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Control Impaired refers to the duration of certain crowd control effects in Diablo 4 (D4). Check out all relevant effects that are related to being control impaired!
List of Contents
A player is Control Impaired whenever they are affected by the following statuses:
Control Impairing Effects | ||||
---|---|---|---|---|
Chill | Daze | Fear | Freeze | Immobilize |
Knockdown | Slow | Stun | Taunt | Tether |
You can reduce the time you are affected by Crowd Control and Control Impairing effects by wearing items with the Control Impaired Duration Reduction affix.
Select a Class | |||||
---|---|---|---|---|---|
Barbarian | Druid | Necromancer | |||
Rogue | Sorceror |
Skill | Effect |
---|---|
Quick Impulses | Reduce the duration of Control Impairing Effects by XX%. |
Skill | Effect |
---|---|
Unrestrained | Reduce the duration of Control Impairing Effects by XX%. Triple this effect while you have Fortify for over 50% of your Maximum Life. |
Skill | Effect |
---|---|
Affliction | Enemies affected by Vulnerable, Crowd Control, or Shadow Damage over Time are Afflicted, taking XX% increased damage from you and your Minions. Your Curse Skills deal YY% Shadow damage when applied to Afflicted enemies. This amount increases by ZZ% of your Damage to Crowd Controlled, Vulnerable Damage, and Shadow Damage over Time bonuses combined. |
Skill | Effect |
---|---|
Trap Mastery | When Poison Trap or Death Trap activates, you gain XX% increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
Close Quarters Combat | Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 10% Attack Speed bonus for 8 seconds. While both Attack Speed bonuses are active, your damage dealt is increased by 40% of the total amount of your Damage vs Crowd Controlled bonus. |
Reactive Defense | Gain XX% Damage Reduction while inflicted with Control Impairing Effects. |
No known Skills of this type. |
---|
Select a Class | ||
---|---|---|
Barbarian | Druid | Necromancer |
Rogue | Sorceror | Generic |
Currently No Aspects with This Ability or Status |
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Currently No Aspects with This Ability or Status |
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Currently No Aspects with This Ability or Status |
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Currently No Aspects with This Ability or Status |
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Skill | Effect |
---|---|
Everliving Aspect | You take (20-25)% less damage from Crowd Controlled or Vulnerable enemies. |
Lightning Rod Aspect | Chain Lightning has a 25% chance to deal 50-80% increased damage. This chance is doubled against Bosses or Crowd Controlled enemies and prefers them as targets. |
Skill | Effect |
---|---|
Aspect of Shared Misery | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a (30-50)% chance for that Crowd Control effect to spread to another unaffected enemy. |
Aspect of the Umbral | Restore (XX) of your Primary Resource when you Crowd Control an enemy. |
Eluding Aspect | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a (XX) second Cooldown. |
Exploiter's Aspect | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal (20-40)% increased damage to them. |
Smiting Aspect | You have (10-20%) increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain (20-40)% increased Crowd Control Duration. |
Glossary: List of Diablo Terms
What is Control Impaired?
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