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This list presents the best Glyphs to level up for each class in Diablo 4 (D4). Check out which Glyphs to prioritize for the Barbarian, Sorcerer, Rogue, Druid, and Necromancer, and the best overall glyphs!
Best Overall Glyphs in Diablo 4 |
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Exploit is currently one of the best Glyphs to run on any class due to its massive damage bonus against Vulnerable targets, which already take a base 20% extra damage by default.
Furthermore, the Glyph's additional effect for Barbarian, Rogue, and Druid inflicts Vulnerable against damaged foes, providing additional uptime and another way to apply the debuff on enemies. The Necromancer and Sorcerer have a different additional effect, providing a stacking damage increase instead, which is still an excellent bonus to have.
Control is another excellent general Glyph to have for Sorcerers, Rogues, and Necromancers, as it greatly enhances the damage against Crowd Controlled targets. These three classes almost always have a Crowd Control effect applied on every enemy they come across, essentially making the Glyph a direct damage boost at little to no cost.
Glyphs that enhance the effect of nearby Rare nodes, like Destruction for Sorcerer and Poise for Druid, are also some of the best overall Glyphs due to their flexibility and utility. Players can slot these Glyphs into their preferred Paragon Boards to buff essential Rare nodes for their builds while providing potent passive effects.
Glyphs that enhance the power of Core Skills, such as Wrath for Barbarian and Combat for Rogue, are part of the best overall Glyphs for any class, as most builds tend to rely on Core skills for most of their damage output. Slotting these Glyphs into the Paragon Board provides a massive damage output increase on top of the additional effects they provide.
Best Glyphs by Class | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer |
Glyph | Effect | Additional Bonus |
---|---|---|
Exploit (Barbarian) | For every 5 Dexterity purchased within range, you deal +[XX]% increased damage to Vulnerable targets. |
When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy. Req.: 25 Dexterity |
Ire | For every 5 Strength purchased within range, you deal +[XX]% increased damage while Berserking. |
While Berserking, you take 10% reduced damage from Elites. Req.: 40 Strength |
Territorial (Barbarian) | For every 5 Dexterity purchased within range, you deal +[XX]% increased damage to Close targets. |
You gain 10% Damage Reduction against Close enemies. Req.: 25 Dexterity |
Undaunted (Barbarian) | For every 5 Willpower purchased within range, you deal +[XX]% increased damage while Fortified. |
You gain up to 10% Damage Reduction the more Fortify you have. Req.: 25 Willpower |
Wrath | For every 5 Dexterity purchased within range, Core Skills deal +[XX]% increased Critical Strike Damage. |
Skills that Critically Strike generate 3 Fury. Req.: 25 Dexterity |
For most Barbarian builds, Exploit, Territorial, and Wrath are excellent Glyphs to upgrade due to their improvements to damage output and survivability and Wrath's additional Fury generation.
For builds that can consistently have Berserking and Fortify, Ire and Undaunted are also potent picks for Glyphs in the Paragon Board.
Best Glyphs by Class | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer |
Glyph | Effect | Additional Bonus |
---|---|---|
Earth and Sky | Grants +[XX]% bonus to all Magic nodes within range. |
Nature Magic Skills deal 10% increased damage to Crowd Controlled or Vulnerable enemies. Req.: 40 Willpower |
Exploit (Druid) | For every 5 Dexterity purchased within range, you deal +[XX]% increased damage to Vulnerable targets. |
When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy. Req.: 25 Dexterity |
Fang and Claw | Grants +[XX]% bonus to all Magic nodes within range. |
While in Werewolf or Werebear form, Close enemies take 12% increased damage from you. Req.: 40 Willpower |
Poise | Grants +[XX]% bonus to all Rare nodes within range. |
You have a 30% chance when Shapeshifting to gain a Barrier that absorbs 5% of your Maximum Life in damage for 4 seconds. Req.: 25 Dexterity |
While Druids tend to specialize in one shapeshifting form, Exploit, Fang and Claw, and Poise are excellent general Glyphs that can fit in most builds.
For Druids that can take heavy advantage of Crowd Control, Vulnerable, and Critical Strikes, the Spirit and Earth and Sky Glyphs are also fantastic choices.
Best Glyphs by Class | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer |
Glyph | Effect | Additional Bonus |
---|---|---|
Control (Sorcerer) | For every 5 Dexterity purchased within range, you deal +[XX]% increased damage to Crowd Controlled targets. |
You deal 10% increased damage to Slowed or Chilled enemies or, instead, 20% increased damage to Stunned or Frozen enemies. Req.: 25 Dexterity |
Elementalist | Paragon nodes within range gain +[XX]% bonus to their Non-physical damage and damage reduction modifiers. |
Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by 5% for 10 seconds, stacking once per element. Req.: 40 Intelligence |
Enchanter | For every 5 Intelligence purchased within range, you deal +[XX]% increased Non-physical damage. |
For each Skill equipped in your Enchantment Slots, gain 13% Resistance to that Skill's element. Req.: 40 Intelligence |
Exploit (Sorcerer) | For every 5 Dexterity purchased within range, you deal +[XX]% increased damage to Vulnerable targets. |
Dealing damage to a Vulnerable enemy increases your damage by 1% for 6 seconds, up to 10%. Req.: 25 Dexterity |
Territorial (Sorcerer) | For every 5 Dexterity purchased within range, you deal +[XX]% increased damage to Close targets. |
You gain 10% Damage Reduction against Close enemies. Req.: 25 Dexterity |
Some of the Sorcerer's best general damage output Glyphs include Elementalist, Enchanter, and Control. Exploit is also a notable Glyph for Sorcerers as they can easily apply Vulnerable with Frost Nova.
Territorial is another potent Glyph for Sorcerers as it provides Damage Reduction and enhanced damage output against Close enemies, making it particularly strong when paired with Arc Lash builds.
Best Glyphs by Class | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer |
Glyph | Effect | Additional Bonus |
---|---|---|
Chip | For every 5 Dexterity purchased within range, you deal +[XX]% increased Physical damage. |
Physical damage increases the damage an enemy takes from you by 1%, up to 10%, for 15 seconds. Req.: 40 Dexterity |
Combat | For every 5 Intelligence purchased within range, Core Skills deal +[XX]% increased Critical Strike Damage. |
Skills that Critically Strike restore 12% of their Energy cost. Req.: 25 Intelligence |
Control (Rogue) | For every 5 Intelligence purchased within range, you deal +[XX]% increased damage to Crowd Controlled targets. |
You deal 10% increased damage to Slowed or Chilled enemies or, instead, 20% increased damage to Stunned or Frozen enemies. Req.: 25 Intelligence |
Diminish | Grants +[XX]% bonus to all Rare nodes within range. |
You take 10% reduced Physical damage from Vulnerable enemies. Req.: 25 Strength |
Exploit (Rogue) | For every 5 Strength purchased within range, you deal +[XX]% increased damage to Vulnerable targets. |
When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy. Req.: 25 Strength |
Rogues often take heavy advantage of Vulnerable and Crowd Controlled foes, making Control, Diminish, and Exploit some of their best Glyphs to upgrade. Chip and Combat are also excellent Glyphs for pushing damage output while improving resource gain.
Best Glyphs by Class | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer |
Glyph | Effect | Additional Bonus |
---|---|---|
Control (Necromancer) | For every 5 Intelligence purchased within range, you deal +[XX]% increased damage to Crowd Controlled targets. |
You and your Minions deal 10% increased damage to Slowed or Chilled enemies or, instead, 20% increased damage to Stunned or Frozen enemies. Req.: 40 Intelligence |
Essence | For every 5 Dexterity purchased within range, Core Skills deal +[XX]% increased Critical Strike Damage. |
Critical Strikes deal 22% increased damage to enemies that are not Healthy. Req.: 25 Dexterity |
Exploit (Necromancer) | For every 5 Dexterity purchased within range, you deal +[XX]% increased damage to Vulnerable targets. |
Dealing damage to a Vulnerable enemy increases your damage by 1% for 6 seconds, up to 10%. Req.: 25 Dexterity. |
Gravekeeper | Grants +[XX]% bonus to all Rare nodes within range. |
You deal 2% increased damage, up to 12%, for every Close Corpse. Req.: 25 Dexterity |
Sacrificial | Grants +[XX]% bonus to all Magic nodes within range. |
You deal 10% increased damage while you have no active Minions. Req.: 40 Intelligence |
Some of the best general Necromancer Glyphs are Control, Exploit, and Essence due to their powerful general damage boosts and synergies against Vulnerable and Crowd Controlled enemies.
For more specialized Necromancer builds, Sacrificial is an excellent Glyph for Bone-based builds without minions, and Gravekeeper provides Rare node boosts while enhancing damage based on nearby Corpses.
Paragon Board Guides | |
---|---|
All Paragon Boards by Class | |
Glyph Guides | |
All Glyphs Per Class | Best Glyphs to Upgrade |
Best Glyphs to Level
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