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★ NEW: Season 6 Midseason Patch Details
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★ Conquer Nahantu with our best Builds!
★ Season 6 Guide (Season of Hatred Rising)
┗ Realmwalker Boss Guide | Seething Opals
Consumables in Diablo 4 (D4) can restore your health or provide various temporary buffs to your character. Read on for a list of all the new Consumables, including Potions, Elixirs, Incenses, and Scrolls in the game including their effects!
List of Contents
New Consumables | |
---|---|
Seasonal Elixirs | Scroll of Restoration |
Tributes | Multiplayer-Focused Consumables |
Consumable | Overview |
---|---|
Seething Opal of Gold | Effect: For the next 30 minutes, enemies routinely drop additional Gold, kills accumulate Reputation with the Zakarum Remnants, and you gain 15% increased Experience. |
Seething Opal of Torment | Effect: For the next 30 minutes, Enemies routinely drop additional Artificer's Stones and occasionaly drop Boss Summoning Items or Infernal Compasses, kills accumulate Reputation with the Zakarum Remnants, and you gain 15% increased Experience. |
Seething Opal of Materials | Effect: For the next 30 minutes, enemies routinely drop additional Herbs and Crafting Materials, kills accumulate Reputation with the Zakarum Remnants, and you gain 15% increased Experience. |
Seething Opal of Equipment | Effect: For the next 30 minutes, enemies routinely drop additional Equipment, kills accumulate Reputation with the Zakarum Remnants, and you gain 15% increased Experience. |
Seething Opal of Socketables | Effect: For the next 30 minutes, enemies routinely drop additional Gem Fragments and occasionally drop Runes, kills accumulate Reputation with the Zakarum Remnants, and you gain 15% increased Experience. |
New Elixirs has been introduced in Season 6, Hatred Rising. These new Seething Opal Elixirs are offered as rewards upon completing the new Seething Realm dungeons.
Consumable | Overview |
---|---|
Scroll of Restoration | Effect: Use to restore all Tempering Charges on an item. Only usable once per item. |
This new scroll resets the Tempering attempts on a selected equipment and can be obtained as a reward from the Season Journey, the Dark Citadel, or from the Chest of Greater Equipment in Infernal Hordes.
How to Get Scrolls of Restoration
Tribute | Dungeon Affix | Reward |
---|---|---|
Tribute of Pride |
・Starting Time: 100 seconds ・Time Bonus Penalty: -15% ・Potion Drop Penalty: -20% |
Completing the dungeon with at least 1 Attunement Rank will reward guaranteed Legendaries. |
Tribute of Mystique |
・Starting Time: 100 seconds ・Time Bonus Penalty: -15% ・Potion Drop Penalty: -20% |
Completing the dungeon with at least 1 Attunement Rank will reward guaranteed Magic Runes. |
Tribute | Dungeon Affix | Reward |
---|---|---|
Tribute of Titans |
・Starting Time: 75 seconds ・Time Bonus Penalty: -25% ・Potion Drop Penalty: -30% |
Completing the dungeon with at least 1 Attunement Rank will reward random Boss Summoning Items. |
Tribute of Refinement |
・Starting Time: 75 seconds ・Time Bonus Penalty: -25% ・Potion Drop Penalty: -30% |
Completing the dungeon with at least 1 Attunement Rank will reward Masterworking Materials. |
Tribute of Harmony |
・Starting Time: 75 seconds ・Time Bonus Penalty: -25% ・Potion Drop Penalty: -30% |
Completing the dungeon with at least 1 Attunement Rank will reward guaranteed Runes. |
Tribute | Dungeon Affix | Reward |
---|---|---|
Tribute of Radiance |
・Starting Time: 60 seconds ・Time Bonus Penalty: -35% ・Potion Drop Penalty: -40% |
Completing the dungeon with at least Attunement Rank 1 will reward Ancestral Legendaries. |
Tribute | Dungeon Affix | Reward |
---|---|---|
Tribute of Ascendance |
・Starting Time: 45 seconds ・Time Bonus Penalty: -50% ・Potion Drop Penalty: -50% |
Completing the dungeon with at least 1 Attunement Rank will reward several Uniques, with an increased chance of Mythic Unique. |
You can offer tributes at the Spirit Brazier when opening the Kurast Undercity portal. This process allows you to target specific rewards, but be aware that it also introduces affixes that can make your runs more challenging.
All Kurast Undercity Tributes and How to Get
Consumable | Overview |
---|---|
Incense of Khazra Power | Effect: Use: Increases All Stats by +30 for all nearby Players, killing an enemy gives you +2 All Stats for 5 seconds, and increases Experience gained by 5%. Lasts 20 minutes. |
Incense of Fortitude | Effect: Use: Increases Damage by %5 for all nearby Players, gaint 5% Damage for each nearby Player up to 15%, and increases Experience gained by 5%. Lasts 20 minutes. |
Elixir of Swift Revival | Effect: For the next 30 minutes, increases Healing by 15% and Revive Speed by 25%, gain 10% Move Speed for 5 seconds after Reviving a Player, and Experience gained is increased by 8%. |
Elixir of Sacrifice | Effect: For the next 30 minutes, your next Core Skill heals you and Nearby allies for 10% of their max Health every 10 seconds, Restore an additional 5% max Health for each Nearby Ally up to 25%, and Experience gained is increased by 8%. |
Scroll of Generosity | Effect: Use to revive up to 3 Nearby players. |
Scroll of Abundance | Effect: Use to restore 30% Health and drop Health Potions for Nearby players. |
With the introduction of a multiplayer-focused raid, the Dark Citadel features new consumables you can purchase with Citadel Coins to empower your allies and achieve victory over the Citadel's challenges.
All Consumable Types | |||||
---|---|---|---|---|---|
Summoning Materials | Elixirs | ||||
Potions | Incenses | Scrolls |
Uber Boss Summoning Materials | |
---|---|
Mucus-Slick Egg | Shard of Agony |
Sandscorched Shackle | Pincushioned Doll |
Ladder Boss Summoning Materials | |
Malignant Heart | Living Steel |
Distilled Fear | Exquisite Blood |
Malignant Body Parts | |
Gurgling Head | Trembling Hand |
Blackened Femur |
Consumable | Overview |
---|---|
Elixir of Advantage |
Level Req: 20 Effect: Increases Attack Speed by 7%, Lucky Hit by 7%, and Experience by 5% for 30 minutes. |
Elixir of Advantage II |
Level Req: 50 Effect: Increases Attack Speed by 15%, Lucky Hit by 15% and Experience by 8% for 30 minutes. |
Elixir of Antivenin |
Level Req: 35 Effect: For the next 30 minutes, increase Maximum Life by 15% and Poison Resist by 20%. Experience gained is increased by 8%. |
Elixir of Cold Resistance |
Level Req: 40 Effect: Increases Cold Resist by 20%, Maximum Cold Resist by 4% and Experience by 5% for 30 minutes. |
Elixir of Cold Resistance II |
Level Req: 50 Effect: Increases Cold Resist by 30%, Maximum Cold Resist by 6% and Experience by 8% for 30 minutes. |
Elixir of Destruction |
Level Req: 20 Effect: Increases Overpower damage by 7%, Vulnerable damage by 7% and Experience by 5% for 30 minutes. |
Elixir of Destruction II |
Level Req: 50 Effect: Increases Overpower damage by 15%, Vulnerable damage by 15% and Experience by 8% for 30 minutes. |
Elixir of Fire Resistance |
Level Req: 40 Effect: Increases Fire Resist by 20%, Maximum Fire Resist by 4% and Experience by 5% for 30 minutes. |
Elixir of Fire Resistance II |
Level Req: 50 Effect: Increases Fire Resist by 30%, Maximum Fire Resist by 6% and Experience by 8% for 30 minutes. |
Elixir of Fortitude |
Level Req: 20 Effect: Increases Maximum Life by 10% and Experience gained by 5% for 30 minutes. |
Elixir of Iron Barbs |
Level Req: 20 Effect: Increases Armor by 300, Thorns by 150, and Experience by 5% for 30 minutes. |
Elixir of Iron Barbs II |
Level Req: 50 Effect: Increases Armor by 500, Thorns by 250, and Experience by 8% for 30 minutes. |
Elixir of Lightning Resistance |
Level Req: 40 Effect: Increases Lightning Resist by 20%, Maximum Lightning Resist by 4% and Experience by 5% for 30 minutes. |
Elixir of Lightning Resistance II |
Level Req: 50 Effect: Increases Lightning Resist by 30%, Maximum Lightning Resist by 6% and Experience by 8% for 30 minutes. |
Elixir of Poison Resistance |
Level Req: 40 Effect: Increases Poison Resist by 20%, Maximum Poison Resist by 4% and Experience by 5% for 30 minutes. |
Elixir of Poison Resistance II |
Level Req: 50 Effect: Increases Poison Resist by 30%, Maximum Poison Resist by 6% and Experience by 8% for 30 minutes. |
Elixir of Precision |
Level Req: 20 Effect: Increases Critical Strike Chance by 4%, Critical Strike Damage by 25%, and Experience by 5% for 30 minutes. |
Elixir of Precision II |
Level Req: 50 Effect: Increases Critical Strike Chance by 6%, Critical Strike Damage by 35%, and Experience by 8% for 30 minutes. |
Elixir of Resourcefulness |
Level Req: 20 Effect: Grants 10% Resource Cost Reduction, 10 Maximum Resource and increases Experience gained by 5% for 30 minutes. |
Elixir of Resourcefulness II |
Level Req: 50 Effect: Grants 20% Resource Cost Reduction, 25 Maximum Resource and increases Experience gained by 8% for 30 minutes. |
Elixir of Shadow Resistance |
Level Req: 40 Effect: Increases Shadow Resist by 20%, Maximum Shadow Resist by 4% and Experience by 5% for 30 minutes. |
Elixir of Shadow Resistance II |
Level Req: 50 Effect: Increases Shadow Resist by 30%, Maximum Shadow Resist by 6% and Experience by 8% for 30 minutes. |
Consumable | Overview |
---|---|
Health Potions |
Level Req: Varies on Potion Level Effect: Heals XX Life instantly and 35% of your Maximum Life over 3 seconds. |
Consumable | Overview |
---|---|
Scents of the Desert Afternoon | Effect: Use: Increases Thorns by 250 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Incense of Rushing Wind | Effect: Use: Increases Move Speed by 15% for all nearby players, gain +5% Move Speed up to 30%, for each Nearby player with this buff, and increases Experience by 5%. Lasts 20 minutes. |
Incense of Capacity | Effect: Use: Increases Potion Capacity by +3 and Healing Received by +10% for all Nearby players, and increases Experience by 5%. Lasts 20 minutes. |
Incense of Fortitude | Effect: Use: Increases Damage by %5 for all nearby Players, gaint 5% Damage for each nearby Player up to 15%, and increases Experience gained by 5%. Lasts 20 minutes. |
Incense of Khazra Power | Effect: Use: Increases All Stats by +30 for all nearby Players, killing an enemy gives you +2 All Stats for 5 seconds, and increases Experience gained by 5%. Lasts 20 minutes. |
Spirit Dance | Effect: Use: Increases chance to dodge by 5% for every nearby player. Lasts 20 minutes. |
Song of the Mountain | Effect: Use: Increases armor by 200 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Desert Escape | Effect: Use: Increases Fire, Cold, and Shadow Resistances by 15%, their Maximum Resistances by 2% for all nearby players,and increases Experience by 5%. Lasts 20 minutes. |
Storm of the Wilds | Effect: Use: Increases Lightning, Cold, and Poison Resistances by 15%, their Maximum Resistances by 2% for all nearby players,and increases Experience by 5%. Lasts 20 minutes. |
Chorus of War | Effect: Use: Increases all stats by 40 and crit and overpower damage by 5% for every nearby player. Lasts 20 minutes. |
Soothing Spices | Effect: Use: Increases all resistances by 10%, Maximum Resistance to all elements by 1%, Armor by 150 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Reddamine Buzz | Effect: Use: Increases Maximum Life by 500 for every nearby player and increases Experience 5%. Lasts 20 minutes. |
Blessed Guide | Effect: Use: Increases Willpower by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Queen's Supreme | Effect: Use: Increases Dexterity by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Sage's Whisper | Effect: Use: Increases Intelligence by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Ancient Times | Effect: Use: Increases Strength by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Spiral Morning | Effect: Use: Increases all stats by 15 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Consumable | Overview |
---|---|
Cursed Scroll of Recklessness | Effect: Increases movement speed by 40% for 15 seconds, but deals 2% of your Maximum Life as bleed damage per second. |
Cursed Scroll of Tranquility | Effect: Decrease damage taken from players by 30%, but increase damage taken from monsters by the same amount. Lasts for 20 seconds. |
Cursed Scroll of Chaos | Effect: Teleport to a random location in the region. |
Scroll of Restoration | Effect: Use to restore all Tempering Charges on an item. Only usable once per item. |
Scroll of Generosity | Effect: Use to revive up to 3 Nearby players. |
Scroll of Abundance | Effect: Use to restore 30% Health and drop Health Potions for Nearby players. |
Scroll of Forging | Effect: Use to summon an Anvil that can be used by 4 players to repair their gear. Has a 60 second cooldown. |
Scroll of Grave Oil | Effect: Use to prevent Durability loss on your next 3 deaths. |
These items are no longer available in the game. While they may still exist in the Eternal Realm, they are no longer functional and will instead yield Crafting Materials, such as Bundled Herbs or Angelbreaths, when used.
Diablo 4 Item Categories | ||
---|---|---|
Upgrade Materials | Currencies | Consumables |
List of All Consumables
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