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┗ Seasonal Content: Chaos Rifts | New Uniques
┗ Seasonal Mechanic: List of Chaos Perks & Chaos Armor
★ Season 10 Best Builds & Best Chaos Perks
★ Check out our Vessel of Hatred expansion guide
Burn is a damage over time effect in Diablo 4 (D4). Here are all the skills and aspects related to maximizing your burn damage.
Burn is a damage over time (DoT) effect used primarily by Sorcerers. The amount of burning damage taken by an enemy depends on which specific skill is used to apply burn and any related aspects and affixes.
| Skill | Effect |
|---|---|
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Hurl a flaming bolt, dealing XX damage and Burning for YY additional damage over 6 seconds. |
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Channel a beam of fire, Burning enemies for XX% damage per second. Damage per second increases over 2 seconds, up to YY%. You gain 20% Damage Reduction while Channeling Incinerate. |
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Engulf yourself in flames for XX seconds, Burning surrounding enemies for YY% damage per second. While Flame Shield is active, you are Immune. |
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Summon a meteor that strikes the target location, dealing XX% damage and Burning the ground for YY damage over 3 seconds. |
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Create a wall of flames that Burns enemies for XX% damage over 8 seconds. |
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You deal XX% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to YY%. |
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Summon a fiery serpent that continually constricts the target area, Burning enemies for XX% damage over 8 seconds. |
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Killing a Burning enemy increases your Mana Regeneration by XX% for 3 seconds. |
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You deal increased Burning damage to enemies for each second they remain Burning, up to XX% after 5 seconds. |
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Every 1 second, you Heal for XX% of your Maximum Life for each Nearby Burning enemy. Healing increased to YY% from Bosses. |
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Your Burning effects deal 60%[x] increased damage, and an additional 25%[x] of your Bonus Damage to Burning Enemies. |
| Skill | Effect |
|---|---|
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Lucky Hit: Burning Damage has up to a (12-17)% chance to restore 10 Mana. |
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While channeling Incinerate, your Burning damage is increased by 25-40%.$Enemies hit by Incinerate explode, Burning all surrounding enemies for over 6 seconds.$This effect occurs once per 3 seconds. |
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You deal 6% increased Burning damage to enemies for each second they remain Burning, up to 30% after 5 seconds.$Additionally, you deal (10-30)% increased Burning damage to enemies that are not Healthy. |
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Meteorites fall around Meteor, dealing 30 - 45% Fire damage on impact.$Your Meteorites additionally Burn enemies they hit for damage over 6 seconds. |
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When Burning is applied to an enemy that was not previously burning, they take an additional 75 - 100% Weapon Damage direct Fire damage.$This damage counts as a Pyromancy Skill. |

Glossary: List of Diablo Terms



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