Monowire: Stats, Effects, and How to Obtain | Cyberpunk 2077

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This is a guide to Monowire, a Arms Cyberware found in Cyberpunk 2077. Read on to see Monowire's stats and effects, as well as mod information and how to obtain the Monowire.

Monowire Overview

Basic Information

Monowire
Monowire
Slot Arms
Subtype Monowire
Tier(s)/Price Rare: 15450
Epic: 25450
Legendary: 100450
Base RAM 5
Buffer Size 10
Slots 15
Weight 0.4
Whip-like monofilament wire with a cutting edge only a molecule wide.

Number of Mod Slots

Mod Slots
Mod IconEmpty Mod Slot Mod IconMod Slot
Mod IconMod Slot

The slots shown here are the ones we have been able to confirm exist for higher tier versions of this Cyberware. More slots may be added in later on as they are confirmed.

Monowire Stats and Effects

Effect(s)

Monowire Effect(s)
Rare
・The Monowire charges when equipped but not used in combat. Attacks with a charged wire deal bonus damage based on the charge level. Charge level and bonus damage dealt decline with each attack. One mod slot available (wire).
Epic
・The Monowire charges when equipped but not used in combat. Attacks with a charged wire deal bonus damage based on the charge level. Charge level and bonus damage dealt decline with each attack. Two mod slots available (wire, battery).
Legendary
・The Monowire charges when equipped but not used in combat. Attacks with a charged wire deal bonus damage based on the charge level. Charge level and bonus damage dealt decline with each attack. Three mod slots available (wire, battery, universal).

Stats

Primary Stats
Damage Attack Speed
Other Stats
Crit Chance 339-414% Crit Damage 140-171%
Physical Damage % Bleeding Chance 3.41%

Note that the stats shown here are the highest values that we have been able to confirm so far available to this Cyberware. These numbers may be updated in the future

Best Monowire Build

Where to Get the Monowire

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Monowire is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Monowire is available.

Vendor Rarity
Buck's Clinic Rare
Cassius Rare
Dr. Chrome Rare
Kraviz's Clinic Rare
Octavio's Clinic Epic
Ripperdoc (Arroyo) Epic
Ripperdoc (Downtown) Legendary
Ripperdoc (Japantown) Rare
Ripperdoc (Mobile Camp) Epic
Ripperdoc (West Wind Estate) Epic
Ripperdoc (Wellsprings) Legendary
Viktor's Clinic Rare
Instant Implants Rare
Fingers MD Epic

Cyberpunk 2077 Cyberware

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List of Cyberware (Enhancements)

List of Arms Cyberware

Gorilla ArmsGorilla Arms Mantis BladesMantis Blades MonowireMonowire
Projectile Launch SystemProjectile Launch System

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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