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Chilled is a status effect that reduces movement speed in Diablo 4 (D4). Check here for all chill related skills and aspects.
List of Contents
Chilled is a debuff used primarily by Rogues and Sorcerers to reduce enemy movement speed. Repeatedly chilled will become Frozen.
Frozen enemies are considered to be Chilled. This was actually confirmed directly in a tweet by Joe Piepiora, associate game director on Diablo 4.
| Skill | Effect |
|---|---|
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Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill enemies for XX% per hit. |
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You deal XX% increased damage to Chilled enemies. This bonus increases to YY% against Frozen enemies. |
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Chilled enemies have their Movement Speed further reduced by up to XX%. |
| Skill | Effect |
|---|---|
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Throw a bolt of frost at an enemy, dealing XX damage and Chilling them for 15%. |
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Unleash an orb that Chills for 34% and expels piercing shards, dealing a total of 50% damage. Upon expiration, Frozen Orb explodes, dealing 52% Shard damage and Chilling enemies for 9%. |
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Summon a frigid blizzard that deals XX% damage and continually Chills enemies for 18% over 8 seconds. |
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While you have a Barrier active, you apply XX% more Chill. |
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Encase yourself in ice, becoming Immune for 4 seconds, continually dealing XX% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional YY% damage. Casting Deep Freeze again ends the effect early. |
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You deal XX% increased damage to Chilled enemies, and YY% increased damage to Frozen enemies. |
| Skill | Effect |
|---|---|
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Lucky Hit: Shadow Imbued Skill have up to a 75% chance to release an explosion that deals 0.3-0.48 Cold damage to the target and surrounding enemies, Chilling them for 25%.$If they were already Chilled or Frozen, increase this damage by x100%. |
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Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second.$You deal 20 - 35% additional Poison damage to Frozen enemies. |
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Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs XX damage for 5 seconds, absorbing up to a maximum of YY damage. |
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Your Basic skills are always Cold Imbued.$Increase damage to Chilled & Frozen targets by 5 - 20%. |
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Lucky Hit: Up to a 100% chance when hitting or killing a Frozen enemy to create an ice splinter that fires away from them dealing (25%-50% of Weapon Damage) Cold damage and Chilling for 20-30%. |
| Skill | Effect |
|---|---|
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When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal damage.$Your Ice Spikes Chill enemies for an extra 15%. |

Glossary: List of Diablo Terms
What is Chilled?



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