Microvibration Generator: Stats, Effects, and How to Obtain | Cyberpunk 2077

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This is a guide to Microvibration Generator, a Skeleton Cyberware found in Cyberpunk 2077. Read on to see Microvibration Generator's stats and effects, as well as mod information and how to obtain the Microvibration Generator.

Microvibration Generator Overview

Basic Information

Microvibration Generator
Microvibration Generator
Slot Skeleton
Subtype Misc
Tier(s)/Price Uncommon: 7500
Rare: 15000
Epic: 25000
Weight 0
Causes melee weapons to vibrate at a frequency that causes more destruction.

Required Attribute

Attribute
Reflexes
Req. Level
(Common)
Req. Level
(Uncommon)
Req. Level
(Rare)
- - 12
Req. Level
(Epic)
Req. Level
(Legendary)
Req. Level
(Legendary/Iconic)
16 - -

Microvibration Generator Stats and Effects

Effect(s)

Microvibration Generator Effect(s)
Uncommon
・Increases base damage of melee weapons by 5%.
Rare
・Increases base damage of melee weapons by 10%.
Epic
・Increases base damage of melee weapons by 15%.

Where to Get the Microvibration Generator

Obtained Through NCPD Scanner Hustles

Microvibration Generator can be obtained through the following NCPD Scanner Hustles.

Location Rarity
Reported Crime #3 in Badlands East Rare

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Microvibration Generator is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Microvibration Generator is available.

Vendor Rarity
Kraviz's Clinic Rare
Ripperdoc (Arroyo) Uncommon
Instant Implants Uncommon

Cyberpunk 2077 Cyberware

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List of Cyberware (Enhancements)

List of Skeleton Cyberware

Bionic JointsBionic Joints Bionic LungsBionic Lungs Dense MarrowDense Marrow
MicrorotorsMicrorotors Microvibration GeneratorMicrovibration Generator Synaptic Signal OptimizerSynaptic Signal Optimizer
Titanium BonesTitanium Bones

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1015]
      The REQ is most likely for the Body stat. Level it up, and you should be able to put in on.

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