bleed damage, then switch to the Two-Handed Axe Expertise once you get a consistent way to inflict Vulnerable.
Arsenal System and Best Technique Slot
Players are often complacent with the bonus armor coming from strength-scaling characters like the Barbarian, making them overlook at resistances in the beginning. We recommend having affixes and gems that increase your resistances on your gear and to get them as high as possible to have a balanced defense across the board.
At the start of your Season 7 journey you'll want to participate in the Seasonal Activities. Headhunts are really good for leveling due to the sheer mob density and the amount of loot you can get there. This is also a very good way to farm for the good Legendary Aspects that you can't get from Dungeons.
All Classes | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer | Spiritborn |
Barbarian Upheaval Leveling Build (Season 7)
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