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This guide presents all Resource Aspects found in Diablo 4 (D4). Read on for a list of every Resource Aspect in the game, how to get them, and which items you can imprint them on!
Aspects by Type | |||||
---|---|---|---|---|---|
Defensive | Offensive | Resource | |||
Utility | Mobility |
List of Contents
Jump to a Class's Resource Aspects! | ||
---|---|---|
Barbarian | Rogue | Sorcerer |
Necromancer | Druid | All Classes |
Aspect | Power | How to Get |
---|---|---|
Aspect of Unrelenting Fury | Killing an enemy with a Core Skill refunds (10.0-20.0)% of its base Fury cost. Can only happen once per Skill cast. | Drops from the Hallowed Ossuary Dungeon in Fractured Peaks. Obtained from the Event. |
Aspect of the Relentless Armsmaster | Gain (20-36)% increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active. | Drops from the Calibel's Mine Dungeon in Scosglen. Obtained from the Event. |
Slaking Aspect | Lucky Hit: You have up to a (40-60)% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. | Drops from the Maulwood Dungeon in Fractured Peaks. Obtained from the Event. |
Aspect of Echoing Fury | Your Shout Skills generate (XX) Fury per second while active. | Drops from the Sirocco Caverns Dungeon in Kehjistan. Obtained from the Event. |
Bear Clan Berserker's Aspect | Killing an enemy while Berserking has a 40% chance to grant (16-32)% increased Cooldown Reduction to your Brawling Skills for 2 seconds. | Obtained from Legendary Item drops. Obtained from the Event. |
Bold Chieftain's Aspect | Whenever you cast a Shout Skill, its Cooldown is reduced by (XX) seconds per Nearby enemy, up to a maximum of 6 seconds. | Complete the Chapter 2 Challenges in the Season 1 Season Journey. Obtained from the Event. |
Aspect of Berserk Fury | You gain (XX) Fury per second while Berserking. | Obtained from Legendary Item drops. Complete the Chapter 2 Challenges in the Season 2 Season Journey. Obtained from the Event. |
Aspect of Giant Strides | Reduces the Cooldown of Leap by (XX) seconds per enemy hit, up to a maximum of 9 seconds. | Obtained from Legendary Item drops. Obtained from the Event. |
Aspect | Power | How to Get |
---|---|---|
Energizing Aspect | Damaging an Elite enemy with a Basic Skill generates (5-9) Energy. | Complete the Fractured Peaks Story Campaign. Obtained from the Event. |
Ravenous Aspect | Killing a Vulnerable enemy grants you (50-70)% increased Energy Regeneration for 4 seconds. | Drops from the Shifting City Dungeon in Dry Steppes. Obtained from the Event. |
Aspect | Power | How to Get |
---|---|---|
Recharging Aspect | Each time Chain Lightning bounces off you, gain (XX) Mana. | Drops from the Zenith Dungeon in Fractured Peaks. Obtained from the Event. |
Prodigy's Aspect | Using a Cooldown restores (XX) Mana. | Drops from the Witchwater Dungeon in Hawezar. Obtained from the Event. |
Incendiary Aspect | Lucky Hit: Burning Damage has up to a (12-17)% chance to restore 10 Mana. | Drops from the Tomb of the Saints Dungeon in Kehjistan. Obtained from the Event. |
Aspect of Concentration | Your Mana Regeneration is increased by (20-30)% if you have not taken damage in the last 3 seconds. | Obtained from Legendary Item drops. Obtained from the Event. |
Aspect of Efficiency | Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by (15-25)%. | Drops from the Domhainne Tunnels Dungeon in Scosglen. Obtained from the Event. |
Aspect | Power | How to Get |
---|---|---|
Fastblood Aspect | Blood Orbs reduce your Ultimate Cooldown by (XX) seconds. | Drops from the Iron Hold Dungeon in Hawezar. Obtained from the Event. |
Flesh-Rending Aspect | After Decompose spawns a Corpse, gain (XX) essence. | Drops from the Nostrava Deepwood Dungeon in Fractured Peaks. Obtained from the Event. |
Aspect of Potent Blood | While Healthy, Blood Orbs grant (XX) Essence. | Drops from the Betrayer's Row Dungeon in Dry Steppes. Obtained from the Event. |
Requiem Aspect | You gain (XX) Maximum Essence per active Minion. | Drops from the Vault of The Forsaken Dungeon in Scosglen. Obtained from the Event. |
Aspect of Torment | Critical Strikes with Bone Skills increase your Essence Regeneration by (20-30)% for 4 seconds. | Drops from the Black Asylum Dungeon in Uns. Obtained from the Event. |
Aspect of Exposed Flesh | Lucky Hit: Up to a 10% chance to generate (XX) Essence when hitting a Vulnerable enemy with your Bone Skills. | Complete the Chapter 2 Challenges in the Season 1 Season Journey. Obtained from the Event. |
Aspect | Power | How to Get |
---|---|---|
Mangled Aspect | When you are struck as a Werebear you have a (30-40)% chance to gain 1 spirit. | Drops from the Immortal Emanation Dungeon in Fractured Peaks. Obtained from the Event. |
Aspect of the Unsatiated | After killing an enemy with Shred, your next Werewolf Skill generates 20% more Spirit and deals 20% increased damage | Drops from the Tormented Ruins Dungeon in Fractured Peaks. Obtained from the Event. |
Aspect of the Calm Breeze | Lucky Hit: Wind Shear has up to a (7-12)% chance to fully restore your Spirit. | Drops from the Grinning Labyrinth Dungeon in Dry Steppes. Obtained from the Event. |
Balanced Aspect | Increase your Maximum Spirit by (60-80) and Spirit Generation by 20% while Grizzly Rage is active. | Obtained from Legendary Item drops. Obtained from the Event. |
Aspect | Power | How to Get |
---|---|---|
Aspect of the Umbral | Restore (XX) of your Primary Resource when you Crowd Control an enemy. | Drops from the Champion's Demise Dungeon in Dry Steppes. Obtained from the Event. |
Assimilation Aspect | You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain (XX) of your Primary Resource. | Obtained from Legendary Item drops. Obtained from the Event. |
Starlight Aspect | Gain (20-40) of your Primary Resource for every 25% of your Life that you Heal. | Obtained from Legendary Item drops. Obtained from the Event. |
Resource Aspects are legendary item effects that generally revolve around using and restoring a class's unique resource, like Mana or Fury. These Aspects often increase the damage of Skills that use these resources or provide additional ways for players to recover these resources.
Resource Aspects can only be imprinted on Rings. This makes them less flexible than other Aspects when it comes to imprinting gear as you will have to decide between imprinting a Resource or Offensive Aspect for your two Ring slots.
Aspects by Class | ||
---|---|---|
Barbarian | Rogue | Sorcerer |
Necromancer | Druid | General |
Aspects by Type | ||
---|---|---|
Offensive | Defensive | Mobility |
Utility | Resource | Extractable |
Season 3 New Aspects | ||
---|---|---|
Aspect of Adaptability | Aspect of Shredding Blades | Aspect of Sundered Ground |
Juggernaut's Aspect | Resistant Assailant's Aspect | Shattered Spirit's Aspect |
Virulent Aspect |
List of All Resource Aspects
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