★Patch 1.22 has been released!
Patch 1.22 (Hotfix 1.22)
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1020)
This is a guide to Microvibration Generator, a Skeleton Cyberware found in Cyberpunk 2077. Read on to see Microvibration Generator's stats and effects, as well as mod information and how to obtain the Microvibration Generator.
|Causes melee weapons to vibrate at a frequency that causes more destruction.|
|Microvibration Generator Effect(s)|
・Increases base damage of melee weapons by 5%.
・Increases base damage of melee weapons by 10%.
・Increases base damage of melee weapons by 15%.
Microvibration Generator can be obtained through the following NCPD Scanner Hustles.
|Reported Crime #3 in Badlands East||Rare|
Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Microvibration Generator is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Microvibration Generator is available.
|Bionic Joints||Bionic Lungs||Dense Marrow|
|Microrotors||Microvibration Generator||Synaptic Signal Optimizer|
|Types of Cyberware|
|Frontal Cortex||Ocular System||Circulatory System|
|Immune System||Nervous System||Integumentary System|
|Cyberware Rarity Tiers|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
The REQ is most likely for the Body stat. Level it up, and you should be able to put in on.
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