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★ NEW: Season 7 Release Date and New Features
★ Season 7 Guide (Season of Witchcraft)
┗ Seasonal Content: Headhunt Explained | Rootholds Dungeon Guide
┗ Seasonal Mechanic: List of All Occult Gems and Witchraft Powers
★ Learn more about our best Builds!
★ Check out our Vessel of Hatred expansion guide
This is a Barbarian HOTA Earthquake build guide for Season 7 of Diablo 4: Vessel of Hatred (D4). Read on to learn more about the Barbarian HOTA Earthquake endgame build in the Season of Witchcraft!
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List of Contents
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Build Summary | |
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Focus: Pit Pushing, Bossing | |
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This build uses the already strong Earthquake Barbarian archetype with the new Mantle of the Mountain's Fury Unique to detonate Earthquakes for their full damage! Generate large Earthquakes that devastates the battlefield and detonate them with Hammer of the Ancients to clear the whole screen of enemies.
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※ More skills can be seen by scrolling vertically.
Active Skills | |
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Weapon Expertise |
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![]() When using any Weapon: 10% increased damage to Vulnerable enemies. |
The Two-Handed Axe Expertise is the best offensive expertise, giving another damage multiplier to all hits to Vulnerable enemies. This build uses Witchcraft Powers to apply Vulnerable.
Arsenal System and Techniques Guide
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Witchcraft | Effect Rank Up Bonus |
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Eldritch Effects apply Vulnerable to enemies for X seconds.
Rank 10: Damage from Psyche and Growth & Decay Effects will also apply Vulnerable at half the duration. |
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An ominous orb of pure Eldritch energy circles you, damaging any enemy it touches for 400% Fire damage. Doom Orb may launch itself at distant enemies before returning.
Rank 5: Kills or damage to Bosses empower the orb’s damage by 5%. After 100%, the orb explodes dealing 5,200 damage to nearby enemies before reforming 3 seconds later. |
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Damage done by your Witchcraft Effects afflicts enemies with Hex of Shattering causing them to deal X reduced damage for 5 seconds.
Rank 8: When any Hex Effect is applied to Headrotten, all damage will be guaranteed Critical Strikes for 5 seconds. |
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Every X seconds, gain a Barrier for 5 seconds absorbing Y damage.
Rank 12: Twilight Warding reflects enemy projectiles while active. |
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Conjure an aura of decay that deals 80% Poison damage to enemies every second.
Rank 10: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life. |
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Dealing damage or applying a Crowd Control effect with any of your Witchcraft Effects increases your Attack Speed by X for 10 Seconds, stacking once per unique Witchcraft Effect. Witchcraft Effects are Eldritch, Psyche, and Growth & Decay.
Rank 8: Gain 40% Lucky Hit chance while bonuses from Eldritch, Psyche, Growth & Decay are active at once. |
This build utilizes a combination of Witchcraft Powers to benefit from the massive Attack Speed boost from the Breath of the Coven power. Doom Orb and Shaken Soul also combos with each other to consistently inflict Vulnerable to all nearby enemies for extra damage.
You can replace Twilight Warding with Soul Harvest if you need more damage in exchange for survivability.
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※ More gear Aspects can be seen by scrolling vertically.
Gear | Aspect and Affixes |
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Head |
Stats: ・ Ranks to Prolific Fury ・ Wrath of the Berserker Cooldown Reduction ★★★ ・ Ranks to Agressive Resistance ・ Lucky Hit: Chance to deal Fire Damage |
Chest |
Stats: ・ 100% Hammer of the Ancients damage for 5 seconds after an Earthquake explodes ・ Armor ・ Ranks to Hammer of the Ancients ・ Ranks of Defensive Stance ・ Chance for Earthquake to Deal Double Damage ★★★ |
Gloves |
Stats: Attack Speed ・ Critical Strike Chance ★★★ ・ Lucky Hit Chance ・ Lucky Hit: Chance to Apply a Random Crowd Control Effect for 2 Seconds |
Pants |
・ Strength ・ Maximum Life ・ Any Elemental Resistance Temper: ・ Defensive - Worldly Endurance ┗ % Total Armor
・ Utility - Brute Innovation
┗ Earthquake Size ★★★
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Boots |
・ Movement Speed ・ Fury Per Second ・ Strength Temper: ・ Mobility - Barbarian Motion ┗ Movement Speed
・ Utility - Brute Innovation
┗ Earthquake Size ★★★
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Amulet |
・ Strength ・ Critical Strike Chance ・ Any Elemental Resistance Temper: ・ Offensive - Berserking Finesse ┗ Damage While Berserking
・ Resource - Ultimate Efficiency - Barbarian
┗ Wrath of the Berserker Cooldown Reduction
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Ring |
・ Critical Strike Chance ・ Attack Speed ・ Strength Temper: ・ Offensive - Berserking Finesse ┗ Damage While Berserking
・ Resource - Ultimate Efficiency - Barbarian
┗ Wrath of the Berserker Cooldown Reduction
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Ring |
・ Critical Strike Chance ・ Attack Speed ・ Strength Temper: ・ Offensive - Berserking Finesse ┗ Damage While Berserking
・ Resource - Ultimate Efficiency - Barbarian
┗ Wrath of the Berserker Cooldown Reduction
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One-Handed Mace |
・ Strength ・ Vulnerable Damage / Critical Strike Damage ・ Maximum Life Temper: ・Weapons - Wasteland Augments ┗ Earthquake Duration
・ Offensive - Berserking Finesse
┗ Damage While Berserking
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One-Handed Mace |
・ Strength ・ Vulnerable Damage / Critical Strike Damage ・ Maximum Life Temper: ・Weapons - Wasteland Augments ┗ Earthquake Duration
・Offensive - Natural Finesse
┗ Damage to Close Enemies
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Two-Handed Mace |
・ Strength ・ Vulnerable Damage / Critical Strike Damage ・ Maximum Life Temper: ・Weapons - Wasteland Augments ┗ Earthquake Duration
・Offensive - Natural Finesse
┗ Damage to Close Enemies
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Two-Handed Sword |
・ Strength ・ Vulnerable Damage / Critical Strike Damage ・ Maximum Life Temper: ・Weapons - Wasteland Augments ┗ Earthquake Duration
・Offensive - Natural Finesse
┗ Damage to Close Enemies
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Make sure to get at least 500% Damage to Close Enemies and 450% Damage while Berserking to maximize the damage you get from your Legendary Paragon Nodes. Use Masterworking to increase the Tempering Stats from your Pants and Boots to get 100% Earthquake Size. And of course, always aim for 1000 Armor and 70% to all Resistances to maximize your survivability too.
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Armor | Weapons |
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Stacking Strength from Rubies are necessary for the damage bonus you get from the Executioner's Aspect. Then, get as much Critical Strike Damage with Emeralds since we don't get much of them from gear.
Amulet | Ring | Ring |
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Occult Gems are new Gems you can socket into Jewelry that provides Armor, Resistances, and a special bonus. The Hungering Void Occult Gem periodically pulls in enemies for better clear speed. While Moonlight Ward is the best Occult Gem in general as it brings very powerful and rare defensive stats.
As for the final Occult Gem, you can get Dust Stone for more damage, Cornucopia for more Barrier and better Fortify up time, or use Killing Wind by replacing the Twilight Warding power to another Eldritch one for Movement Speed and Critical Strike Chance.
Runeword 1 | Runeword 2 |
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Lith is a rare Legendary Rune but is definitely the best rune to trigger Earthquakes with the Tec rune as standing for half a second every time we attack generates a powerful Earthquake. The PocGar rune word also allows us to consistently get 25% Critical Strike Chance as we spend Resource to use Hammer of the Ancients.
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Mercenary | Reinforcement |
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Get Varyana as your Main Mercenary to get free Overpowers with the Dismembering upgrade. This allows the build to increase the up-time of HOTA's 40% damage buff after an Overpower.
Make sure to grab Varyana's Reprisal passive skill to help with our survivability a bit. Note that having Varyana as our Main Mercenary allows us to gain Movement Speed as we gain Massacre stacks by killing hordes of enemies. You lose this movement speed bonus when you haven't killed an enemy recently
With Raheir as our Reinforcement Mercenary, he can save use from dicey situations with the Bastion skill set to trigger when we are hit with a Control Impairing Effect. This skill gives us Unstoppable and allows Raheir to instead take most of the damage dealt to us.
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Paragon Boards |
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1. Starting Board (Rumble) |
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2. Carnage (Ire) |
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3. Blood Rage (Territorial) |
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4. Force of Nature (Marshal) |
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5. Bone Breaker (Wrath) |
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The playstyle for the Hammer of the Ancients Earthquake build is pretty straightforward as we just repeatedly use Bash and Hammer of the Ancients to detonate the Earthquakes surrounding you. The usual rotation is as follows:
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Barbarian HOTA Earthquake Endgame Build (Season 7)
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