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★ NEW: Season 6 Midseason Patch Details
★ Check out our Vessel of Hatred expansion guide
★ Learn more about the Spiritborn class
★ Conquer Nahantu with our best Builds!
★ Season 6 Guide (Season of Hatred Rising)
┗ Realmwalker Boss Guide | Seething Opals
List of Contents
Aspect | Effect |
---|---|
Aspect of Shattering Steel (Barbarian) |
Steel Grasp and Iron Maelstrom launch up to 10 metal shards that deal (120-420% of Weapon Damage) Physical damage. |
Aspect of the Flaming Rampage (Barbarian) |
Charge gains an additional Charge. Each target hit by it explodes for (69-129% of Weapon Damage) Fire damage to surrounding enemies. |
Aspect of the Agile Wolf (Druid) |
Shred gains a 4th dash attack that hits all surrounding enemies, deals 20-60%(x) increased damage and Knocks Down enemies for 2 seconds. |
Aspect of the Rabid Bear (Druid) |
While Grizzly Rage is active, Skills that Critically Strike apply Rabies and your Poison damage is increased by 30-90%(x). |
Stormcrow's Aspect (Druid) |
Ravens now deal Lightning damage which is increased by 60-100%(x). Ravens Active deals its full damage in half the time, and enemies inside it are Stunned. |
Aspect of Shattered Defenses (Druid) |
Stone Burst causes enemies to take 30-50%(x) increased damage from your other Skills for 5 seconds. Stone Burst's Spirit cost is reduced by 10. |
Aspect of Anticline Burst (Druid) |
Stone Burst deals 15-35%x increased damage and when Cast at or above 75 Spirit, it is immediately at its maximum size. |
Reaping Lotus' Aspect (Necromancer) |
Sever no longer returns and instead splits into 3 specters that expand out and back from its apex. Sever deals 80-120% of normal damage. |
Phasing Poltergeist's Aspect (Necromancer) |
When Bone Spirit explodes, it spawns 3 spirits that seek nearby enemies and deal 20-40% of its damage. This effect can only occur once per cast. |
Aspect of Fel Gluttony (Necromancer) |
Your Golem Active also causes your Golem to erupt, dealing (200-400% of Weapon Damage) Physical damage to surrounding enemies. Your Golem consumes Corpses to reduce its remaining Cooldown by 1 second. |
Aspect of Poisonous Clouds (Rogue) |
When entering Stealth, create a cloud that deals (600-780% of Weapon Damage) Poison damage over 6 seconds. |
Aspect of Splintering Shards (Rogue) |
Lucky Hit: Up to a 100% chance when hitting or killing a Frozen enemy to create an ice splinter that fires away from them dealing (25%-50% of Weapon Damage) Cold damage and Chilling for 20-30%. |
Aspect of Star Shards (Rogue) |
Knives from Dance of Knives have a 50% chance to shatter into 6 shards of metal on hit, dealing 100-120% Physical damage. Dance of Knives now spends Combo Points, granting up to 3 additional Charges that can exceed the Maximum. |
Aspect of Charged Flash (Sorcerer) |
After Charged Bolts hits enemies 50 times, your next 3 casts of Charged Bolts becomes waves that pierce and deal (200-240% Weapon Damage) Critical Shock Damage. |
Aspect of Elemental Constellation (Sorcerer) |
Casting Pyromancy, Shock, and Frost Skills conjures a matching Elemental Dagger around you that pierces through enemies dealing (50-70% Weapon Damage) damage after 3 seconds. The damage increases by 100% per matching elemental skill you cast. |
Aspect of Overheating (Sorcerer) |
After channeling Incinerate for 2 seconds it deals (30-70% Weapon Damage) Critical Fire damage per second for 5 seconds. Casting Incinerate refreshes and maintains this bonus. |
Diablo 4 Season 6 (Vessel of Hatred) adds new Legendary Aspects to the game. Each class will have several brand new aspects, with 6 more aspects being available for all base game classes.
Aspect | Effect |
---|---|
Aspect of Bristling Vengeance (Spiritborn) |
Payback now echoes forward and additionally deals (100-130%) of your Thorns damage to enemies. |
Aspect of Combined Strikes (Spiritborn) |
Each different Basic Skill you cast increases all of your damage by (10-25)% for 10 seconds. |
Aspect of Falling Feathers (Spiritborn) |
Moving with a Mobility Skill or Evade drops Storm Feathers along you which each deal (X-X) Lightning damage on impact. |
Aspect of Infestation (Spiritborn) |
Lucky Hit: Centipede Skills have up to a 35% chance to spawn a Pestilent Swarm from the target which deals (X-X) Poison damage per hit. Pestilent Swarms now also deal 100% of their Base damage as Poisoning damage over 6 seconds. |
Aspect of Pestilence (Spiritborn) |
Stinger spawns a Pestilent Swarm at its target locatoin which deals (35-65)% of Stringer's Base damage per hit. Pestilent Swarms now last 100%(+) longer and spiral outwards. |
Aspect of Plains Power (Spiritborn) |
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Jaguar Skill in Mystic Circles empowers them to keep your Ferocity at maximum and increase your damage b y (3-6)% per stack while you remain within. |
Aspect of Potent Exchange (Spiritborn) |
Gain 1 Resolve when you Dodge an attack. Your Potency Skills consumpe 2 Resolve to deal (10-25)% increased damage. |
Aspect of Rallying Reversal (Spiritborn) |
You have a (25-100)% chance to gain 1 Ferocity when you Crowd Control an enemy. |
Aspect of Recalling Feathers (Spiritborn) |
Casting a Focus Skill recalls Nearby Storm Feathers which deal (X-X) Lightning damage to enemies along their way. If there are no Nearby Spirit Feathers, the cast instead spawns 10 randomly around you. |
Aspect of Redirected Force (Spiritborn) |
Gain increased Critical Strike Damage equal to (50-190)% of your Block Chance. Blocking doubles this bonus for 10 seconds. |
Aspect of Simple Reprisal (Spiritborn) |
When you cast the 3rd attack of your Basic Skills, you have a (10-25)% chance to unleash Payback. |
Aspect of Unyielding Hits (Spiritborn) |
Casting a Gorilla Skill adds (21-36) of your Armor to all attacks for 3 seconds. |
Aspect of Wild Claws (Spiritborn) |
Rake manifests a Spirit Jaguar which also casts Rate at a random enemy, dealing (35-45)% Base damage. |
Bristleback Aspect (Spiritborn) |
When you Dodge or Block an attack, you trigger a (200-350)% Thorns attack against the attacker. |
Fell Soothsayer's Aspect (Spiritborn) |
When you cast an Incarnate Skill, enemies around you become Vulnerable for 2-5 seconds. |
Insatiable Aspect (Spiritborn) |
Kills extend the duration of your active Touch of Death swarms by 0.5 seconds. When a swarm is replaced early it bursts for (1-2)% of the damage it would have done. |
Reaper's Aspect (Spiritborn) |
Enemies you Poison have 100% Reduced Healing and your Eagle Skills gain (10 - 25)% increased Critical Strike Chance against them. |
Rebounding Aspect (Spiritborn) |
Quill Volley's feathers explode upon reaching their apex for (25 - 39)% of its Base damage then return to where they were cast. |
Ruthless Aspect (Spiritborn) |
Your Critical Strike Chance with Jaguar Skills is increased against enemies by (1.0 - 8.5)%(+) for each 10% of their missing Life. |
Starving Ravager's Aspect (Spiritborn) |
Ravager no longer has a duration and instead drains (25 - 10) Vigor every second. When you do not have enough Vigor then Ravager ends. |
Tormenter's Aspect (Spiritborn) |
Enemies who move while Poisoned by you additionally take (50 - 190)% of your Thorns damage per second. |
Unrelenting Aspect (Spiritborn) |
Every 3rd consecutive Crushing Hand smashes an additional 10 times around you dealing (25 - 40)% of its Base damage per hit. |
Aspect of Avoidance (Spiritborn) |
Whenever an enemy hits you, your Dodge Chance against that enemy increases by (4 - 7)%. Successfully Dodging resets this bonus. |
Aspect of Deflection (Spiritborn) |
While active, Counterattack reflects incoming Razor Wings back out again. Other Small Missiles are also deflected back at enemies and deal (25 - 30)% of Counterattack's Base damage on impact. |
Aspect of Endurance (Spiritborn) |
Your Resolve has a (2 - 5)% chance to not be lost when you are hit for each stack of Ferocity you have. |
Aspect of Forest Power (Spiritborn) |
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor and Maximum Resistances by (5 - 15)% while active. |
Aspect of Interdiction (Spiritborn) |
Gain (1 - 10)% Block Chance per Resolve stack. |
Aspect of Invigorating Will (Spiritborn) |
Losing a stack of Resolve has a 10% chance to Heal you for (5 - 10)% of your Maximum Life. |
Aspect of Kinetic Suppression (Spiritborn) |
Casting a Non-Basic Mobility Skill grants (1 - 6) Resolve and causes your next Concussive Stomp to strike in a circle. |
Aspect of Layered Wards (Spiritborn) |
Your Block Reduction is increased by (25 - 40)% while you have a Barrier. |
Aspect of Temporal Incisions (Spiritborn) |
Casting Rushing Claw extends the durations of your active Incarnate Skill effects by (0.5 - 2) seconds. |
Aspect of Tenacity (Spiritborn) |
You gain Resolve for each (30 - 15) Vigor you gain over 100. |
Bruiser's Aspect (Spiritborn) |
Gain 5% increased Armor and (X - X) Thorns per 1% missing Maximum Life. |
Raider's Aspect (Spiritborn) |
Heal for (1 - 16)% Maximum Life when you Poison a Healthy enemy. |
Aspect of Apprehension (Spiritborn) |
Once an enemy is Slowed by at least 80%, they also become Feared for 3 seconds. You deal (25 - 40)%(x) increased damage to Feared enemies. |
Aspect of Binding Morass (Spiritborn) |
Dealing indirect damage to an enemy progressively Slows them by (5 - 20)% for 3 seconds, up to 80%. |
Aspect of Reactive Armor (Spiritborn) |
Gain 10% Block Chance. Blocking an attack from a Close enemy has a (30 - 60)% chance to cast a free Concussive Stomp at them. |
Aspect of Soil Power (Spiritborn) |
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply (X - X) Poisoning damage over 6 seconds to enemies within while extending any Crowd Controls affecting them. |
Aspect of Turbulence (Spiritborn) |
Soar casts Vortex at its landing location and deals (15-30)% increased damage. |
Duelist's Aspect (Spiritborn) |
Maximum Ferocity increased by (1 - 4). |
Menacing Aspect (Spiritborn) |
Scourge continuously affects enemies around you for (3.0 - 6.0) seconds. |
Aspect of Alacrity (Spiritborn) |
Your Skills Cooldown (10 - 40)% faster while you are moving. |
Aspect of Empowered Feathers (Spiritborn) |
Lucky Hit: Eagle Skills have a (25 - 35)% chance to summon a Storm Feather. You can collect Spirit Feathers to reduce your Mobility Skill Cooldowns by 0.5 seconds. |
Aspect of Exhilaration (Spiritborn) |
Lucky Hit: Hitting a Vulnerable enemy has up to a (25 - 32)% chance to reduce your Evade Cooldown by 5 seconds. Each stack of Ferocity you have increases this chance by 5%. |
Aspect of Fleet Wings (Spiritborn) |
Razor Wings is now also an Incarnate Skill with: Passive: You are Unhindered. Active: You gain (15 - 30)% increased Movement Speed per active Razor Wing. |
Aspect of Haste (Spiritborn) |
Every second while moving gain (10 - 25)% Bonus Movement Speed for 2 seconds, up to (30 - 75)%. |
Aspect of Momentum (Spiritborn) |
After you Evade, your next Core Skill dashes to your target and does (5 - 20)% increased damage. |
Aspect of Sky Power (Spiritborn) |
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting an Eagle Skill in Mystic Circles empowers them to move with you and explode for (X - X) Lightning damage when you evade. |
With the release of the Vessels of Hatred Expansion, the new class Spiritborn will also be playable for players that have purchased the said expansion. Above are the aspects available to use for the new class.
Icon | How to Use |
---|---|
Show Names This button reveals the Name of every icon currently shown. | |
Show Pins This button will toggle between showing and hiding all the pins which you have already marked as acquired. | |
Fullscreen This button will change the map display to fill the screen. | |
Search Mode Toggle This button will display a searchbar which you can use to search for an individual pin by its name. | |
Icon Mode Toggle In Search Mode, this button will toggle you back to Icon Mode, removing the search bar and displaying the icons again. | |
All Pins This button is shown along with the Icons on the right when there are over 6 types of pins. Click it for a full selection of all available pin types. | |
Counter Tracks the number of pins you have of a certain type. The pin type shown is set to the page and currently cannot be changed; however, all pin type counters can be viewed by clicking the checklist icon on the right side. | |
View All Counters This icon is found on the right side of the Counter. When a map has more than one pin type, click this icon to see Counters for all pin types. | |
Zoom In / Zoom Out This icon is found on the top left side of the map. You can press these buttons, or use your scroll wheel while hovering, to Zoom In and Out of the interactive map. |
Although numerous aspects can be found inside Dungeons, a some of them can only be obtained by salvaging Legendary Items you've obtained or traded with another player.
Once you obtain a Legendary equipment with the aspect that you want, head for the Blacksmith to salvage the equipment and register the aspect to your Codex of Power.
All Extractable Legendary Aspects
Aspects by Class | ||
---|---|---|
General | Barbarian | Druid |
Necromancer | Rogue | Sorcerer |
Aspects by Type | ||
Offensive | Defensive | Mobility |
Utility | Resource | Extractable |
Diablo 4 Legendary aspects are categorized by class and by type. Check out our guides above for a full list of all Legendary Aspects for each class and Aspect type in the game.
To equip an aspect, head for the Occultist and select the Imprint Aspect tab. Click on the Codex of Power, and choose the aspect that you want to imprint on your gear. Make sure you have enough gold and materials such as Iron Chunks, Veiled Crystals, Baleful Fragments, and Forgotten Souls.
Keep in mind that imprinting two of the same aspects do not stack, so you have to equip a different aspect in each equipment when you are making your build.
You can continue upgrading the values of the aspects found in your Codex of Power as you salvage Legendary Items with higher rolls. Look for items with a crossed sword icon. This would indicate that the aspect imbedded in that item is an upgrade to your current entry in the Codex of Power.
Legendary items without the crossed sword icon are better sold for a good amount of gold unless you need the upgrade materials from salvaging them.
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List of All Legendary Aspects
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