How to Get the Machete | Weapon Stats, Mods, and Attachments | Cyberpunk 2077

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This page is about the weapon Machete from Cyberpunk 2077. Read on to learn this weapon's weight and stats, including max DPS and other bonus stats, attachment and mod information, and where to find the Machete.

Machete Overview

General Info

Machete
Machete
Tier(s) Uncommon
Rare
Epic
Legendary
Weapon Group Melee
Class Long Blade
Type Sharp and lethal. Be careful not to cut yourself.
Weight 4
Hack your way to the urban jungle.

Machete Stats

Stats

DPS Variability High
Damage 340 Attacks Per Second 2.52
Headshot Dmg Multiplier - Physical Dmg +126-154
Charge Time - Shot Delay -

Note that the stats shown here are the highest values that we have been able to confirm so far available to this weapon. These numbers may be updated in the future

Other Stats

Crit Chance - Crit Damage 67.2%
Electrical Damage - Shock Chance -
Burn Chance - Poison Chance -
Bleeding Chance 10% Chemical Damage -
Thermal Damage - Bonus Ricochet Dmg -
Stamina Cost Red. - Charge Multiplier -

Note that the stats shown here are the highest values that we have been able to confirm so far available to this weapon. These numbers may be updated in the future

Machete Attachments and Mods

Attachments

Attachment Slots
This weapon does not have any attachment slots

Mods

Mod Slots
Mod IconEmpty Mod Slot

The slots shown here are the ones we have been able to confirm exist for higher tier versions of the weapon. More slots may be added in later on as they are confirmed.

How to Get the Machete

Obtained Through Quests

Machete can be obtained through the following Quests.

Location Rarity
Gig: Family Matters (This item is dropped by Rose after defeating her.) Epic
Bullets (This item is dropped by the Cyberpsycho after defeating him.) Epic

Obtained Through NCPD Scanner Hustles

Machete can be obtained through the following NCPD Scanner Hustles.

Location Rarity
Reported Crime #1 in Northside Rare

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Machete is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Machete is available.

Vendor Rarity
Straight Shooters Uncommon
Marty Uncommon
Marty Rare
Gun Vendor (Japantown) Legendary
Gun Vendor (Wellsprings) Uncommon
Gun Vendor (Wellsprings) Rare
Melee Weapon Vendor (The Badlands) Uncommon
Gun Vendor (West Wind Estate) Uncommon
Gun Vendor (Arroyo) Uncommon
Gun Vendor (Arroyo) Rare
Coach Fred Uncommon
Spector Cheng Uncommon
Spector Cheng Rare

Dropped by Enemies

Machete has a chance of being dropped by certain enemies. Enemy drops are highly random, so there's no guarantee this enemy will drop this specific Item, but it has been confirmed to occur.

Enemy Confirmed Location Rarity
Goon (Maelstrom) Assault Uncommon
Cur (Scavengers) Random Common
Merc Assault Rare
Cur (Scavengers) Random Epic
Goon (Maelstrom) Assault Epic
Maton (Valentinos) Assault Rare
Zealot (Maelstrom) Assault Uncommon

We are currently searching for more locations where Machete can be found. If you have found Machete in any locations not listed here, please help us improve our guide by letting us know in the comments!

Cyberpunk 2077 Weapons

Cyberpunk-Weapons-Banner.png

List of Weapons

List of Long Blades

MacheteMachete

Weapon Classes

Ranged Weapons
Pistols Assault Rifles Sniper Rifles
SMGs Shotguns Revolver
Precision Rifles LMGs
Melee Weapons
Katanas Knives Long Blades
One-Handed Clubs Two-Handed Clubs Hammers

Weapon Types

Weapon Types
Power Weapon.pngPower Tech Weapon.pngTech Smart Weapon.pngSmart
Blade.pngBlades Blunt Weapon.pngBlunt Weapons Grenade.pngGrenades

Weapon Tiers

Weapon Tiers
Legendary Iconic

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    Walkthrough Menu

    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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