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★ NEW: Season 7 Release Date and New Features
★ Season 7 Guide (Season of Witchcraft)
┗ Seasonal Content: Headhunt Explained | Rootholds Dungeon Guide
┗ Seasonal Mechanic: List of All Occult Gems and Witchraft Powers
★ Learn more about our best Builds!
★ Check out our Vessel of Hatred expansion guide
Consumables in Diablo 4 (D4) can restore your health or provide various temporary buffs to your character. Read on for a list of all the new Consumables, including Potions, Elixirs, Incenses, and Scrolls in the game including their effects!
List of Contents
Consumable | Overview |
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Effect: Doubles the chances of encountering a Forgotten Altar in Sanctuary's many dungeons. Additionally increases the chances of encountering a Fugitive Head by 50%. This effect lasts for one hour. This can be used alongside other Elixirs. |
A New Elixir has been introduced in Season 7, Season of Witchcraft. This new Elixir allows players to hunt Witchcraft Powers and obtain materials from crafting Occult Gems.
All Consumable Types | |||||||||||
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Summoning Materials | Elixirs | Potions | |||||||||
Incenses | Scrolls | Tributes | Dark Citadel |
Uber Boss Summoning Materials | |
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Ladder Boss Summoning Materials | |
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Malignant Body Parts | |
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Consumable | Overview |
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Level Req: 20 Effect: Increases Attack Speed by 7%, Lucky Hit by 7%, and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Attack Speed by 15%, Lucky Hit by 15% and Experience by 8% for 30 minutes. |
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Level Req: 35 Effect: For the next 30 minutes, increase Maximum Life by 15% and Poison Resist by 20%. Experience gained is increased by 8%. |
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Level Req: 40 Effect: Increases Cold Resist by 20%, Maximum Cold Resist by 4% and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Cold Resist by 30%, Maximum Cold Resist by 6% and Experience by 8% for 30 minutes. |
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Level Req: 20 Effect: Increases Overpower damage by 7%, Vulnerable damage by 7% and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Overpower damage by 15%, Vulnerable damage by 15% and Experience by 8% for 30 minutes. |
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Level Req: 40 Effect: Increases Fire Resist by 20%, Maximum Fire Resist by 4% and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Fire Resist by 30%, Maximum Fire Resist by 6% and Experience by 8% for 30 minutes. |
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Level Req: 20 Effect: Increases Maximum Life by 10% and Experience gained by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Maximum Life by 20% and Experience gained by 8% for 30 minutes. |
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Level Req: 20 Effect: Increases Armor by 300, Thorns by 150, and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Armor by 500, Thorns by 250, and Experience by 8% for 30 minutes. |
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Level Req: 40 Effect: Increases Lightning Resist by 20%, Maximum Lightning Resist by 4% and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Lightning Resist by 30%, Maximum Lightning Resist by 6% and Experience by 8% for 30 minutes. |
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Level Req: 40 Effect: Increases Poison Resist by 20%, Maximum Poison Resist by 4% and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Poison Resist by 30%, Maximum Poison Resist by 6% and Experience by 8% for 30 minutes. |
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Level Req: 20 Effect: Increases Critical Strike Chance by 4%, Critical Strike Damage by 25%, and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Critical Strike Chance by 6%, Critical Strike Damage by 35%, and Experience by 8% for 30 minutes. |
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Level Req: 20 Effect: Grants 10% Resource Cost Reduction, 10 Maximum Resource and increases Experience gained by 5% for 30 minutes. |
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Level Req: 50 Effect: Grants 20% Resource Cost Reduction, 25 Maximum Resource and increases Experience gained by 8% for 30 minutes. |
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Level Req: 40 Effect: Increases Shadow Resist by 20%, Maximum Shadow Resist by 4% and Experience by 5% for 30 minutes. |
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Level Req: 50 Effect: Increases Shadow Resist by 30%, Maximum Shadow Resist by 6% and Experience by 8% for 30 minutes. |
Consumable | Overview |
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Level Req: Varies on Potion Level Effect: Heals XX Life instantly and 35% of your Maximum Life over 3 seconds. |
Consumable | Overview |
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Effect: Use: Increases Thorns by 250 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Move Speed by 15% for all nearby players, gain +5% Move Speed up to 30%, for each Nearby player with this buff, and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Potion Capacity by +3 and Healing Received by +10% for all Nearby players, and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Damage by %5 for all nearby Players, gaint 5% Damage for each nearby Player up to 15%, and increases Experience gained by 5%. Lasts 20 minutes. |
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Effect: Use: Increases All Stats by +30 for all nearby Players, killing an enemy gives you +2 All Stats for 5 seconds, and increases Experience gained by 5%. Lasts 20 minutes. |
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Effect: Use: Increases chance to dodge by 5% for every nearby player. Lasts 20 minutes. |
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Effect: Use: Increases armor by 200 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Fire, Cold, and Shadow Resistances by 15%, their Maximum Resistances by 2% for all nearby players,and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Lightning, Cold, and Poison Resistances by 15%, their Maximum Resistances by 2% for all nearby players,and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases all stats by 40 and crit and overpower damage by 5% for every nearby player. Lasts 20 minutes. |
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Effect: Use: Increases all resistances by 10%, Maximum Resistance to all elements by 1%, Armor by 150 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Maximum Life by 500 for every nearby player and increases Experience 5%. Lasts 20 minutes. |
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Effect: Use: Increases Willpower by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Dexterity by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Intelligence by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Strength by 25 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
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Effect: Use: Increases all stats by 15 for every nearby player and increases Experience by 5%. Lasts 20 minutes. |
Consumable | Overview |
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Effect: Increases movement speed by 40% for 15 seconds, but deals 2% of your Maximum Life as bleed damage per second. |
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Effect: Decrease damage taken from players by 30%, but increase damage taken from monsters by the same amount. Lasts for 20 seconds. |
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Effect: Teleport to a random location in the region. |
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Effect: Resets a character's Skills and Paragon Boards for free. |
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Effect: Use to restore all Tempering Charges on an item. Only usable once per item. |
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Effect: Use to revive up to 3 Nearby players. |
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Effect: Use to restore 30% Health and drop Health Potions for Nearby players. |
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Effect: Use to summon an Anvil that can be used by 4 players to repair their gear. Has a 60 second cooldown. |
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Effect: Use to prevent Durability loss on your next 3 deaths. |
Tribute | Dungeon Affix | Reward |
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・Starting Time: 100 seconds ・Time Bonus Penalty: -15% ・Potion Drop Penalty: -20% |
Completing the dungeon with at least 1 Attunement Rank will reward guaranteed Legendaries. |
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・Starting Time: 100 seconds ・Time Bonus Penalty: -15% ・Potion Drop Penalty: -20% |
Completing the dungeon with at least 1 Attunement Rank will reward guaranteed Magic Runes. |
Tribute | Dungeon Affix | Reward |
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・Starting Time: 75 seconds ・Time Bonus Penalty: -25% ・Potion Drop Penalty: -30% |
Completing the dungeon with at least 1 Attunement Rank will reward random Boss Summoning Items. |
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・Starting Time: 75 seconds ・Time Bonus Penalty: -25% ・Potion Drop Penalty: -30% |
Completing the dungeon with at least 1 Attunement Rank will reward Masterworking Materials. |
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・Starting Time: 75 seconds ・Time Bonus Penalty: -25% ・Potion Drop Penalty: -30% |
Completing the dungeon with at least 1 Attunement Rank will reward guaranteed Runes. |
Tribute | Dungeon Affix | Reward |
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・Starting Time: 60 seconds ・Time Bonus Penalty: -35% ・Potion Drop Penalty: -40% |
Completing the dungeon with at least Attunement Rank 1 will reward Ancestral Legendaries. |
Tribute | Dungeon Affix | Reward |
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・Starting Time: 45 seconds ・Time Bonus Penalty: -50% ・Potion Drop Penalty: -50% |
Completing the dungeon with at least 1 Attunement Rank will reward several Uniques, with an increased chance of Mythic Unique. |
You can offer tributes at the Spirit Brazier when opening the Kurast Undercity portal. This process allows you to target specific rewards, but be aware that it also introduces affixes that can make your runs more challenging.
All Kurast Undercity Tributes and How to Get
Consumable | Overview |
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Effect: Use: Increases All Stats by +30 for all nearby Players, killing an enemy gives you +2 All Stats for 5 seconds, and increases Experience gained by 5%. Lasts 20 minutes. |
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Effect: Use: Increases Damage by %5 for all nearby Players, gaint 5% Damage for each nearby Player up to 15%, and increases Experience gained by 5%. Lasts 20 minutes. |
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Effect: For the next 30 minutes, increases Healing by 15% and Revive Speed by 25%, gain 10% Move Speed for 5 seconds after Reviving a Player, and Experience gained is increased by 8%. |
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Effect: For the next 30 minutes, your next Core Skill heals you and Nearby allies for 10% of their max Health every 10 seconds, Restore an additional 5% max Health for each Nearby Ally up to 25%, and Experience gained is increased by 8%. |
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Effect: Use to revive up to 3 Nearby players. |
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Effect: Use to restore 30% Health and drop Health Potions for Nearby players. |
With the introduction of a multiplayer-focused raid, the Dark Citadel features new consumables you can purchase with Citadel Coins to empower your allies and achieve victory over the Citadel's challenges.
These items are no longer available in the game. While they may still exist in the Eternal Realm, they are no longer functional and will instead yield Crafting Materials, such as Bundled Herbs or Angelbreaths, when used.
Diablo 4 Item Categories | ||
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List of All Consumables
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