Nanorelays: Stats, Effects, and How to Obtain | Cyberpunk 2077

This is a guide to Nanorelays, a Nervous System Cyberware found in Cyberpunk 2077. Read on to see Nanorelays's stats and effects, as well as mod information and how to obtain the Nanorelays.

Nanorelays Overview

Basic Information

Slot Nervous System
Subtype Misc
Tier(s)/Price Uncommon: 6000
Rare: 12000
Epic: 20000
Weight 0
Improves the speed of nerve impulses.

Required Attribute

Req. Level
Req. Level
Req. Level
- 10 14
Req. Level
Req. Level
Req. Level
18 - -

Nanorelays Stats and Effects


Nanorelays Effect(s)
・Increases Sandevistan and Kerenzikov duration by 0.5 sec.
・Increases Sandevistan and Kerenzikov duration by 1 sec.
・Increases Sandevistan and Kerenzikov duration by 2 sec.

Where to Get the Nanorelays

Obtained Through NCPD Scanner Hustles

Nanorelays can be obtained through the following NCPD Scanner Hustles.

Location Rarity
Reported Crime #3 in Northside Uncommon
Assault in Progress #1 in Northside Rare
Assault in Progress #4 in Little China Uncommon

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Nanorelays is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Nanorelays is available.

Vendor Rarity
Ripperdoc (Arroyo) Rare
Instant Implants Rare
Octavio's Clinic Uncommon
Ripperdoc (Mobile Camp) Uncommon

Cyberpunk 2077 Cyberware


List of Cyberware (Enhancements)

List of Nervous System Cyberware

KerenzikovKerenzikov Maneuvering SystemManeuvering System NanorelaysNanorelays
NeofiberNeofiber Reflex TunerReflex Tuner Synaptic AcceleratorSynaptic Accelerator

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1022]
      Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.

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