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Dazed is a vision and skill impairing debuff in Diablo 4 (D4). Check out how to use and mitigate daze here!
List of Contents
Dazed enemies or players will have their visibility reduced and will be unable to use skills during the duration. Daze is primarily applied by enemies and Rogues.
Many enemies that inflict daze or other similar statues will telegraph a heavy attack, be sure to dodge or use a movement ability to avoid being hit.
Using skills that grant Immune or Unstoppable are the best way to deal with being inflicted with any crowd control ability.
Skill | Effect |
---|---|
Rapid Gambits | Your Evade Cooldown is reduced by XX seconds when you Daze an enemy. |
Smoke Grenade | Throw a smoky concoction at enemies that Dazes them for XX seconds. |
Momentum | Cutthroat Skills grant a stack of Momentum for 8 seconds if they either: Hit a Stunned, Dazed, or Frozen enemy. Hit any enemy from behind. While at 3 stacks of Momentum you gain: 20% increased Damage Reduction. 30% increased Energy Regeneration. 15% increased Movement Speed. |
Trick Attacks | When you Critically Strike a Dazed enemy, they are Knocked Down for XX seconds. |
Skill | Effect |
---|---|
Aspect of Uncanny Treachery | Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you (15-45)% Control Impaired Duration Reduction for 4 seconds. |
Mangler's Aspect | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a (25-45)% chance to Daze them for 2 seconds. |
Aspect of Quickening Fog | You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by (XX) seconds for each enemy Dazed this way, up to (YY) seconds. |
Glossary: List of Diablo Terms
What is Dazed?
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But what do all these effects look like? What are the visual icons that represent each status effect?